Player Matchup

Ymir
Ymir
LeJager
Ymir
Level 8
God Stats
0W - 1L
1,470 SR
Queue Stats
2W - 2L
1,618 Elo+
Party 1
Danzaburou
Danzaburou
Mungion
Danzaburou
Level 28
God Stats
16W - 18L
1,572 SR
Queue Stats
137W - 119L
1,454 Elo+
Solo
Hera
Hera
Nymphadora934
Hera
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 14
1,514 SR
1,524 Elo+

VS

Team Averages
Level 47
1,396 SR
1,431 Elo+
Janus
Janus
Kaos969
Janus
Level 28
God Stats
8W - 11L
1,308 SR
Queue Stats
219W - 255L
1,419 Elo+
Party 2
Gilgamesh
Gilgamesh
Martineldios420
Gilgamesh
Level 28
God Stats
83W - 104L
1,468 SR
Queue Stats
145W - 176L
1,397 Elo+
Solo
Artemis
Artemis
unknownjuan
Artemis
Level 85
God Stats
10W - 8L
1,411 SR
Queue Stats
428W - 436L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
LeJager
Ymir
10
0 / 9 / 3
8,422
602
2,288
13,971
10,986
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
Mungion
Danzaburou
14
5 / 6 / 1
10,591
757
11,977
11,613
4,459
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
0 / 5 / 1
7,664
547
5,485
9,336
2,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Kaos969
Janus
15
6 / 2 / 13
10,115
723
10,610
6,357
2,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Martineldios420
Gilgamesh
14
8 / 3 / 11
10,539
753
9,137
13,098
8,925
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
unknownjuan
Artemis
15
6 / 1 / 12
10,278
734
12,017
9,418
3,776
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
56
5
Kills
20
20
Deaths
6
5
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Janus
Kaos969
Janus
6
2
13
6.25
L
Ymir
LeJager
Ymir
0
9
3
0.17
W
Gilgamesh
Martineldios420
Gilgamesh
8
3
11
4.5
L
Danzaburou
Mungion
Danzaburou
5
6
1
0.92
L
0
5
1
0.1
W
Artemis
unknownjuan
Artemis
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,750
Damage
31,764
34,920
Taken
28,873
18,324
Mitigated
15,019
1,236
Healing
5,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Kaos969
Janus
10,610
937
58
1,810
6,357
2,318
210
1,252
5,105
40,798
0
L
Ymir
LeJager
Ymir
2,288
282
0
202
13,971
10,986
0
5,764
7,827
8,606
0
W
Gilgamesh
Martineldios420
Gilgamesh
9,137
2,722
0
1,349
13,098
8,925
0
3,682
9,416
0
27,011
L
Danzaburou
Mungion
Danzaburou
11,977
3,912
0
777
11,613
4,459
0
1,678
9,723
0
39,825
L
5,485
1,400
0
257
9,336
2,879
0
2,704
6,490
19,675
0
W
Artemis
unknownjuan
Artemis
12,017
6,617
0
1,990
9,418
3,776
863
3,593
5,825
0
47,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,677
Gold Earned
30,932
124
Minions Killed
195
2
Camps Cleared
10
605,155
Distance Traveled
766,675
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,115
723
96
7
3
244,883
2
L
Ymir
8,422
602
23
2
1
187,470
2
W
Gilgamesh
10,539
753
28
2
3
285,546
2
L
Danzaburou
10,591
757
67
5
1
226,122
0
L
Hera
7,664
547
34
2
0
191,563
0
W
Artemis
10,278
734
71
5
4
236,246
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role