Player Matchup

Cu Chulainn
Cu Chulainn
Cetchathach
Cu Chulainn
Level 28
God Stats
23W - 28L
1,513 SR
Queue Stats
65W - 77L
1,533 Elo+
Party 1
Sylvanus
Sylvanus
Zombiefool101
Sylvanus
Level 86
God Stats
15W - 9L
1,758 SR
Queue Stats
238W - 267L
1,583 Elo+
Party 1
Sol
Sol
killjoy9871
Sol
Level 27
God Stats
2W - 2L
1,470 SR
Queue Stats
39W - 41L
1,505 Elo+
Solo
Team Averages
Level 47
1,580 SR
1,540 Elo+

VS

Team Averages
Level 33
1,431 SR
1,550 Elo+
Chaac
Chaac
Haraxmant
Chaac
Level 88
God Stats
0W - 5L
1,482 SR
Queue Stats
3W - 7L
1,304 Elo+
Party 2
Sol
Sol
LampadNymph
Sol
Level 6
God Stats
0W - 1L
1,310 SR
Queue Stats
3W - 1L
1,742 Elo+
Party 2
Artemis
Artemis
Mordekumser
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cetchathach
Cu Chulainn
12
6 / 1 / 10
8,813
801
7,879
15,726
13,412
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Zombiefool101
Sylvanus
12
6 / 3 / 12
8,734
794
7,109
11,535
6,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
7 / 1 / 10
8,935
812
13,083
8,243
2,694
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Haraxmant
Chaac
11
1 / 6 / 3
7,684
699
9,331
15,542
10,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 6 / 2
6,443
586
6,542
8,603
2,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
Mordekumser
Artemis
11
3 / 7 / 0
7,568
688
8,638
8,355
2,895
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
19
Kills
4
5
Deaths
19
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Cetchathach
Cu Chulainn
6
1
10
11
L
Chaac
Haraxmant
Chaac
1
6
3
0.42
L
0
6
2
0.17
L
Artemis
Mordekumser
Artemis
3
7
0
0.43
W
Sylvanus
Zombiefool101
Sylvanus
6
3
12
4
W
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,071
Damage
24,511
35,504
Taken
32,500
22,387
Mitigated
15,938
10,573
Healing
7,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Cetchathach
Cu Chulainn
7,879
1,615
0
0
15,726
13,412
565
2,442
13,284
4,462
22,433
L
Chaac
Haraxmant
Chaac
9,331
2,220
0
4,186
15,542
10,083
0
8,570
6,972
0
26,956
L
6,542
1,296
0
2,385
8,603
2,960
0
6,161
2,442
17,566
1,204
L
Artemis
Mordekumser
Artemis
8,638
3,581
0
438
8,355
2,895
0
6,197
2,158
0
18,637
W
Sylvanus
Zombiefool101
Sylvanus
7,109
3,035
4,268
3,917
11,535
6,281
877
2,068
9,467
16,819
2,553
W
13,083
4,203
670
1,718
8,243
2,694
1,429
1,755
6,488
33,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,482
Gold Earned
21,695
130
Minions Killed
92
4
Camps Cleared
0
585,782
Distance Traveled
507,646
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,813
801
40
4
0
212,246
1
L
Chaac
7,684
699
27
2
0
211,110
0
L
Sol
6,443
586
39
4
0
140,812
0
L
Artemis
7,568
688
26
2
0
155,724
0
W
Sylvanus
8,734
794
32
3
0
174,086
1
W
Sol
8,935
812
58
5
4
199,450
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role