Player Matchup

Achilles
Achilles
 
Achilles
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
AgostinoSanto
Raijin
Level 107
God Stats
21W - 18L
1,475 SR
Queue Stats
63W - 49L
1,529 Elo+
Solo
Merlin
Merlin
X-BRADWILL-X
Merlin
Level 45
God Stats
0W - 2L
1,329 SR
Queue Stats
0W - 3L
1,252 Elo+
Solo
Ra
Ra
kewin__cc
Ra
Level 57
God Stats
69W - 102L
1,443 SR
Queue Stats
219W - 250L
1,424 Elo+
Solo
Arachne
Arachne
neme287
Arachne
Level 142
God Stats
1W - 2L
1,304 SR
Queue Stats
312W - 318L
1,571 Elo+
Solo
Team Averages
Level 90
1,410 SR
1,455 Elo+

VS

Team Averages
Level 77
1,481 SR
1,550 Elo+
Kukulkan
Kukulkan
Campionero_
Kukulkan
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 6L
1,760 Elo+
Solo
Skadi
Skadi
CodyZPanda1
Skadi
Level 92
God Stats
8W - 6L
1,532 SR
Queue Stats
181W - 171L
1,581 Elo+
Solo
Bastet
Bastet
Finsbury87
Bastet
Level 88
God Stats
5W - 3L
1,531 SR
Queue Stats
115W - 134L
1,450 Elo+
Solo
Ah Puch
Ah Puch
Moogoly
Ah Puch
Level 68
God Stats
68W - 69L
1,493 SR
Queue Stats
125W - 128L
1,454 Elo+
Solo
Odin
Odin
dizzydrissi
Odin
Level 68
God Stats
12W - 20L
1,348 SR
Queue Stats
524W - 574L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
0 / 5 / 4
8,487
849
7,039
16,618
19,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
3 / 4 / 3
10,258
1,026
7,416
10,665
3,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
15
1 / 1 / 4
8,913
891
6,924
7,510
3,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
1 / 5 / 5
9,001
900
4,094
13,037
4,439
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
neme287
Arachne
15
4 / 3 / 4
9,846
985
6,589
14,098
4,941
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

186

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Campionero_
Kukulkan
16
2 / 2 / 7
9,896
990
9,742
7,910
2,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
9 / 2 / 6
10,998
1,100
14,377
7,374
2,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
Finsbury87
Bastet
16
2 / 1 / 8
9,471
947
6,732
4,661
1,633
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Moogoly
Ah Puch
16
3 / 2 / 11
10,134
1,013
21,465
7,406
2,257
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 2 / 9
9,662
966
6,413
8,057
7,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
59
9
Kills
18
18
Deaths
9
20
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
5
4
0.4
L
3
4
3
1.13
W
Kukulkan
Campionero_
Kukulkan
2
2
7
2.75
W
9
2
6
6
W
Bastet
Finsbury87
Bastet
2
1
8
6
W
Ah Puch
Moogoly
Ah Puch
3
2
11
4.25
L
Merlin
1
1
4
3
W
2
2
9
3.25
L
1
5
5
0.7
L
Arachne
neme287
Arachne
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,062
Damage
58,729
61,928
Taken
35,408
35,460
Mitigated
16,907
4,708
Healing
4,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
7,039
1,400
0
1,027
16,618
19,063
0
6,849
9,396
0
15,703
L
7,416
534
0
1,322
10,665
3,616
0
6,094
4,490
41,245
0
W
Kukulkan
Campionero_
Kukulkan
9,742
756
0
880
7,910
2,835
0
2,859
4,628
38,819
0
W
14,377
8,000
0
974
7,374
2,606
0
4,416
2,678
0
27,615
W
Bastet
Finsbury87
Bastet
6,732
1,401
0
0
4,661
1,633
0
2,123
2,405
0
14,024
W
Ah Puch
Moogoly
Ah Puch
21,465
1,006
366
1,783
7,406
2,257
0
4,532
2,650
47,840
0
L
Merlin
6,924
301
0
444
7,510
3,401
0
4,645
2,778
20,361
0
W
6,413
407
0
832
8,057
7,576
0
3,681
3,664
0
19,284
L
4,094
443
408
658
13,037
4,439
0
5,896
7,004
13,551
0
L
Arachne
neme287
Arachne
6,589
5,286
0
849
14,098
4,941
0
7,723
6,245
0
16,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,505
Gold Earned
50,161
182
Minions Killed
211
5
Camps Cleared
10
920,908
Distance Traveled
963,067
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,487
849
15
2
0
189,547
0
L
Raijin
10,258
1,026
86
9
0
186,569
1
W
Kukulkan
9,896
990
83
8
4
184,323
1
W
Skadi
10,998
1,100
22
2
2
182,214
0
W
Bastet
9,471
947
10
1
3
177,896
0
W
Ah Puch
10,134
1,013
69
7
1
190,588
0
L
Merlin
8,913
891
34
3
0
168,273
0
W
Odin
9,662
966
27
3
0
228,046
1
L
Ra
9,001
900
20
2
1
184,337
0
L
Arachne
9,846
985
27
3
4
192,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role