Player Matchup

Ares
Ares
Malvineous
Ares
Level 12
God Stats
14W - 20L
1,474 SR
Queue Stats
21W - 28L
1,414 Elo+
Party 1
Bellona
Bellona
RelentlezAnimal
Bellona
Level 15
God Stats
2W - 4L
1,234 SR
Queue Stats
71W - 84L
1,371 Elo+
Party 4
Vulcan
Vulcan
Stouffer123
Vulcan
Level 25
God Stats
15W - 19L
1,476 SR
Queue Stats
22W - 39L
1,340 Elo+
Party 1
Pele
Pele
flymaster29
Pele
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 76L
1,442 Elo+
Party 4
Charybdis
Charybdis
itsLingy
Charybdis
Level 64
God Stats
14W - 6L
1,317 SR
Queue Stats
249W - 250L
1,449 Elo+
Party 1
Team Averages
Level 32
1,400 SR
1,403 Elo+

VS

Team Averages
Level 23
1,491 SR
1,413 Elo+
Guan Yu
Guan Yu
DeathCometh05
Guan Yu
Level 6
God Stats
1W - 1L
1,710 SR
Queue Stats
2W - 2L
1,532 Elo+
Party 2
Vulcan
Vulcan
Luisgamer C K
Vulcan
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
234W - 223L
1,260 Elo+
Party 3
Neith
Neith
Medibe JJMB
Neith
Level 8
God Stats
5W - 4L
1,500 SR
Queue Stats
264W - 241L
1,500 Elo+
Party 3
Nemesis
Nemesis
drakaan007
Nemesis
Level 10
God Stats
0W - 2L
1,246 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Danzaburou
Danzaburou
loganthamp
Danzaburou
Level 24
God Stats
3W - 4L
1,500 SR
Queue Stats
10W - 16L
1,275 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 11
9,204
575
4,399
8,471
6,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
6 / 2 / 4
8,996
562
6,805
9,172
9,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vulcan
15
0 / 2 / 0
8,770
548
2,353
6,967
2,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
5 / 2 / 5
8,790
549
6,309
9,949
3,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
itsLingy
Charybdis
17
11 / 0 / 3
9,864
617
11,054
10,001
3,947
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
7
0 / 6 / 2
5,729
358
1,139
8,272
5,155
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
2 / 2 / 0
8,534
533
7,857
7,614
2,427
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 6 / 0
5,785
362
3,329
8,222
1,295
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
drakaan007
Nemesis
9
0 / 9 / 0
5,579
349
3,753
9,837
2,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
loganthamp
Danzaburou
10
3 / 4 / 1
7,222
451
4,809
7,954
3,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
26
Kills
5
6
Deaths
27
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
0
6
2
0.17
L
2
2
0
1
W
4
0
11
9.5
L
0
6
0
0
W
6
2
4
4
W
Vulcan
0
2
0
0
L
Nemesis
drakaan007
Nemesis
0
9
0
0
W
5
2
5
3.75
W
Charybdis
itsLingy
Charybdis
11
0
3
12.5
L
Danzaburou
loganthamp
Danzaburou
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,920
Damage
20,887
44,560
Taken
41,899
27,070
Mitigated
15,073
11,280
Healing
6,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
1,139
310
761
1,352
8,272
5,155
75
423
7,849
0
4,742
L
7,857
2,520
0
1,870
7,614
2,427
0
3,517
3,903
68,953
0
W
4,399
379
0
2,134
8,471
6,860
77
2,165
6,306
15,462
0
L
3,329
1,007
30
677
8,222
1,295
0
475
7,747
0
27,798
W
6,805
936
0
1,008
9,172
9,694
2,076
0
9,172
11,270
36,885
W
Vulcan
2,353
0
0
1,439
6,967
2,575
0
4,017
2,950
64,769
0
L
Nemesis
drakaan007
Nemesis
3,753
1,304
0
428
9,837
2,928
0
2,880
6,957
0
18,395
W
6,309
1,851
0
2,379
9,949
3,994
2,444
1,027
8,922
0
49,911
W
Charybdis
itsLingy
Charybdis
11,054
7,295
0
4,320
10,001
3,947
645
935
9,066
0
93,990
L
Danzaburou
loganthamp
Danzaburou
4,809
1,752
216
929
7,954
3,268
728
576
7,378
0
31,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,624
Gold Earned
32,849
508
Minions Killed
284
0
Camps Cleared
0
1,533,424
Distance Traveled
1,265,181
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,729
358
5
0
0
218,847
2
L
Vulcan
8,534
533
128
8
0
305,778
3
W
Ares
9,204
575
33
2
0
333,972
0
L
Neith
5,785
362
61
4
0
257,473
0
W
Bellona
8,996
562
87
5
0
295,739
1
W
Vulcan
8,770
548
149
9
0
305,606
5
L
Nemesis
5,579
349
31
2
0
270,898
3
W
Pele
8,790
549
87
5
0
316,210
0
W
Charybdis
9,864
617
152
10
0
281,897
0
L
Danzaburou
7,222
451
59
4
0
212,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role