Player Matchup

Hachiman
Hachiman
NemesisV13
Hachiman
Level 18
God Stats
1W - 0L
1,823 SR
Queue Stats
2W - 2L
1,655 Elo+
Party 2
Scylla
Scylla
nemesisv13
Scylla
Level 19
God Stats
2W - 0L
1,436 SR
Queue Stats
2W - 0L
1,655 Elo+
Party 2
Gilgamesh
Gilgamesh
teadkn
Gilgamesh
Level 146
God Stats
8W - 7L
1,730 SR
Queue Stats
193W - 192L
1,570 Elo+
Party 3
Sol
Sol
trollcat123
Sol
Level 146
God Stats
4W - 7L
1,352 SR
Queue Stats
193W - 192L
1,570 Elo+
Party 3
Team Averages
Level 82
1,585 SR
1,613 Elo+

VS

Team Averages
Level 51
1,479 SR
1,081 Elo+
Hades
Hades
BlackHunter8844
Hades
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,064 Elo+
Party 1
Neith
Neith
FuZioN x Death
Neith
Level 48
God Stats
0W - 2L
1,416 SR
Queue Stats
1W - 5L
1,098 Elo+
Party 1
Sobek
Sobek
Lemmi 556
Sobek
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,098 Elo+
Party 1
Izanami
Izanami
ProfiBernard
Izanami
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,064 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
NemesisV13
Hachiman
15
7 / 2 / 5
9,367
937
7,228
6,422
2,223
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
nemesisv13
Scylla
13
2 / 3 / 8
8,352
835
2,808
4,709
1,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
teadkn
Gilgamesh
16
6 / 0 / 6
9,841
984
10,484
11,283
8,273
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
7 / 1 / 10
9,950
995
14,349
6,307
2,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 2
7,429
743
5,208
9,777
5,452
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 4 / 1
8,315
832
7,099
10,829
4,228
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
Lemmi 556
Sobek
12
0 / 5 / 2
6,882
688
3,304
14,000
13,313
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
ProfiBernard
Izanami
11
0 / 7 / 1
6,563
656
1,939
9,272
3,063
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
22
Kills
6
6
Deaths
22
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
5
4
1
1.38
L
Sobek
Lemmi 556
Sobek
0
5
2
0.2
W
Hachiman
NemesisV13
Hachiman
7
2
5
4.75
L
Izanami
ProfiBernard
Izanami
0
7
1
0.07
W
Scylla
nemesisv13
Scylla
2
3
8
2
W
Gilgamesh
teadkn
Gilgamesh
6
0
6
9
W
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,869
Damage
17,550
28,721
Taken
43,878
14,161
Mitigated
26,056
11,345
Healing
6,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,208
108
299
1,735
9,777
5,452
300
2,642
7,135
14,316
0
L
7,099
3,581
0
2,832
10,829
4,228
350
2,208
8,621
0
25,875
L
Sobek
Lemmi 556
Sobek
3,304
785
0
1,497
14,000
13,313
0
6,827
7,173
13,994
0
W
Hachiman
NemesisV13
Hachiman
7,228
4,663
0
2,487
6,422
2,223
1,421
1,877
4,545
0
37,955
L
Izanami
ProfiBernard
Izanami
1,939
985
0
472
9,272
3,063
0
6,122
3,150
0
16,133
W
Scylla
nemesisv13
Scylla
2,808
525
0
43
4,709
1,472
292
1,976
2,733
17,850
0
W
Gilgamesh
teadkn
Gilgamesh
10,484
4,058
0
4,831
11,283
8,273
1,058
2,926
8,357
0
32,815
W
14,349
4,605
0
3,984
6,307
2,193
3,829
2,229
4,078
44,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,510
Gold Earned
29,189
212
Minions Killed
112
15
Camps Cleared
5
762,471
Distance Traveled
565,166
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,429
743
25
3
1
124,889
3
L
Neith
8,315
832
40
4
2
160,213
0
L
Sobek
6,882
688
16
2
0
151,614
1
W
Hachiman
9,367
937
58
6
6
181,877
2
L
Izanami
6,563
656
31
3
2
128,450
0
W
Scylla
8,352
835
26
3
2
180,401
0
W
Gilgamesh
9,841
984
58
6
3
222,012
1
W
Sol
9,950
995
70
7
4
178,181
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role