Player Matchup

Jormungandr
Jormungandr
Calracan
Jormungandr
Level 24
God Stats
15W - 15L
1,644 SR
Queue Stats
71W - 64L
1,545 Elo+
Solo
Loki
Loki
Lo_2_Hi
Loki
Level 16
God Stats
11W - 9L
1,510 SR
Queue Stats
220W - 207L
1,462 Elo+
Solo
Neith
Neith
LossMalice
Neith
Level 27
God Stats
8W - 10L
1,496 SR
Queue Stats
133W - 133L
1,481 Elo+
Solo
Serqet
Serqet
WakSkylicker
Serqet
Level 29
God Stats
3W - 5L
1,189 SR
Queue Stats
405W - 438L
1,452 Elo+
Solo
Kukulkan
Kukulkan
jrrpr
Kukulkan
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 34L
1,545 Elo+
Solo
Team Averages
Level 24
1,468 SR
1,497 Elo+

VS

Team Averages
Level 24
1,528 SR
1,506 Elo+
Artemis
Artemis
MLP178430
Artemis
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 29L
1,598 Elo+
Solo
Bacchus
Bacchus
RavenXWadu
Bacchus
Level 26
God Stats
1W - 1L
1,280 SR
Queue Stats
28W - 18L
1,600 Elo+
Solo
Neith
Neith
RodrickCMS
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 46L
1,514 Elo+
Party 1
Athena
Athena
YuginMS
Athena
Level 10
God Stats
7W - 5L
1,830 SR
Queue Stats
105W - 121L
1,434 Elo+
Party 1
Nu Wa
Nu Wa
bbaraujo2
Nu Wa
Level 67
God Stats
49W - 41L
1,529 SR
Queue Stats
300W - 335L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Calracan
Jormungandr
20
6 / 10 / 14
15,174
1,012
22,437
30,537
44,205
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
Lo_2_Hi
Loki
20
6 / 12 / 10
14,244
950
21,974
22,410
8,172
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
20
4 / 4 / 8
13,573
905
20,112
14,195
5,548
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serqet
20
2 / 5 / 10
12,782
852
7,619
14,741
5,733
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
jrrpr
Kukulkan
20
5 / 11 / 7
13,620
908
20,651
20,545
8,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

51

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MLP178430
Artemis
20
28 / 2 / 9
20,803
1,387
44,241
17,132
6,408
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
RavenXWadu
Bacchus
20
6 / 3 / 27
14,693
980
14,500
21,265
33,648
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
20
0 / 9 / 22
12,633
842
5,585
20,699
6,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Athena
YuginMS
Athena
20
3 / 1 / 30
14,267
951
9,812
23,662
33,654
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nu Wa
bbaraujo2
Nu Wa
20
5 / 8 / 26
15,333
1,022
19,574
17,266
6,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
156
23
Kills
42
42
Deaths
23
49
Assists
114
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Calracan
Jormungandr
6
10
14
1.3
L
Loki
Lo_2_Hi
Loki
6
12
10
0.92
L
Neith
4
4
8
2
W
Artemis
MLP178430
Artemis
28
2
9
16.25
W
Bacchus
RavenXWadu
Bacchus
6
3
27
6.5
W
Neith
0
9
22
1.22
L
Serqet
2
5
10
1.4
W
Athena
YuginMS
Athena
3
1
30
18
W
Nu Wa
bbaraujo2
Nu Wa
5
8
26
2.25
L
Kukulkan
jrrpr
Kukulkan
5
11
7
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,793
Damage
93,712
102,428
Taken
100,024
71,962
Mitigated
87,261
3,653
Healing
5,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Calracan
Jormungandr
22,437
3,201
0
250
30,537
44,205
0
8,662
21,875
67,858
0
L
Loki
Lo_2_Hi
Loki
21,974
3,264
0
0
22,410
8,172
0
11,023
11,387
0
57,493
L
Neith
20,112
13,018
0
1,514
14,195
5,548
0
7,803
6,392
0
56,652
W
Artemis
MLP178430
Artemis
44,241
27,770
0
0
17,132
6,408
0
9,134
7,728
565
96,641
W
Bacchus
RavenXWadu
Bacchus
14,500
1,911
757
481
21,265
33,648
0
7,333
12,815
28,183
0
W
Neith
5,585
1,999
0
1,768
20,699
6,957
0
11,743
8,687
0
10,090
L
Serqet
7,619
2,559
0
1,429
14,741
5,733
0
7,029
7,712
0
19,155
W
Athena
YuginMS
Athena
9,812
1,730
0
0
23,662
33,654
0
7,648
14,301
21,868
0
W
Nu Wa
bbaraujo2
Nu Wa
19,574
5,742
243
2,090
17,266
6,594
0
6,151
11,025
52,704
0
L
Kukulkan
jrrpr
Kukulkan
20,651
2,353
0
460
20,545
8,304
0
9,828
10,717
46,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,393
Gold Earned
77,729
314
Minions Killed
275
7
Camps Cleared
11
1,318,640
Distance Traveled
1,358,226
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
15,174
1,012
76
5
0
264,508
1
L
Loki
14,244
950
67
4
3
264,314
1
L
Neith
13,573
905
88
6
2
255,753
0
W
Artemis
20,803
1,387
124
8
8
266,869
2
W
Bacchus
14,693
980
23
2
1
276,857
1
W
Neith
12,633
842
8
1
0
260,055
0
L
Serqet
12,782
852
20
1
1
299,716
1
W
Athena
14,267
951
35
2
1
300,056
0
W
Nu Wa
15,333
1,022
85
6
1
254,389
0
L
Kukulkan
13,620
908
63
4
1
234,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role