Player Matchup

Geb
Geb
Lefthnded
Geb
Level 51
God Stats
5W - 2L
1,701 SR
Queue Stats
32W - 13L
1,630 Elo+
Solo
Da Ji
Da Ji
bruh2_Snxps
Da Ji
Level 14
God Stats
1W - 2L
1,202 SR
Queue Stats
12W - 23L
1,288 Elo+
Solo
Cliodhna
Cliodhna
jaiisava
Cliodhna
Level 108
God Stats
1W - 1L
1,602 SR
Queue Stats
277W - 419L
1,337 Elo+
Solo
Team Averages
Level 58
1,502 SR
1,418 Elo+

VS

Team Averages
Level 58
1,466 SR
1,358 Elo+
Hachiman
Hachiman
Andromeda117
Hachiman
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,400 Elo+
Solo
Cliodhna
Cliodhna
STaNLeY-IPkisS04
Cliodhna
Level 142
God Stats
3W - 3L
1,357 SR
Queue Stats
312W - 442L
1,239 Elo+
Solo
Cthulhu
Cthulhu
TinCascade3208
Cthulhu
Level 6
God Stats
2W - 2L
1,541 SR
Queue Stats
2W - 2L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 9
10,069
719
4,747
12,819
14,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
4 / 1 / 6
9,146
653
7,522
10,356
4,533
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cliodhna
jaiisava
Cliodhna
14
8 / 3 / 4
10,208
729
14,863
11,399
5,578
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Andromeda117
Hachiman
11
1 / 8 / 2
8,705
622
5,015
11,709
4,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

13
4 / 4 / 1
9,497
678
7,723
10,586
3,413
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

11
0 / 2 / 3
8,008
572
2,830
13,126
5,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
14
Kills
5
6
Deaths
14
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Andromeda117
Hachiman
1
8
2
0.25
W
2
2
9
3.25
L
4
4
1
1.13
L
0
2
3
0.75
W
4
1
6
7
W
Cliodhna
jaiisava
Cliodhna
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,132
Damage
15,568
34,574
Taken
35,421
25,015
Mitigated
12,957
6,776
Healing
2,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Andromeda117
Hachiman
5,015
2,758
0
607
11,709
4,376
0
2,155
9,554
0
11,893
W
4,747
519
0
1,811
12,819
14,904
218
1,727
11,092
14,422
0
L
7,723
328
0
2,257
10,586
3,413
0
1,260
9,326
0
26,861
L
2,830
167
130
0
13,126
5,168
0
2,137
10,989
16,719
0
W
7,522
1,401
558
1,354
10,356
4,533
1,768
496
8,876
0
19,188
W
Cliodhna
jaiisava
Cliodhna
14,863
1,085
850
2,203
11,399
5,578
459
985
10,414
0
52,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,423
Gold Earned
26,210
135
Minions Killed
83
7
Camps Cleared
3
786,627
Distance Traveled
603,167
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,705
622
15
1
1
173,021
0
W
Geb
10,069
719
17
1
1
275,878
2
L
Cliodhna
9,497
678
53
4
1
215,380
0
L
Cthulhu
8,008
572
15
1
1
214,766
2
W
Da Ji
9,146
653
37
3
2
249,122
3
W
Cliodhna
10,208
729
81
6
4
261,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role