Player Matchup

Skadi
Skadi
Stevuss
Skadi
Level 65
God Stats
2W - 1L
1,374 SR
Queue Stats
300W - 307L
1,535 Elo+
Party 1
Merlin
Merlin
cutbear2
Merlin
Level 27
God Stats
2W - 0L
1,791 SR
Queue Stats
24W - 14L
1,654 Elo+
Solo
Athena
Athena
sebastieng213
Athena
Level 53
God Stats
14W - 9L
1,555 SR
Queue Stats
271W - 300L
1,467 Elo+
Party 1
Team Averages
Level 48
1,574 SR
1,552 Elo+

VS

Team Averages
Level 89
1,476 SR
1,412 Elo+
Morgan Le Fay
Morgan Le Fay
Bugeye Ty
Morgan Le Fay
Level 128
God Stats
3W - 5L
1,421 SR
Queue Stats
201W - 213L
1,512 Elo+
Party 2
Neith
Neith
OrthodoxSnake45
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,229 Elo+
Solo
Kumbhakarna
Kumbhakarna
xMUKADAYxMAKWAx
Kumbhakarna
Level 135
God Stats
12W - 6L
1,508 SR
Queue Stats
99W - 81L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Stevuss
Skadi
11
7 / 1 / 3
7,629
848
9,858
7,063
3,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
cutbear2
Merlin
13
4 / 0 / 8
7,885
876
7,857
5,249
1,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 2 / 9
6,891
766
5,950
8,542
4,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bugeye Ty
Morgan Le Fay
10
0 / 3 / 3
6,027
670
8,654
8,598
2,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
2 / 6 / 0
6,033
670
1,985
5,858
1,548
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
xMUKADAYxMAKWAx
Kumbhakarna
10
1 / 4 / 2
6,731
748
3,220
13,728
8,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
13
Kills
3
3
Deaths
13
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Bugeye Ty
Morgan Le Fay
0
3
3
0.5
L
2
6
0
0.33
W
Skadi
Stevuss
Skadi
7
1
3
8.5
W
Merlin
cutbear2
Merlin
4
0
8
8
W
2
2
9
3.25
L
Kumbhakarna
xMUKADAYxMAKWAx
Kumbhakarna
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,665
Damage
13,859
20,854
Taken
28,184
9,919
Mitigated
12,811
4,895
Healing
4,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Bugeye Ty
Morgan Le Fay
8,654
633
0
1,088
8,598
2,502
0
2,860
5,021
26,734
0
L
1,985
624
0
224
5,858
1,548
0
3,215
2,143
0
4,347
W
Skadi
Stevuss
Skadi
9,858
4,145
0
1,060
7,063
3,318
771
4,402
2,430
0
23,007
W
Merlin
cutbear2
Merlin
7,857
702
70
2,185
5,249
1,717
854
2,546
2,565
36,129
0
W
5,950
960
265
1,315
8,542
4,884
116
4,722
3,460
9,781
0
L
Kumbhakarna
xMUKADAYxMAKWAx
Kumbhakarna
3,220
507
0
3,266
13,728
8,761
0
6,401
5,918
9,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,405
Gold Earned
18,791
119
Minions Killed
68
7
Camps Cleared
2
506,132
Distance Traveled
444,112
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,027
670
52
6
2
170,575
1
L
Neith
6,033
670
3
0
0
100,405
0
W
Skadi
7,629
848
33
4
1
164,474
1
W
Merlin
7,885
876
76
8
6
159,054
3
W
Athena
6,891
766
10
1
0
182,604
0
L
Kumbhakarna
6,731
748
13
1
0
173,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role