Player Matchup

Cerberus
Cerberus
El_Ryu25
Cerberus
Level 45
God Stats
19W - 16L
1,577 SR
Queue Stats
148W - 121L
1,510 Elo+
Party 2
Loki
Loki
ToXiC-_-FuRaX
Loki
Level 59
God Stats
29W - 20L
1,566 SR
Queue Stats
279W - 247L
1,449 Elo+
Party 2
Danzaburou
Danzaburou
XX_MacAttack_99
Danzaburou
Level 13
God Stats
13W - 10L
1,642 SR
Queue Stats
115W - 135L
1,340 Elo+
Party 3
Gilgamesh
Gilgamesh
ghost_player_57
Gilgamesh
Level 35
God Stats
11W - 4L
1,730 SR
Queue Stats
257W - 230L
1,497 Elo+
Solo
Aphrodite
Aphrodite
phoeniex10
Aphrodite
Level 108
God Stats
34W - 37L
1,466 SR
Queue Stats
325W - 328L
1,473 Elo+
Party 3
Team Averages
Level 52
1,596 SR
1,454 Elo+

VS

Team Averages
Level 69
1,566 SR
1,506 Elo+
Ares
Ares
Angrykiller69
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,656 Elo+
Party 1
Cliodhna
Cliodhna
BigBoiRobin
Cliodhna
Level 109
God Stats
0W - 1L
1,526 SR
Queue Stats
8W - 6L
1,510 Elo+
Party 1
Amaterasu
Amaterasu
BigBoyJaimy
Amaterasu
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,385 Elo+
Party 1
Cernunnos
Cernunnos
II Sonsy II
Cernunnos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,510 Elo+
Party 1
Olorun
Olorun
mrphantomniht
Olorun
Level 109
God Stats
0W - 1L
1,804 SR
Queue Stats
64W - 66L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
El_Ryu25
Cerberus
14
8 / 0 / 7
9,110
569
4,203
12,951
13,467
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
6 / 2 / 3
9,623
601
10,763
14,315
5,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
XX_MacAttack_99
Danzaburou
14
6 / 1 / 10
8,851
553
12,517
12,511
4,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
ghost_player_57
Gilgamesh
14
0 / 2 / 3
8,301
519
8,129
9,809
7,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Aphrodite
phoeniex10
Aphrodite
16
7 / 1 / 9
9,561
598
10,783
13,324
5,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
5,966
373
2,991
10,720
7,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
BigBoiRobin
Cliodhna
12
3 / 6 / 1
8,199
512
11,219
11,724
4,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
BigBoyJaimy
Amaterasu
15
2 / 1 / 0
8,781
549
10,128
16,176
12,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
II Sonsy II
Cernunnos
10
0 / 7 / 2
6,665
417
4,656
8,873
2,352
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 7 / 2
7,581
474
6,778
12,470
4,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
11
27
Kills
6
6
Deaths
27
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Cliodhna
BigBoiRobin
Cliodhna
3
6
1
0.58
L
Amaterasu
BigBoyJaimy
Amaterasu
2
1
0
2
W
Cerberus
El_Ryu25
Cerberus
8
0
7
11.5
L
Cernunnos
II Sonsy II
Cernunnos
0
7
2
0.14
W
6
2
3
3.75
W
Danzaburou
XX_MacAttack_99
Danzaburou
6
1
10
11
W
Gilgamesh
ghost_player_57
Gilgamesh
0
2
3
0.75
L
1
7
2
0.29
W
Aphrodite
phoeniex10
Aphrodite
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,395
Damage
35,772
62,910
Taken
59,963
36,731
Mitigated
31,385
33,658
Healing
17,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,991
531
0
1,649
10,720
7,531
0
1,392
9,328
13,007
0
L
Cliodhna
BigBoiRobin
Cliodhna
11,219
874
190
2,123
11,724
4,371
0
2,497
9,227
0
41,322
L
Amaterasu
BigBoyJaimy
Amaterasu
10,128
2,782
0
8,832
16,176
12,410
81
0
16,176
7,035
51,058
W
Cerberus
El_Ryu25
Cerberus
4,203
289
1,611
3,701
12,951
13,467
45
1,832
11,119
35,347
0
L
Cernunnos
II Sonsy II
Cernunnos
4,656
1,116
0
646
8,873
2,352
0
4,641
4,232
0
24,945
W
10,763
3,226
0
5,225
14,315
5,106
0
1,631
12,468
0
66,985
W
Danzaburou
XX_MacAttack_99
Danzaburou
12,517
5,520
0
5,419
12,511
4,781
824
3,267
9,244
0
50,838
W
Gilgamesh
ghost_player_57
Gilgamesh
8,129
3,295
0
3,134
9,809
7,722
690
929
7,946
0
48,463
L
6,778
2,846
257
3,393
12,470
4,721
625
6,456
6,014
43,575
3,722
W
Aphrodite
phoeniex10
Aphrodite
10,783
1,990
3,672
10,896
13,324
5,655
512
3,100
10,224
65,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,446
Gold Earned
37,192
478
Minions Killed
350
0
Camps Cleared
0
1,569,227
Distance Traveled
1,460,113
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,966
373
16
1
0
248,597
2
L
Cliodhna
8,199
512
65
4
0
311,203
5
L
Amaterasu
8,781
549
135
8
0
333,922
4
W
Cerberus
9,110
569
55
3
0
289,169
2
L
Cernunnos
6,665
417
60
4
0
266,267
0
W
Loki
9,623
601
127
8
0
345,786
2
W
Danzaburou
8,851
553
86
5
0
284,557
0
W
Gilgamesh
8,301
519
98
6
0
316,705
1
L
Olorun
7,581
474
74
5
0
300,124
3
W
Aphrodite
9,561
598
112
7
0
333,010
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role