Player Matchup

Hel
Hel
Devil-_-Zenix-A
Hel
Level 30
God Stats
7W - 18L
1,214 SR
Queue Stats
133W - 209L
1,309 Elo+
Party 1
Gilgamesh
Gilgamesh
HajiTonz
Gilgamesh
Level 28
God Stats
9W - 5L
1,508 SR
Queue Stats
101W - 135L
1,321 Elo+
Party 1
Chang'e
Chang'e
XxFeriKillerxX
Chang'e
Level 28
God Stats
10W - 6L
1,467 SR
Queue Stats
95W - 146L
1,291 Elo+
Party 1
Mulan
Mulan
YvZ1907
Mulan
Level 27
God Stats
10W - 3L
1,789 SR
Queue Stats
89W - 100L
1,357 Elo+
Solo
Sol
Sol
erwad
Sol
Level 25
God Stats
9W - 2L
1,889 SR
Queue Stats
136W - 147L
1,405 Elo+
Solo
Team Averages
Level 28
1,574 SR
1,336 Elo+

VS

Team Averages
Level 24
1,424 SR
1,399 Elo+
Thor
Thor
Nico2014
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artio
Artio
The_john_04
Artio
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
156W - 198L
1,330 Elo+
Solo
King Arthur
King Arthur
Xz-sant1alf_361
King Arthur
Level 29
God Stats
2W - 5L
1,261 SR
Queue Stats
110W - 124L
1,376 Elo+
Party 2
Susano
Susano
raiisyEZ
Susano
Level 31
God Stats
6W - 7L
1,321 SR
Queue Stats
147W - 151L
1,409 Elo+
Party 2
Neith
Neith
zlSentinel_Aim
Neith
Level 27
God Stats
1W - 2L
1,537 SR
Queue Stats
31W - 30L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 5 / 6
10,876
544
6,947
12,972
3,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
HajiTonz
Gilgamesh
17
6 / 2 / 7
11,456
573
9,622
12,747
5,644
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
6 / 6 / 6
9,767
488
6,336
15,100
4,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
YvZ1907
Mulan
18
5 / 4 / 4
11,616
581
8,821
15,204
8,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate

Breastplate

+20
Physical Protection

Sol
erwad
Sol
17
5 / 5 / 2
11,035
552
5,825
13,049
4,782
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
8
0 / 16 / 0
6,230
312
1,243
14,034
5,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

3
0 / 2 / 1
5,726
286
301
2,957
1,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Xz-sant1alf_361
King Arthur
16
5 / 7 / 2
9,902
495
11,478
17,176
7,229
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
raiisyEZ
Susano
17
13 / 5 / 1
10,977
549
23,487
19,181
7,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
1 / 3 / 2
6,534
327
3,095
4,621
1,325
Mace

Mace

+10
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
25
29
Kills
19
22
Deaths
33
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
5
6
2
W
Gilgamesh
HajiTonz
Gilgamesh
6
2
7
4.75
L
Thor
0
16
0
0
L
0
2
1
0.25
W
6
6
6
1.5
L
King Arthur
Xz-sant1alf_361
King Arthur
5
7
2
0.86
W
Mulan
YvZ1907
Mulan
5
4
4
1.75
W
Sol
erwad
Sol
5
5
2
1.2
L
Susano
raiisyEZ
Susano
13
5
1
2.7
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,551
Damage
39,604
69,072
Taken
57,969
26,781
Mitigated
22,641
23,595
Healing
7,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,947
460
1,141
4,005
12,972
3,540
2,623
258
12,714
39,044
0
W
Gilgamesh
HajiTonz
Gilgamesh
9,622
2,185
199
1,342
12,747
5,644
732
31
12,716
0
64,357
L
Thor
1,243
986
0
50
14,034
5,358
517
4,270
9,726
0
11,141
L
301
31
60
693
2,957
1,086
0
925
1,950
4,514
0
W
6,336
976
494
5,104
15,100
4,178
482
12
15,088
31,950
0
L
King Arthur
Xz-sant1alf_361
King Arthur
11,478
1,818
0
2,450
17,176
7,229
147
1,700
15,472
0
45,520
W
Mulan
YvZ1907
Mulan
8,821
2,841
261
6,219
15,204
8,637
3,149
0
15,204
0
58,083
W
Sol
erwad
Sol
5,825
1,153
0
4,830
13,049
4,782
6,218
0
13,049
67,249
0
L
Susano
raiisyEZ
Susano
23,487
1,766
0
2,456
19,181
7,643
82
8,123
10,858
0
73,414
L
3,095
1,033
0
1,802
4,621
1,325
0
3,520
855
0
18,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,750
Gold Earned
39,369
441
Minions Killed
234
0
Camps Cleared
0
1,720,990
Distance Traveled
1,242,491
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,876
544
70
4
0
330,460
0
W
Gilgamesh
11,456
573
96
5
0
418,761
0
L
Thor
6,230
312
20
1
0
296,619
3
L
Artio
5,726
286
10
1
0
67,363
0
W
Chang'e
9,767
488
33
2
0
268,958
3
L
King Arthur
9,902
495
68
3
0
324,908
0
W
Mulan
11,616
581
125
6
0
342,787
2
W
Sol
11,035
552
117
6
0
360,024
7
L
Susano
10,977
549
106
5
0
400,850
3
L
Neith
6,534
327
30
2
0
152,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role