Player Matchup

Cthulhu
Cthulhu
Chortlegames
Cthulhu
Level 100
God Stats
2W - 5L
1,466 SR
Queue Stats
57W - 38L
1,639 Elo+
Party 4
Cu Chulainn
Cu Chulainn
Romance12B
Cu Chulainn
Level 48
God Stats
1W - 1L
1,767 SR
Queue Stats
496W - 475L
1,520 Elo+
Solo
Hades
Hades
Uziburr
Hades
Level 24
God Stats
1W - 1L
1,780 SR
Queue Stats
17W - 11L
1,616 Elo+
Party 3
Yemoja
Yemoja
Wyldfire21
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,487 Elo+
Party 4
Charybdis
Charybdis
ilovenuggets711
Charybdis
Level 108
God Stats
13W - 14L
1,554 SR
Queue Stats
206W - 211L
1,572 Elo+
Party 3
Team Averages
Level 59
1,614 SR
1,567 Elo+

VS

Team Averages
Level 77
1,551 SR
1,591 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
AdrestiaInvidia
Nox
Level 43
God Stats
13W - 7L
1,764 SR
Queue Stats
175W - 131L
1,702 Elo+
Party 1
Arachne
Arachne
Lokidarczykk
Arachne
Level 27
God Stats
5W - 4L
1,508 SR
Queue Stats
110W - 95L
1,572 Elo+
Party 2
Janus
Janus
SinfulSora
Janus
Level 160
God Stats
3W - 5L
1,435 SR
Queue Stats
274W - 293L
1,553 Elo+
Party 2
Danzaburou
Danzaburou
TheeRonGee
Danzaburou
Level 109
God Stats
22W - 18L
1,549 SR
Queue Stats
310W - 257L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chortlegames
Cthulhu
14
4 / 2 / 0
8,439
496
9,876
12,208
14,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cu Chulainn
Romance12B
Cu Chulainn
15
2 / 5 / 2
8,525
501
7,551
16,267
9,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hades
Uziburr
Hades
13
1 / 1 / 0
8,047
473
4,246
11,502
4,960
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Wyldfire21
Yemoja
12
1 / 6 / 3
7,546
444
2,574
11,294
6,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
ilovenuggets711
Charybdis
16
2 / 1 / 1
8,873
522
10,796
6,388
2,044
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
1 / 3 / 4
9,151
538
6,398
14,099
10,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 1 / 8
9,125
537
4,944
9,549
5,894
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
Lokidarczykk
Arachne
15
3 / 1 / 7
9,349
550
6,106
14,512
5,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
16
6 / 3 / 3
10,454
615
13,201
7,161
2,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
TheeRonGee
Danzaburou
15
4 / 2 / 4
9,816
577
6,680
10,931
4,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
10
Kills
15
15
Deaths
10
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
1
3
4
1
W
1
1
8
5
L
Cthulhu
Chortlegames
Cthulhu
4
2
0
2
W
Arachne
Lokidarczykk
Arachne
3
1
7
6.5
L
Cu Chulainn
Romance12B
Cu Chulainn
2
5
2
0.6
W
Janus
6
3
3
2.5
W
Danzaburou
TheeRonGee
Danzaburou
4
2
4
3
L
Hades
Uziburr
Hades
1
1
0
1
L
Yemoja
Wyldfire21
Yemoja
1
6
3
0.42
L
Charybdis
ilovenuggets711
Charybdis
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,043
Damage
37,329
57,659
Taken
56,252
37,348
Mitigated
29,375
13,183
Healing
18,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
6,398
2,661
357
5,097
14,099
10,735
312
5,645
7,563
0
43,451
W
4,944
380
2,292
2,670
9,549
5,894
1,172
1,165
8,384
20,385
0
L
Cthulhu
Chortlegames
Cthulhu
9,876
750
0
2,253
12,208
14,509
79
2,037
10,071
45,931
0
W
Arachne
Lokidarczykk
Arachne
6,106
4,512
0
5,513
14,512
5,875
0
4,609
9,755
0
56,769
L
Cu Chulainn
Romance12B
Cu Chulainn
7,551
896
0
4,901
16,267
9,329
225
4,206
11,867
6,180
53,175
W
Janus
13,201
828
0
621
7,161
2,269
831
3,376
3,598
70,559
0
W
Danzaburou
TheeRonGee
Danzaburou
6,680
2,782
0
1,850
10,931
4,602
3,612
1,789
9,142
0
80,844
L
Hades
Uziburr
Hades
4,246
96
65
4,742
11,502
4,960
0
5,635
5,582
50,574
0
L
Yemoja
Wyldfire21
Yemoja
2,574
587
255
957
11,294
6,506
0
3,539
7,609
13,419
0
L
Charybdis
ilovenuggets711
Charybdis
10,796
2,324
0
10
6,388
2,044
0
2,003
4,385
0
71,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,430
Gold Earned
47,895
478
Minions Killed
460
0
Camps Cleared
0
1,561,034
Distance Traveled
1,685,157
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,151
538
84
5
0
354,053
0
W
Nox
9,125
537
22
1
0
284,095
6
L
Cthulhu
8,439
496
95
6
0
332,182
7
W
Arachne
9,349
550
84
5
0
418,195
2
L
Cu Chulainn
8,525
501
119
7
0
339,957
3
W
Janus
10,454
615
133
8
0
327,092
0
W
Danzaburou
9,816
577
137
8
0
301,722
4
L
Hades
8,047
473
95
6
0
323,887
1
L
Yemoja
7,546
444
31
2
0
264,624
0
L
Charybdis
8,873
522
138
8
0
300,384
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role