Player Matchup

Erlang Shen
Erlang Shen
ActionAce
Erlang Shen
Level 99
God Stats
6W - 7L
1,309 SR
Queue Stats
182W - 181L
1,424 Elo+
Solo
Medusa
Medusa
Lilitholve
Medusa
Level 119
God Stats
7W - 14L
1,325 SR
Queue Stats
300W - 312L
1,371 Elo+
Solo
Scylla
Scylla
cascogz_07
Scylla
Level 94
God Stats
3W - 2L
1,483 SR
Queue Stats
491W - 544L
1,404 Elo+
Solo
Athena
Athena
phoenixice
Athena
Level 120
God Stats
2W - 0L
1,510 SR
Queue Stats
17W - 19L
1,366 Elo+
Solo
Neith
Neith
sjatoba
Neith
Level 120
God Stats
303W - 310L
1,470 SR
Queue Stats
508W - 554L
1,440 Elo+
Solo
Team Averages
Level 110
1,420 SR
1,401 Elo+

VS

Team Averages
Level 113
1,560 SR
1,381 Elo+
Aphrodite
Aphrodite
IsaSereia
Aphrodite
Level 88
God Stats
24W - 25L
1,623 SR
Queue Stats
382W - 429L
1,354 Elo+
Solo
Mercury
Mercury
Konaru
Mercury
Level 87
God Stats
3W - 2L
1,677 SR
Queue Stats
21W - 28L
1,426 Elo+
Solo
Danzaburou
Danzaburou
Polsetsky
Danzaburou
Level 102
God Stats
7W - 9L
1,375 SR
Queue Stats
34W - 39L
1,182 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
VampiraChupona
Morgan Le Fay
Level 137
God Stats
0W - 4L
1,266 SR
Queue Stats
297W - 304L
1,436 Elo+
Solo
Zhong Kui
Zhong Kui
tecanderson
Zhong Kui
Level 151
God Stats
0W - 1L
1,857 SR
Queue Stats
380W - 407L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ActionAce
Erlang Shen
20
12 / 5 / 6
16,461
610
15,578
23,645
14,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Medusa
Lilitholve
Medusa
19
4 / 5 / 5
12,899
478
10,982
19,492
7,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
cascogz_07
Scylla
20
5 / 7 / 6
14,722
545
14,424
18,459
6,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
phoenixice
Athena
18
2 / 6 / 14
12,849
476
7,086
25,185
28,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
sjatoba
Neith
19
2 / 4 / 9
13,230
490
19,026
19,195
8,554
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
IsaSereia
Aphrodite
19
4 / 5 / 7
13,536
501
9,504
22,015
20,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
Konaru
Mercury
20
5 / 5 / 3
14,326
531
12,516
24,092
12,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
Polsetsky
Danzaburou
20
8 / 5 / 7
14,492
537
16,909
16,754
6,166
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
VampiraChupona
Morgan Le Fay
20
9 / 4 / 8
15,466
573
16,011
21,929
9,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
tecanderson
Zhong Kui
20
1 / 6 / 6
13,754
509
16,550
25,927
26,500
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
58
25
Kills
27
27
Deaths
25
40
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
ActionAce
Erlang Shen
12
5
6
3
L
Aphrodite
IsaSereia
Aphrodite
4
5
7
1.5
L
Mercury
Konaru
Mercury
5
5
3
1.3
W
Medusa
Lilitholve
Medusa
4
5
5
1.3
L
Danzaburou
Polsetsky
Danzaburou
8
5
7
2.3
L
Morgan Le Fay
VampiraChupona
Morgan Le Fay
9
4
8
3.25
W
Scylla
cascogz_07
Scylla
5
7
6
1.14
W
Athena
phoenixice
Athena
2
6
14
1.5
W
Neith
sjatoba
Neith
2
4
9
1.63
L
Zhong Kui
tecanderson
Zhong Kui
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,096
Damage
71,490
105,976
Taken
110,717
65,777
Mitigated
74,824
30,406
Healing
41,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
ActionAce
Erlang Shen
15,578
8,104
0
10,648
23,645
14,219
1,744
7,257
16,296
0
137,764
L
Aphrodite
IsaSereia
Aphrodite
9,504
1,805
5,295
10,613
22,015
20,206
459
7,573
14,310
57,973
0
L
Mercury
Konaru
Mercury
12,516
7,217
0
6,642
24,092
12,024
128
1,718
22,308
0
140,058
W
Medusa
Lilitholve
Medusa
10,982
2,692
394
4,977
19,492
7,389
2,872
6,177
13,164
0
94,056
L
Danzaburou
Polsetsky
Danzaburou
16,909
6,364
0
2,600
16,754
6,166
2,186
3,004
13,670
0
88,448
L
Morgan Le Fay
VampiraChupona
Morgan Le Fay
16,011
1,788
167
6,890
21,929
9,928
1,020
6,563
15,202
109,209
0
W
Scylla
cascogz_07
Scylla
14,424
1,641
151
4,590
18,459
6,749
1,411
9,055
9,105
99,022
0
W
Athena
phoenixice
Athena
7,086
2,519
0
3,002
25,185
28,866
370
11,541
13,546
16,122
0
W
Neith
sjatoba
Neith
19,026
10,550
0
6,644
19,195
8,554
1,957
10,086
9,061
0
83,237
L
Zhong Kui
tecanderson
Zhong Kui
16,550
2,749
160
9,063
25,927
26,500
972
5,164
20,641
93,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,161
Gold Earned
71,574
650
Minions Killed
742
0
Camps Cleared
0
2,417,862
Distance Traveled
2,383,544
37
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
16,461
610
167
6
0
551,568
16
L
Aphrodite
13,536
501
76
3
0
465,810
2
L
Mercury
14,326
531
178
7
0
578,501
0
W
Medusa
12,899
478
164
6
0
507,628
6
L
Danzaburou
14,492
537
131
5
0
494,528
3
L
Morgan Le Fay
15,466
573
189
7
0
459,523
14
W
Scylla
14,722
545
160
6
0
452,058
0
W
Athena
12,849
476
17
1
0
519,510
9
W
Neith
13,230
490
142
5
0
387,098
6
L
Zhong Kui
13,754
509
168
6
0
385,182
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role