Player Matchup

Danzaburou
Danzaburou
JumpFirst
Danzaburou
Level 85
God Stats
41W - 55L
1,478 SR
Queue Stats
61W - 86L
1,341 Elo+
Party 1
Ne Zha
Ne Zha
SammyWestside
Ne Zha
Level 66
God Stats
2W - 2L
1,631 SR
Queue Stats
17W - 26L
1,374 Elo+
Party 1
Baron Samedi
Baron Samedi
Sazistan
Baron Samedi
Level 65
God Stats
2W - 4L
1,420 SR
Queue Stats
74W - 106L
1,291 Elo+
Party 1
Team Averages
Level 72
1,510 SR
1,335 Elo+

VS

Team Averages
Level 94
1,379 SR
1,397 Elo+
Mercury
Mercury
 
Mercury
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
SuperMario96
Ymir
Level 89
God Stats
1W - 1L
1,184 SR
Queue Stats
126W - 210L
1,346 Elo+
Party 2
Anubis
Anubis
boss4548
Anubis
Level 64
God Stats
14W - 11L
1,452 SR
Queue Stats
113W - 195L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JumpFirst
Danzaburou
11
3 / 5 / 2
8,273
752
5,975
8,487
2,644
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 7 / 5
7,721
702
4,802
13,386
7,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Sazistan
Baron Samedi
12
3 / 5 / 3
8,054
732
6,892
7,614
2,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
7 / 3 / 8
8,553
778
8,149
8,263
4,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 3 / 11
7,982
726
5,951
6,597
5,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
boss4548
Anubis
13
6 / 1 / 10
8,539
776
9,926
6,380
2,670
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
7
Kills
17
17
Deaths
7
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
7
3
8
3.67
L
Danzaburou
JumpFirst
Danzaburou
3
5
2
0.8
L
1
7
5
0.5
L
Baron Samedi
Sazistan
Baron Samedi
3
5
3
0.9
W
4
3
11
3.17
W
Anubis
boss4548
Anubis
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,669
Damage
24,026
29,487
Taken
21,240
13,155
Mitigated
12,135
4,689
Healing
5,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
8,149
2,514
0
1,143
8,263
4,109
710
2,770
5,251
0
27,951
L
Danzaburou
JumpFirst
Danzaburou
5,975
2,423
0
1,160
8,487
2,644
390
3,676
4,636
0
17,529
L
4,802
906
0
1,590
13,386
7,858
0
8,275
4,769
0
16,868
L
Baron Samedi
Sazistan
Baron Samedi
6,892
324
516
1,423
7,614
2,653
92
4,174
3,226
22,231
0
W
5,951
174
0
924
6,597
5,356
435
2,908
3,510
11,178
0
W
Anubis
boss4548
Anubis
9,926
1,087
0
3,617
6,380
2,670
546
1,270
5,017
25,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,048
Gold Earned
25,074
108
Minions Killed
105
5
Camps Cleared
4
572,308
Distance Traveled
597,678
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,553
778
38
3
2
236,779
3
L
Danzaburou
8,273
752
42
4
2
185,533
2
L
Ne Zha
7,721
702
14
1
1
189,371
3
L
Baron Samedi
8,054
732
52
5
2
197,404
4
W
Ymir
7,982
726
15
1
0
183,262
0
W
Anubis
8,539
776
52
5
2
177,637
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role