Player Matchup

Sol
Sol
 
Sol
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
 
Discordia
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
DiesosII
Thanatos
Level 62
God Stats
1W - 0L
1,330 SR
Queue Stats
59W - 64L
1,476 Elo+
Party 2
Tyr
Tyr
ZeldrisZdk
Tyr
Level 68
God Stats
11W - 12L
1,413 SR
Queue Stats
59W - 73L
1,437 Elo+
Party 2
Nemesis
Nemesis
Zeros_Desires
Nemesis
Level 61
God Stats
3W - 0L
1,500 SR
Queue Stats
60W - 35L
1,505 Elo+
Solo
Team Averages
Level 73
1,449 SR
1,484 Elo+

VS

Team Averages
Level 108
1,627 SR
1,543 Elo+
Zeus
Zeus
GOSHKHAN
Zeus
Level 81
God Stats
2W - 1L
1,708 SR
Queue Stats
33W - 29L
1,475 Elo+
Solo
Neith
Neith
Magic-PlayerOne
Neith
Level 99
God Stats
10W - 2L
1,704 SR
Queue Stats
60W - 49L
1,546 Elo+
Solo
Kukulkan
Kukulkan
Skrincher
Kukulkan
Level 142
God Stats
1W - 2L
1,637 SR
Queue Stats
25W - 13L
1,580 Elo+
Party 3
Thor
Thor
WEED_MaRlHuAnErO
Thor
Level 158
God Stats
1W - 2L
1,546 SR
Queue Stats
28W - 13L
1,615 Elo+
Party 3
Charybdis
Charybdis
nazgulsauron77
Charybdis
Level 61
God Stats
1W - 2L
1,538 SR
Queue Stats
424W - 454L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
6 / 0 / 11
10,737
1,074
9,257
4,623
1,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
 
Discordia
17
0 / 1 / 16
10,153
1,015
15,113
4,664
1,157
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
DiesosII
Thanatos
17
11 / 3 / 9
11,315
1,132
9,710
8,489
2,684
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 2 / 16
10,192
1,019
10,837
11,598
12,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
17
7 / 2 / 11
11,094
1,109
13,880
11,765
4,243
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

251

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
0 / 9 / 3
9,068
907
4,110
14,072
3,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 6 / 1
8,424
842
4,706
10,720
3,294
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Skrincher
Kukulkan
15
1 / 2 / 0
8,981
898
7,634
8,275
3,023
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
7 / 3 / 1
11,104
1,110
11,396
12,244
6,083
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
nazgulsauron77
Charybdis
15
0 / 6 / 2
9,017
902
6,723
16,282
5,678
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
15
26
Kills
8
8
Deaths
26
63
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
0
11
11.5
W
Discordia
 
Discordia
0
1
16
8
W
Thanatos
DiesosII
Thanatos
11
3
9
5.17
L
Zeus
0
9
3
0.17
L
0
6
1
0.08
L
Kukulkan
Skrincher
Kukulkan
1
2
0
0.5
L
7
3
1
2.5
W
2
2
16
5
W
Nemesis
7
2
11
6.25
L
Charybdis
nazgulsauron77
Charybdis
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,797
Damage
34,569
41,139
Taken
61,593
21,999
Mitigated
22,064
11,430
Healing
1,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,257
364
0
484
4,623
1,520
0
1,235
3,388
27,943
0
W
Discordia
 
Discordia
15,113
212
209
882
4,664
1,157
0
1,430
3,234
50,015
0
W
Thanatos
DiesosII
Thanatos
9,710
1,249
0
5,609
8,489
2,684
0
1,506
6,983
0
15,021
L
Zeus
4,110
535
0
0
14,072
3,986
0
5,642
8,074
31,582
0
L
4,706
2,060
0
420
10,720
3,294
0
4,042
6,309
0
13,227
L
Kukulkan
Skrincher
Kukulkan
7,634
825
0
393
8,275
3,023
0
3,372
4,743
33,169
0
L
11,396
1,283
0
299
12,244
6,083
0
5,040
6,774
0
16,804
W
10,837
902
0
3,319
11,598
12,395
0
3,974
7,624
3,862
14,761
W
Nemesis
13,880
4,471
0
927
11,765
4,243
0
3,599
8,166
0
33,331
L
Charybdis
nazgulsauron77
Charybdis
6,723
2,643
0
295
16,282
5,678
0
6,909
8,916
0
26,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,491
Gold Earned
46,594
206
Minions Killed
203
11
Camps Cleared
5
1,068,079
Distance Traveled
936,535
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,737
1,074
59
6
0
220,564
0
W
Discordia
10,153
1,015
77
8
1
196,889
1
W
Thanatos
11,315
1,132
14
1
0
205,259
2
L
Zeus
9,068
907
50
5
1
170,427
0
L
Neith
8,424
842
15
2
1
163,577
2
L
Kukulkan
8,981
898
61
6
1
208,524
0
L
Thor
11,104
1,110
9
1
2
206,251
1
W
Tyr
10,192
1,019
23
2
2
223,263
1
W
Nemesis
11,094
1,109
33
3
8
222,104
1
L
Charybdis
9,017
902
68
7
0
187,756
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role