Player Matchup

Odin
Odin
 
Odin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
DayScarab973217
Da Ji
Level 29
God Stats
1W - 0L
1,509 SR
Queue Stats
4W - 1L
1,763 Elo+
Party 1
Chernobog
Chernobog
Is1andtim3
Chernobog
Level 116
God Stats
13W - 10L
1,555 SR
Queue Stats
264W - 261L
1,517 Elo+
Party 1
Hel
Hel
Kamune
Hel
Level 27
God Stats
2W - 0L
1,924 SR
Queue Stats
4W - 0L
1,829 Elo+
Party 1
Vulcan
Vulcan
LithiumJuice
Vulcan
Level 109
God Stats
6W - 2L
1,587 SR
Queue Stats
617W - 593L
1,566 Elo+
Party 1
Team Averages
Level 88
1,615 SR
1,635 Elo+

VS

Team Averages
Level 42
1,503 SR
1,335 Elo+
Vulcan
Vulcan
Phenix382
Vulcan
Level 32
God Stats
1W - 1L
1,724 SR
Queue Stats
46W - 60L
1,312 Elo+
Solo
Set
Set
Rheon-D-Ryuuma
Set
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 28L
1,377 Elo+
Party 3
Baron Samedi
Baron Samedi
ShadowKay75
Baron Samedi
Level 68
God Stats
4W - 4L
1,684 SR
Queue Stats
276W - 285L
1,372 Elo+
Party 2
Medusa
Medusa
ToxicThief94
Medusa
Level 39
God Stats
0W - 3L
1,109 SR
Queue Stats
118W - 129L
1,388 Elo+
Party 2
Cabrakan
Cabrakan
Yoashino
Cabrakan
Level 49
God Stats
2W - 2L
1,499 SR
Queue Stats
7W - 14L
1,224 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
20
9 / 0 / 3
11,232
661
8,696
8,133
3,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
1 / 10 / 1
6,949
409
1,905
11,933
3,740
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
Is1andtim3
Chernobog
17
10 / 1 / 5
10,648
626
12,431
12,223
3,747
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hel
Kamune
Hel
12
1 / 1 / 11
8,439
496
3,720
5,409
3,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
15
6 / 1 / 7
9,578
563
13,785
8,277
2,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Phenix382
Vulcan
11
0 / 8 / 1
6,618
389
1,039
9,735
2,890
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 5 / 1
7,089
417
6,199
13,216
4,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
ShadowKay75
Baron Samedi
15
9 / 2 / 2
9,897
582
11,026
11,438
6,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
9
2 / 7 / 1
6,926
407
8,030
9,635
2,574
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Yoashino
Cabrakan
12
1 / 5 / 1
7,111
418
2,353
11,401
10,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
27
Kills
13
13
Deaths
27
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
9
0
3
10.5
W
1
10
1
0.15
W
Chernobog
Is1andtim3
Chernobog
10
1
5
12.5
W
Hel
Kamune
Hel
1
1
11
6.5
W
Vulcan
6
1
7
9.5
L
Vulcan
Phenix382
Vulcan
0
8
1
0.06
L
1
5
1
0.3
L
Baron Samedi
ShadowKay75
Baron Samedi
9
2
2
5
L
Medusa
2
7
1
0.36
L
Cabrakan
Yoashino
Cabrakan
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,537
Damage
28,647
45,975
Taken
55,425
17,166
Mitigated
25,976
17,868
Healing
12,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
8,696
2,084
0
3,788
8,133
3,405
0
2,384
5,749
0
94,847
W
1,905
453
0
758
11,933
3,740
580
5,726
6,207
0
17,412
W
Chernobog
Is1andtim3
Chernobog
12,431
7,263
0
4,942
12,223
3,747
3,639
1,205
11,018
0
82,895
W
Hel
Kamune
Hel
3,720
690
3,104
2,751
5,409
3,366
621
1,132
4,257
19,400
0
W
Vulcan
13,785
3,722
69
2,456
8,277
2,908
0
3,893
4,348
69,948
0
L
Vulcan
Phenix382
Vulcan
1,039
132
0
93
9,735
2,890
165
4,893
4,842
31,500
0
L
6,199
2,495
0
3,148
13,216
4,313
0
2,890
10,326
0
41,086
L
Baron Samedi
ShadowKay75
Baron Samedi
11,026
1,186
309
4,651
11,438
6,008
218
3,682
7,756
59,830
0
L
Medusa
8,030
3,400
0
960
9,635
2,574
0
1,894
7,741
0
34,782
L
Cabrakan
Yoashino
Cabrakan
2,353
305
0
3,346
11,401
10,191
205
4,146
7,255
30,342
789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,846
Gold Earned
37,641
503
Minions Killed
377
0
Camps Cleared
0
1,612,902
Distance Traveled
1,416,588
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,232
661
170
10
0
384,535
3
W
Da Ji
6,949
409
35
2
0
285,013
0
W
Chernobog
10,648
626
141
8
0
317,481
3
W
Hel
8,439
496
38
2
0
282,111
3
W
Vulcan
9,578
563
119
7
0
343,762
1
L
Vulcan
6,618
389
63
4
0
295,564
0
L
Set
7,089
417
68
4
0
325,976
2
L
Baron Samedi
9,897
582
129
8
0
300,178
2
L
Medusa
6,926
407
58
3
0
208,861
1
L
Cabrakan
7,111
418
59
3
0
286,009
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role