Player Matchup

Olorun
Olorun
In-SekTo
Olorun
Level 51
God Stats
2W - 2L
1,369 SR
Queue Stats
6W - 7L
1,321 Elo+
Party 3
Sol
Sol
InSekTo
Sol
Level 49
God Stats
5W - 5L
1,269 SR
Queue Stats
6W - 7L
1,321 Elo+
Party 3
Nemesis
Nemesis
UraniumSnuiver
Nemesis
Level 32
God Stats
3W - 5L
1,538 SR
Queue Stats
119W - 107L
1,598 Elo+
Party 4
Bellona
Bellona
jhondo
Bellona
Level 48
God Stats
0W - 1L
1,596 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
timzonb
Chaac
Level 32
God Stats
26W - 26L
1,606 SR
Queue Stats
118W - 107L
1,598 Elo+
Party 4
Team Averages
Level 42
1,475 SR
1,468 Elo+

VS

Team Averages
Level 74
1,522 SR
1,412 Elo+
Pele
Pele
Cyberdark21
Pele
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 53L
1,427 Elo+
Party 1
Ares
Ares
Icepole
Ares
Level 17
God Stats
2W - 2L
1,529 SR
Queue Stats
24W - 32L
1,436 Elo+
Party 1
Horus
Horus
Mickzla
Horus
Level 156
God Stats
14W - 11L
1,697 SR
Queue Stats
457W - 469L
1,567 Elo+
Solo
Olorun
Olorun
RRG_Shinigami
Olorun
Level 40
God Stats
2W - 3L
1,500 SR
Queue Stats
157W - 258L
1,297 Elo+
Party 2
Izanami
Izanami
SuginSoul
Izanami
Level 99
God Stats
6W - 13L
1,382 SR
Queue Stats
520W - 595L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
In-SekTo
Olorun
14
2 / 8 / 4
9,061
453
6,626
14,892
5,042
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sol
13
2 / 8 / 1
8,750
438
8,035
16,423
4,927
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
7 / 3 / 2
10,357
518
11,538
12,629
5,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
jhondo
Bellona
11
0 / 6 / 4
6,928
346
3,183
17,450
11,027
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
timzonb
Chaac
15
1 / 7 / 2
8,914
446
8,574
19,676
19,534
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 10
11,517
576
16,301
15,210
9,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
Icepole
Ares
15
5 / 1 / 12
10,303
515
7,209
12,474
14,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Horus
Mickzla
Horus
18
4 / 1 / 7
11,614
581
13,385
13,955
15,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
6 / 4 / 6
10,945
547
10,997
13,578
5,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
SuginSoul
Izanami
17
8 / 4 / 4
11,090
555
15,031
16,138
7,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
71
12
Kills
32
32
Deaths
12
13
Assists
39
Player
Kills
Deaths
Assists
KDA
W
9
2
10
7
W
Ares
Icepole
Ares
5
1
12
11
L
Olorun
In-SekTo
Olorun
2
8
4
0.5
L
Sol
2
8
1
0.31
W
Horus
Mickzla
Horus
4
1
7
7.5
W
6
4
6
2.25
W
Izanami
SuginSoul
Izanami
8
4
4
2.5
L
7
3
2
2.67
L
Bellona
jhondo
Bellona
0
6
4
0.33
L
Chaac
timzonb
Chaac
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,956
Damage
62,923
81,070
Taken
71,355
46,116
Mitigated
51,966
18,289
Healing
28,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,301
4,217
0
6,687
15,210
9,106
1,607
3,049
12,161
0
86,824
W
Ares
Icepole
Ares
7,209
548
0
2,373
12,474
14,409
223
3,858
8,616
14,623
0
L
Olorun
In-SekTo
Olorun
6,626
2,156
644
3,734
14,892
5,042
1,188
6,843
8,049
32,244
0
L
Sol
8,035
1,531
0
4,869
16,423
4,927
0
4,759
11,664
45,754
0
W
Horus
Mickzla
Horus
13,385
4,123
768
6,424
13,955
15,151
1,252
0
13,955
4,825
71,691
W
10,997
3,917
241
6,315
13,578
5,690
593
4,785
8,793
60,068
0
W
Izanami
SuginSoul
Izanami
15,031
10,777
0
5,250
16,138
7,610
3,118
3,276
12,862
0
102,548
L
11,538
4,436
0
2,433
12,629
5,586
0
3,153
9,301
0
65,483
L
Bellona
jhondo
Bellona
3,183
685
0
148
17,450
11,027
0
1,971
15,229
0
18,568
L
Chaac
timzonb
Chaac
8,574
993
251
6,210
19,676
19,534
107
1,968
16,359
0
56,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,010
Gold Earned
55,469
382
Minions Killed
531
0
Camps Cleared
0
1,761,090
Distance Traveled
1,919,540
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,517
576
131
7
0
436,672
1
W
Ares
10,303
515
14
1
0
380,667
1
L
Olorun
9,061
453
57
3
0
306,538
1
L
Sol
8,750
438
87
4
0
325,393
1
W
Horus
11,614
581
124
6
0
416,290
3
W
Olorun
10,945
547
107
5
0
353,018
0
W
Izanami
11,090
555
155
8
0
332,893
6
L
Nemesis
10,357
518
95
5
0
445,972
2
L
Bellona
6,928
346
26
1
0
342,053
8
L
Chaac
8,914
446
117
6
0
341,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role