Player Matchup

Pele
Pele
 
Pele
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
Kkima
Amaterasu
Level 25
God Stats
13W - 8L
1,500 SR
Queue Stats
47W - 45L
1,418 Elo+
Party 4
Tiamat
Tiamat
RIPERSAD
Tiamat
Level 8
God Stats
1W - 0L
1,719 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Raaffuu
Danzaburou
Level 28
God Stats
41W - 44L
1,416 SR
Queue Stats
111W - 107L
1,397 Elo+
Party 4
Team Averages
Level 45
1,527 SR
1,463 Elo+

VS

Team Averages
Level 17
1,578 SR
1,393 Elo+
Sylvanus
Sylvanus
Danu_Tnc
Sylvanus
Level 15
God Stats
1W - 3L
1,713 SR
Queue Stats
97W - 125L
1,387 Elo+
Party 2
The Morrigan
The Morrigan
Liquid-NoRvYx
The Morrigan
Level 20
God Stats
4W - 4L
1,486 SR
Queue Stats
129W - 148L
1,358 Elo+
Party 2
Apollo
Apollo
Rondj
Apollo
Level 7
God Stats
1W - 2L
1,722 SR
Queue Stats
12W - 10L
1,468 Elo+
Party 1
Arachne
Arachne
carabaca24
Arachne
Level 28
God Stats
21W - 27L
1,469 SR
Queue Stats
136W - 205L
1,363 Elo+
Solo
Thor
Thor
phagazin
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
11 / 4 / 2
9,125
652
8,130
10,483
4,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
 
Mulan
12
5 / 2 / 9
7,827
559
6,285
12,543
11,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Amaterasu
Kkima
Amaterasu
12
2 / 1 / 5
7,613
544
4,696
10,398
5,903
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
RIPERSAD
Tiamat
13
4 / 2 / 3
8,197
586
5,728
8,233
4,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Raaffuu
Danzaburou
12
4 / 2 / 6
7,927
566
9,025
6,965
2,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Danu_Tnc
Sylvanus
9
1 / 4 / 1
5,869
419
5,142
8,130
7,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
Liquid-NoRvYx
The Morrigan
11
2 / 7 / 1
7,305
522
3,299
8,185
2,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Rondj
Apollo
9
0 / 5 / 1
5,838
417
2,691
6,771
1,949
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arachne
carabaca24
Arachne
12
5 / 6 / 2
7,834
560
5,504
12,297
4,987
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thor
12
3 / 5 / 1
7,417
530
8,801
8,567
9,655
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
26
Kills
11
11
Deaths
27
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
11
4
2
3
W
Mulan
 
Mulan
5
2
9
4.75
L
Sylvanus
Danu_Tnc
Sylvanus
1
4
1
0.38
W
Amaterasu
Kkima
Amaterasu
2
1
5
4.5
L
The Morrigan
Liquid-NoRvYx
The Morrigan
2
7
1
0.36
W
Tiamat
RIPERSAD
Tiamat
4
2
3
2.75
W
Danzaburou
Raaffuu
Danzaburou
4
2
6
3.5
L
Apollo
Rondj
Apollo
0
5
1
0.1
L
Arachne
carabaca24
Arachne
5
6
2
1
L
Thor
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,864
Damage
25,437
48,622
Taken
43,950
28,733
Mitigated
26,946
14,739
Healing
6,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
8,130
2,163
0
2,079
10,483
4,605
0
1,163
9,320
0
62,404
W
Mulan
 
Mulan
6,285
1,372
0
2,270
12,543
11,301
48
2,207
10,336
3,413
22,529
L
Sylvanus
Danu_Tnc
Sylvanus
5,142
1,826
611
1,928
8,130
7,421
469
253
7,859
18,796
4,479
W
Amaterasu
Kkima
Amaterasu
4,696
2,114
0
4,644
10,398
5,903
1,138
425
9,973
0
34,028
L
The Morrigan
Liquid-NoRvYx
The Morrigan
3,299
1,183
0
180
8,185
2,934
0
3,735
4,086
26,236
2,125
W
Tiamat
RIPERSAD
Tiamat
5,728
419
0
3,580
8,233
4,752
579
1,853
6,380
47,758
0
W
Danzaburou
Raaffuu
Danzaburou
9,025
4,124
0
2,166
6,965
2,172
995
1,263
5,702
0
45,152
L
Apollo
Rondj
Apollo
2,691
1,902
0
462
6,771
1,949
232
241
6,530
0
22,444
L
Arachne
carabaca24
Arachne
5,504
3,630
0
2,651
12,297
4,987
0
973
11,235
0
30,087
L
Thor
8,801
3,134
38
610
8,567
9,655
532
999
7,512
0
30,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,689
Gold Earned
34,263
379
Minions Killed
282
0
Camps Cleared
0
1,298,837
Distance Traveled
1,182,131
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,125
652
109
8
0
245,237
2
W
Mulan
7,827
559
40
3
0
269,723
3
L
Sylvanus
5,869
419
49
4
0
244,887
3
W
Amaterasu
7,613
544
63
5
0
286,031
4
L
The Morrigan
7,305
522
77
6
0
220,608
0
W
Tiamat
8,197
586
91
7
0
255,299
2
W
Danzaburou
7,927
566
76
5
0
242,547
4
L
Apollo
5,838
417
58
4
0
193,856
1
L
Arachne
7,834
560
50
4
0
288,051
0
L
Thor
7,417
530
48
3
0
234,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role