Player Matchup

Morgan Le Fay
Morgan Le Fay
Gravisheath
Morgan Le Fay
Level 21
God Stats
5W - 3L
1,582 SR
Queue Stats
10W - 6L
1,459 Elo+
Party 2
The Morrigan
The Morrigan
Izuku83390
The Morrigan
Level 18
God Stats
6W - 4L
1,320 SR
Queue Stats
13W - 10L
1,326 Elo+
Party 2
Fenrir
Fenrir
Lienord17
Fenrir
Level 27
God Stats
2W - 2L
1,272 SR
Queue Stats
40W - 34L
1,405 Elo+
Party 2
Bellona
Bellona
TheGodKirito
Bellona
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 21L
1,306 Elo+
Party 2
Amaterasu
Amaterasu
thelegend284
Amaterasu
Level 17
God Stats
3W - 4L
1,733 SR
Queue Stats
17W - 12L
1,157 Elo+
Party 2
Team Averages
Level 19
1,481 SR
1,331 Elo+

VS

Team Averages
Level 22
1,449 SR
1,360 Elo+
Awilix
Awilix
AMAYAdelajungle
Awilix
Level 16
God Stats
0W - 5L
1,135 SR
Queue Stats
20W - 37L
1,318 Elo+
Solo
Cthulhu
Cthulhu
Kiraks0n
Cthulhu
Level 28
God Stats
3W - 3L
1,489 SR
Queue Stats
17W - 22L
1,379 Elo+
Solo
Ra
Ra
MamkaNIkity
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,513 Elo+
Party 1
Mercury
Mercury
OFFHARD777
Mercury
Level 29
God Stats
36W - 40L
1,382 SR
Queue Stats
169W - 199L
1,343 Elo+
Solo
Chernobog
Chernobog
Polydenver
Chernobog
Level 28
God Stats
1W - 1L
1,737 SR
Queue Stats
4W - 7L
1,248 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Gravisheath
Morgan Le Fay
20
10 / 6 / 24
16,632
1,109
38,604
20,510
9,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

The Morrigan
Izuku83390
The Morrigan
20
8 / 7 / 23
15,782
1,052
21,191
17,256
7,733
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
Lienord17
Fenrir
20
4 / 6 / 20
13,852
923
14,677
22,937
16,813
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bellona
TheGodKirito
Bellona
20
11 / 13 / 24
17,026
1,135
33,235
37,115
41,455
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
thelegend284
Amaterasu
20
9 / 3 / 23
15,893
1,060
13,024
19,363
18,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

5

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 13 / 15
12,676
845
4,147
28,467
11,586
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
Kiraks0n
Cthulhu
20
2 / 8 / 27
15,638
1,043
22,543
35,378
33,023
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

20
3 / 4 / 18
14,545
970
22,559
11,087
4,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
OFFHARD777
Mercury
20
23 / 8 / 9
19,656
1,310
36,586
30,618
14,763
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chernobog
Polydenver
Chernobog
20
7 / 9 / 19
16,004
1,067
22,945
22,037
9,167
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
123
42
Kills
35
35
Deaths
42
114
Assists
88
Player
Kills
Deaths
Assists
KDA
L
0
13
15
0.58
W
Morgan Le Fay
Gravisheath
Morgan Le Fay
10
6
24
3.67
W
The Morrigan
Izuku83390
The Morrigan
8
7
23
2.79
L
Cthulhu
Kiraks0n
Cthulhu
2
8
27
1.94
W
Fenrir
Lienord17
Fenrir
4
6
20
2.33
L
3
4
18
3
L
Mercury
OFFHARD777
Mercury
23
8
9
3.44
L
Chernobog
Polydenver
Chernobog
7
9
19
1.83
W
Bellona
TheGodKirito
Bellona
11
13
24
1.77
W
Amaterasu
thelegend284
Amaterasu
9
3
23
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,731
Damage
108,780
117,181
Taken
127,587
93,652
Mitigated
72,886
17,837
Healing
11,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,147
2,370
0
30
28,467
11,586
0
12,783
15,684
0
15,876
W
Morgan Le Fay
Gravisheath
Morgan Le Fay
38,604
6,084
695
4,091
20,510
9,411
0
7,526
12,984
83,002
0
W
The Morrigan
Izuku83390
The Morrigan
21,191
4,230
2,318
2,530
17,256
7,733
0
5,790
11,466
50,528
1,739
L
Cthulhu
Kiraks0n
Cthulhu
22,543
761
997
1,147
35,378
33,023
0
18,920
16,458
56,707
0
W
Fenrir
Lienord17
Fenrir
14,677
3,219
0
1,617
22,937
16,813
0
8,209
14,728
0
29,004
L
22,559
701
4,466
705
11,087
4,347
0
6,274
4,813
63,727
0
L
Mercury
OFFHARD777
Mercury
36,586
25,381
0
3,083
30,618
14,763
0
11,241
19,023
0
58,924
L
Chernobog
Polydenver
Chernobog
22,945
13,641
0
814
22,037
9,167
0
11,377
10,660
0
66,357
W
Bellona
TheGodKirito
Bellona
33,235
8,717
1,594
1,946
37,115
41,455
0
15,660
21,455
2,451
55,167
W
Amaterasu
thelegend284
Amaterasu
13,024
5,051
0
3,046
19,363
18,240
0
7,917
11,446
561
21,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,185
Gold Earned
78,519
271
Minions Killed
299
6
Camps Cleared
4
1,519,800
Distance Traveled
1,545,731
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
12,676
845
22
1
0
260,029
2
W
Morgan Le Fay
16,632
1,109
100
7
2
299,949
0
W
The Morrigan
15,782
1,052
69
5
2
264,145
2
L
Cthulhu
15,638
1,043
77
5
0
307,792
0
W
Fenrir
13,852
923
30
2
1
340,247
0
L
Ra
14,545
970
88
6
1
311,797
2
L
Mercury
19,656
1,310
27
2
2
391,873
1
L
Chernobog
16,004
1,067
85
6
1
274,240
2
W
Bellona
17,026
1,135
53
4
0
286,116
0
W
Amaterasu
15,893
1,060
19
1
1
329,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role