Player Matchup

Zeus
Zeus
ATG_NikosIFA
Zeus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Blossomingbless
Danzaburou
Level 27
God Stats
13W - 24L
1,585 SR
Queue Stats
47W - 74L
1,163 Elo+
Solo
Bellona
Bellona
MagicAbuser
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,189 Elo+
Solo
Neith
Neith
RashKnuckles
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thor
Thor
Rize__00
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 7
1,517 SR
1,370 Elo+

VS

Team Averages
Level 7
1,543 SR
1,416 Elo+
Kukulkan
Kukulkan
CrocDaddyMaster
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Ymir
Ymir
FeelLost
Ymir
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Neith
Neith
Occular-Stress
Neith
Level 29
God Stats
2W - 0L
1,715 SR
Queue Stats
89W - 66L
1,454 Elo+
Solo
Cliodhna
Cliodhna
ToasterInBath
Cliodhna
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,124 Elo+
Solo
Mulan
Mulan
Wild_Motor_2JZ
Mulan
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 9 / 0
6,102
509
3,825
8,583
1,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Blossomingbless
Danzaburou
7
0 / 9 / 0
4,796
400
2,120
8,817
2,226
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
MagicAbuser
Bellona
7
0 / 12 / 0
4,494
375
1,194
11,983
8,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 5 / 1
5,165
430
3,383
7,183
1,373
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thor
8
0 / 7 / 0
4,926
411
1,195
7,898
2,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
13 / 0 / 2
8,826
736
11,935
4,519
1,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
10
5 / 0 / 6
7,350
613
2,166
6,628
6,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
4 / 2 / 7
7,419
618
5,064
6,808
2,204
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cliodhna
ToasterInBath
Cliodhna
9
5 / 0 / 3
6,501
542
4,607
2,570
939
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
13 / 1 / 2
8,888
741
7,197
6,982
3,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
60
3
Kills
40
42
Deaths
3
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
9
0
0.33
L
Danzaburou
Blossomingbless
Danzaburou
0
9
0
0
W
Kukulkan
13
0
2
14
W
Ymir
5
0
6
8
L
Bellona
MagicAbuser
Bellona
0
12
0
0
W
4
2
7
3.75
L
0
5
1
0.1
L
Thor
0
7
0
0
W
Cliodhna
ToasterInBath
Cliodhna
5
0
3
6.5
W
13
1
2
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,717
Damage
30,969
44,464
Taken
27,507
15,921
Mitigated
14,749
3,906
Healing
8,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,825
1,556
0
738
8,583
1,554
0
1,087
7,496
13,528
0
L
Danzaburou
Blossomingbless
Danzaburou
2,120
796
0
1,042
8,817
2,226
496
3,364
5,351
0
18,048
W
Kukulkan
11,935
1,504
0
221
4,519
1,704
3,065
175
4,344
54,563
0
W
Ymir
2,166
396
0
2,516
6,628
6,546
1,102
1,193
5,435
18,898
0
L
Bellona
MagicAbuser
Bellona
1,194
262
0
76
11,983
8,114
316
6,284
5,385
3,864
9,997
W
5,064
2,029
0
2,233
6,808
2,204
904
1,750
5,058
0
46,328
L
3,383
1,801
0
1,447
7,183
1,373
0
667
6,516
0
18,383
L
Thor
1,195
373
0
603
7,898
2,654
0
2,213
5,615
0
20,542
W
Cliodhna
ToasterInBath
Cliodhna
4,607
2,233
0
408
2,570
939
685
604
1,966
0
12,173
W
7,197
1,281
0
3,604
6,982
3,356
49
428
6,554
0
49,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,483
Gold Earned
38,984
151
Minions Killed
354
0
Camps Cleared
0
959,934
Distance Traveled
1,057,116
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,102
509
30
3
0
176,995
0
L
Danzaburou
4,796
400
37
3
0
198,653
0
W
Kukulkan
8,826
736
109
9
0
210,181
2
W
Ymir
7,350
613
38
3
0
210,570
0
L
Bellona
4,494
375
17
1
0
204,883
0
W
Neith
7,419
618
86
7
0
219,467
0
L
Neith
5,165
430
28
2
0
194,998
1
L
Thor
4,926
411
39
3
0
184,405
0
W
Cliodhna
6,501
542
20
2
0
194,611
1
W
Mulan
8,888
741
101
8
0
222,287
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role