Player Matchup

Nemesis
Nemesis
Imnotmaxos
Nemesis
Level 29
God Stats
8W - 7L
1,551 SR
Queue Stats
52W - 47L
1,550 Elo+
Party 1
Janus
Janus
NebillSMTH
Janus
Level 29
God Stats
8W - 4L
1,827 SR
Queue Stats
61W - 54L
1,549 Elo+
Solo
Xing Tian
Xing Tian
Swabs
Xing Tian
Level 19
God Stats
1W - 0L
1,159 SR
Queue Stats
10W - 7L
1,452 Elo+
Solo
Izanami
Izanami
blooddiamondzz00
Izanami
Level 17
God Stats
11W - 8L
1,586 SR
Queue Stats
104W - 81L
1,487 Elo+
Party 1
Achilles
Achilles
bloodruby00
Achilles
Level 15
God Stats
8W - 10L
1,667 SR
Queue Stats
95W - 77L
1,445 Elo+
Party 1
Team Averages
Level 22
1,558 SR
1,497 Elo+

VS

Team Averages
Level 25
1,420 SR
1,392 Elo+
Odin
Odin
Kruger95
Odin
Level 32
God Stats
0W - 3L
1,186 SR
Queue Stats
0W - 3L
1,253 Elo+
Party 2
Neith
Neith
Manrik86
Neith
Level 23
God Stats
17W - 19L
1,635 SR
Queue Stats
199W - 223L
1,399 Elo+
Solo
Cliodhna
Cliodhna
eviljestero
Cliodhna
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,411 Elo+
Party 2
Gilgamesh
Gilgamesh
habolib
Gilgamesh
Level 27
God Stats
0W - 2L
1,315 SR
Queue Stats
70W - 79L
1,451 Elo+
Solo
Agni
Agni
kimberli1312
Agni
Level 26
God Stats
7W - 10L
1,464 SR
Queue Stats
83W - 115L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Imnotmaxos
Nemesis
10
3 / 1 / 2
6,430
585
3,925
7,066
2,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
12
7 / 0 / 2
7,880
716
7,656
6,302
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Swabs
Xing Tian
8
1 / 1 / 2
5,783
526
1,699
5,053
2,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
3 / 2 / 1
6,261
569
4,108
4,912
1,229
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
bloodruby00
Achilles
11
3 / 2 / 1
6,796
618
6,145
9,608
9,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
8
0 / 2 / 1
4,887
444
2,763
7,669
3,840
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Manrik86
Neith
8
1 / 6 / 2
5,389
490
3,673
7,661
1,995
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cliodhna
eviljestero
Cliodhna
10
4 / 1 / 1
6,287
572
3,130
5,344
1,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
habolib
Gilgamesh
9
1 / 3 / 0
5,633
512
4,939
8,582
3,939
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

6
0 / 5 / 2
4,467
406
1,885
5,151
1,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
17
Kills
6
6
Deaths
17
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Imnotmaxos
Nemesis
3
1
2
4
L
Odin
0
2
1
0.25
L
Neith
Manrik86
Neith
1
6
2
0.33
W
Janus
7
0
2
8
W
Xing Tian
Swabs
Xing Tian
1
1
2
2
W
3
2
1
1.75
W
Achilles
bloodruby00
Achilles
3
2
1
1.75
L
Cliodhna
eviljestero
Cliodhna
4
1
1
4.5
L
Gilgamesh
habolib
Gilgamesh
1
3
0
0.33
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,533
Damage
16,390
32,941
Taken
34,407
17,475
Mitigated
13,444
9,220
Healing
6,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Imnotmaxos
Nemesis
3,925
1,904
0
2,518
7,066
2,082
110
347
6,719
0
30,883
L
Odin
2,763
142
0
2,350
7,669
3,840
20
2,132
5,537
3,781
13,716
L
Neith
Manrik86
Neith
3,673
2,551
0
1,100
7,661
1,995
1,022
1,823
5,702
0
26,575
W
Janus
7,656
514
0
2,519
6,302
1,940
370
961
5,143
45,799
0
W
Xing Tian
Swabs
Xing Tian
1,699
162
0
539
5,053
2,451
0
500
4,537
11,349
0
W
4,108
2,659
0
1,040
4,912
1,229
524
502
4,368
0
43,119
W
Achilles
bloodruby00
Achilles
6,145
1,283
0
2,604
9,608
9,773
74
477
9,065
0
29,432
L
Cliodhna
eviljestero
Cliodhna
3,130
377
0
1,242
5,344
1,996
0
1,559
3,741
0
29,802
L
Gilgamesh
habolib
Gilgamesh
4,939
1,911
0
896
8,582
3,939
0
240
7,688
0
23,433
L
1,885
195
0
751
5,151
1,674
0
3,601
1,550
7,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,150
Gold Earned
26,663
305
Minions Killed
204
0
Camps Cleared
0
1,178,826
Distance Traveled
1,047,521
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,430
585
58
5
0
249,086
6
L
Odin
4,887
444
29
3
0
222,595
1
L
Neith
5,389
490
47
4
0
209,471
1
W
Janus
7,880
716
81
7
0
246,432
2
W
Xing Tian
5,783
526
17
2
0
225,246
1
W
Izanami
6,261
569
86
8
0
230,396
2
W
Achilles
6,796
618
63
6
0
227,666
2
L
Cliodhna
6,287
572
64
6
0
207,642
2
L
Gilgamesh
5,633
512
46
4
0
218,138
2
L
Agni
4,467
406
18
2
0
189,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role