Player Matchup

Nu Wa
Nu Wa
Dead-_-Ari
Nu Wa
Level 100
God Stats
1W - 1L
1,434 SR
Queue Stats
5W - 5L
1,427 Elo+
Party 1
King Arthur
King Arthur
Dead-_-alpha_07
King Arthur
Level 84
God Stats
1W - 0L
1,493 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Gamer200012001
Hachiman
Level 117
God Stats
1W - 0L
1,519 SR
Queue Stats
4W - 6L
1,212 Elo+
Party 1
Bacchus
Bacchus
Ghost_yt-0
Bacchus
Level 49
God Stats
1W - 0L
1,784 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
KIllermaus112
Zeus
Level 88
God Stats
2W - 0L
1,474 SR
Queue Stats
4W - 1L
1,265 Elo+
Party 1
Team Averages
Level 88
1,541 SR
1,381 Elo+

VS

Team Averages
Level 66
1,496 SR
1,443 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DebtiArmil
Cthulhu
Level 41
God Stats
74W - 57L
1,559 SR
Queue Stats
174W - 166L
1,475 Elo+
Solo
Pele
Pele
RemY-Du-06
Pele
Level 64
God Stats
1W - 12L
1,374 SR
Queue Stats
147W - 181L
1,390 Elo+
Party 2
Cupid
Cupid
Tatane3551
Cupid
Level 89
God Stats
6W - 5L
1,488 SR
Queue Stats
99W - 90L
1,431 Elo+
Solo
Sol
Sol
dorothea29
Sol
Level 99
God Stats
5W - 4L
1,557 SR
Queue Stats
186W - 201L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
18
6 / 2 / 13
11,215
1,122
20,184
7,029
2,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Dead-_-alpha_07
King Arthur
18
3 / 3 / 18
10,509
1,051
12,818
16,362
14,605
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
17
5 / 3 / 14
11,367
1,137
16,483
11,389
5,184
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bacchus
Ghost_yt-0
Bacchus
17
4 / 2 / 18
11,872
1,187
9,509
13,494
17,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
10 / 0 / 11
12,153
1,215
37,361
6,711
3,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

268

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
2 / 6 / 6
9,692
969
7,371
16,954
19,644
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
DebtiArmil
Cthulhu
16
1 / 4 / 8
9,790
979
16,329
30,379
21,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
3 / 4 / 5
10,027
1,003
7,515
16,502
5,367
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cupid
16
4 / 8 / 3
10,109
1,011
11,327
20,102
6,647
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 6 / 1
9,017
902
8,063
16,123
4,474
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
33
28
Kills
10
10
Deaths
28
74
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
6
6
0.83
W
Nu Wa
6
2
13
6.25
W
King Arthur
Dead-_-alpha_07
King Arthur
3
3
18
4
L
Cthulhu
DebtiArmil
Cthulhu
1
4
8
1.25
W
Hachiman
5
3
14
4
W
Bacchus
Ghost_yt-0
Bacchus
4
2
18
6.5
W
10
0
11
15.5
L
3
4
5
1.38
L
Cupid
4
8
3
0.69
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,355
Damage
50,605
54,985
Taken
100,060
43,073
Mitigated
57,551
12,369
Healing
12,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
7,371
1,173
0
0
16,954
19,644
0
9,483
7,234
15,195
0
W
Nu Wa
20,184
3,934
19
2,432
7,029
2,769
0
3,868
3,078
43,094
0
W
King Arthur
Dead-_-alpha_07
King Arthur
12,818
997
815
3,004
16,362
14,605
0
8,206
7,468
0
24,042
L
Cthulhu
DebtiArmil
Cthulhu
16,329
383
1,063
6,683
30,379
21,419
0
20,973
8,950
33,384
0
W
Hachiman
16,483
8,701
0
1,694
11,389
5,184
0
5,434
5,643
0
44,923
W
Bacchus
Ghost_yt-0
Bacchus
9,509
658
130
2,899
13,494
17,375
0
8,035
5,132
14,835
0
W
37,361
1,405
0
1,376
6,711
3,140
0
4,679
1,901
60,320
0
L
7,515
511
239
870
16,502
5,367
0
12,009
4,319
0
19,497
L
Cupid
11,327
4,346
526
911
20,102
6,647
0
12,568
7,366
0
31,126
L
8,063
1,399
15
1,830
16,123
4,474
0
10,782
5,137
39,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,116
Gold Earned
48,635
218
Minions Killed
188
8
Camps Cleared
5
1,013,711
Distance Traveled
982,130
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,692
969
15
2
0
165,070
2
W
Nu Wa
11,215
1,122
62
6
0
194,499
0
W
King Arthur
10,509
1,051
28
3
1
209,970
0
L
Cthulhu
9,790
979
35
4
1
217,138
0
W
Hachiman
11,367
1,137
64
6
5
176,576
0
W
Bacchus
11,872
1,187
10
1
1
221,871
1
W
Zeus
12,153
1,215
54
5
1
210,795
0
L
Pele
10,027
1,003
22
2
2
221,439
1
L
Cupid
10,109
1,011
48
5
1
192,810
0
L
Sol
9,017
902
68
7
1
185,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role