Player Matchup

Merlin
Merlin
AL421
Merlin
Level 53
God Stats
0W - 2L
1,271 SR
Queue Stats
33W - 58L
1,401 Elo+
Party 3
Tiamat
Tiamat
Mr_sakis
Tiamat
Level 123
God Stats
7W - 15L
1,171 SR
Queue Stats
1,235W - 1,342L
1,456 Elo+
Solo
Cupid
Cupid
RobertLeca3
Cupid
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 77L
1,386 Elo+
Solo
Chaac
Chaac
SeKa_cT9
Chaac
Level 64
God Stats
3W - 2L
1,840 SR
Queue Stats
183W - 187L
1,545 Elo+
Solo
Baba Yaga
Baba Yaga
ZunKiii
Baba Yaga
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,386 Elo+
Party 3
Team Averages
Level 67
1,456 SR
1,435 Elo+

VS

Team Averages
Level 85
1,594 SR
1,472 Elo+
Tyr
Tyr
 
Tyr
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Elldyr
Olorun
Level 29
God Stats
1W - 0L
1,360 SR
Queue Stats
7W - 4L
1,553 Elo+
Party 2
Tsukuyomi
Tsukuyomi
W-A-D-A-H-jor
Tsukuyomi
Level 160
God Stats
3W - 1L
1,681 SR
Queue Stats
171W - 198L
1,474 Elo+
Party 1
Poseidon
Poseidon
baderghanem86
Poseidon
Level 68
God Stats
1W - 1L
1,772 SR
Queue Stats
227W - 239L
1,451 Elo+
Party 1
Vulcan
Vulcan
jackamuz
Vulcan
Level 26
God Stats
4W - 2L
1,656 SR
Queue Stats
52W - 72L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AL421
Merlin
20
1 / 6 / 11
11,663
648
15,430
14,097
6,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
Mr_sakis
Tiamat
20
11 / 8 / 13
13,691
761
24,551
20,311
15,983
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
4 / 8 / 10
10,946
608
8,209
16,467
6,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
SeKa_cT9
Chaac
20
8 / 5 / 13
13,473
749
24,870
24,153
24,475
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baba Yaga
ZunKiii
Baba Yaga
16
3 / 10 / 11
10,857
603
15,983
17,650
7,032
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
20
6 / 4 / 19
13,338
741
18,405
30,744
32,303
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
Elldyr
Olorun
20
9 / 4 / 17
14,125
785
20,571
18,900
8,210
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
W-A-D-A-H-jor
Tsukuyomi
19
8 / 9 / 15
13,690
761
18,566
19,185
7,882
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
baderghanem86
Poseidon
19
4 / 7 / 15
12,544
697
10,140
17,995
7,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vulcan
jackamuz
Vulcan
20
9 / 5 / 14
14,062
781
14,593
16,635
7,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
116
27
Kills
36
37
Deaths
29
58
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
6
4
19
3.88
L
Merlin
AL421
Merlin
1
6
11
1.08
W
Olorun
Elldyr
Olorun
9
4
17
4.38
L
Tiamat
Mr_sakis
Tiamat
11
8
13
2.19
L
4
8
10
1.13
L
Chaac
SeKa_cT9
Chaac
8
5
13
2.9
W
Tsukuyomi
W-A-D-A-H-jor
Tsukuyomi
8
9
15
1.72
L
Baba Yaga
ZunKiii
Baba Yaga
3
10
11
0.85
W
Poseidon
baderghanem86
Poseidon
4
7
15
1.64
W
Vulcan
jackamuz
Vulcan
9
5
14
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,043
Damage
82,275
92,678
Taken
103,459
60,067
Mitigated
62,851
30,358
Healing
46,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
18,405
3,460
2,717
14,118
30,744
32,303
84
18,751
11,993
0
24,904
L
Merlin
AL421
Merlin
15,430
915
527
3,059
14,097
6,091
486
7,769
6,328
39,619
0
W
Olorun
Elldyr
Olorun
20,571
9,616
6,620
9,565
18,900
8,210
4,236
11,570
7,330
47,722
0
L
Tiamat
Mr_sakis
Tiamat
24,551
1,285
293
5,903
20,311
15,983
0
9,248
11,063
45,150
0
L
8,209
4,605
2,547
3,628
16,467
6,486
637
7,651
8,816
0
16,344
L
Chaac
SeKa_cT9
Chaac
24,870
4,970
1,450
10,138
24,153
24,475
0
12,306
11,847
0
49,457
W
Tsukuyomi
W-A-D-A-H-jor
Tsukuyomi
18,566
3,786
842
2,590
19,185
7,882
471
9,567
9,618
0
29,298
L
Baba Yaga
ZunKiii
Baba Yaga
15,983
1,580
58
2,755
17,650
7,032
0
8,330
9,320
27,930
0
W
Poseidon
baderghanem86
Poseidon
10,140
825
928
3,747
17,995
7,023
111
6,630
11,365
28,276
0
W
Vulcan
jackamuz
Vulcan
14,593
3,271
1,595
4,147
16,635
7,433
1,455
9,446
7,189
44,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,630
Gold Earned
67,759
196
Minions Killed
182
0
Camps Cleared
0
1,588,696
Distance Traveled
1,680,500
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,338
741
12
1
0
366,157
0
L
Merlin
11,663
648
63
4
0
329,288
0
W
Olorun
14,125
785
54
3
0
317,106
5
L
Tiamat
13,691
761
43
2
0
310,341
0
L
Cupid
10,946
608
17
1
0
280,521
1
L
Chaac
13,473
749
41
2
0
368,948
0
W
Tsukuyomi
13,690
761
15
1
0
322,078
0
L
Baba Yaga
10,857
603
32
2
0
299,598
0
W
Poseidon
12,544
697
30
2
0
328,870
0
W
Vulcan
14,062
781
71
4
0
346,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role