Player Matchup

He Bo
He Bo
Askanio
He Bo
Level 145
God Stats
2W - 11L
1,396 SR
Queue Stats
373W - 294L
1,517 Elo+
Party 1
Sobek
Sobek
Malacs
Sobek
Level 107
God Stats
3W - 2L
1,498 SR
Queue Stats
66W - 57L
1,566 Elo+
Party 1
Athena
Athena
MrDayz
Athena
Level 121
God Stats
11W - 7L
1,508 SR
Queue Stats
292W - 274L
1,460 Elo+
Solo
Chronos
Chronos
OdasunNobunaga
Chronos
Level 88
God Stats
0W - 3L
1,205 SR
Queue Stats
127W - 78L
1,561 Elo+
Party 1
Osiris
Osiris
fokionas
Osiris
Level 160
God Stats
5W - 4L
1,566 SR
Queue Stats
591W - 484L
1,586 Elo+
Solo
Team Averages
Level 124
1,435 SR
1,538 Elo+

VS

Team Averages
Level 119
1,543 SR
1,526 Elo+
Eset
Eset
Brucolo
Eset
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 31L
1,612 Elo+
Solo
Ne Zha
Ne Zha
Darwine
Ne Zha
Level 160
God Stats
3W - 2L
1,871 SR
Queue Stats
299W - 295L
1,475 Elo+
Party 2
Thanatos
Thanatos
KaîdeN
Thanatos
Level 147
God Stats
3W - 2L
1,501 SR
Queue Stats
129W - 104L
1,554 Elo+
Party 2
Neith
Neith
Silence311
Neith
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Ravana
Ravana
thegiantgod
Ravana
Level 132
God Stats
3W - 3L
1,341 SR
Queue Stats
242W - 238L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Askanio
He Bo
16
7 / 4 / 8
10,412
744
16,794
9,316
3,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
Malacs
Sobek
19
3 / 3 / 21
11,639
831
9,950
20,138
26,450
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Athena
MrDayz
Athena
18
6 / 7 / 12
11,132
795
10,043
25,381
28,272
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 5 / 13
9,224
659
11,664
13,334
4,994
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
fokionas
Osiris
19
10 / 7 / 11
12,478
891
14,800
18,052
22,596
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Brucolo
Eset
20
12 / 7 / 10
12,649
904
31,747
16,007
9,457
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Darwine
Ne Zha
19
4 / 4 / 14
11,238
803
8,612
17,823
20,064
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
KaîdeN
Thanatos
17
2 / 7 / 13
10,318
737
6,963
12,492
7,784
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
15
4 / 4 / 8
9,713
694
11,399
11,512
5,688
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ravana
18
4 / 4 / 20
11,378
813
12,520
19,247
25,265
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
91
26
Kills
26
26
Deaths
26
65
Assists
65
Player
Kills
Deaths
Assists
KDA
L
He Bo
Askanio
He Bo
7
4
8
2.75
W
Eset
Brucolo
Eset
12
7
10
2.43
W
Ne Zha
Darwine
Ne Zha
4
4
14
2.75
W
Thanatos
KaîdeN
Thanatos
2
7
13
1.21
L
Sobek
Malacs
Sobek
3
3
21
4.5
L
Athena
MrDayz
Athena
6
7
12
1.71
L
0
5
13
1.3
W
Neith
4
4
8
2
L
Osiris
fokionas
Osiris
10
7
11
2.21
W
Ravana
4
4
20
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,251
Damage
71,241
86,221
Taken
77,081
85,970
Mitigated
68,258
22,773
Healing
26,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Askanio
He Bo
16,794
949
649
1,332
9,316
3,658
477
2,418
6,898
27,311
0
W
Eset
Brucolo
Eset
31,747
2,713
4,808
4,341
16,007
9,457
947
10,747
5,260
55,662
0
W
Ne Zha
Darwine
Ne Zha
8,612
2,347
716
4,076
17,823
20,064
1,488
12,375
5,448
0
20,335
W
Thanatos
KaîdeN
Thanatos
6,963
1,491
1,505
3,773
12,492
7,784
410
7,811
4,681
0
15,234
L
Sobek
Malacs
Sobek
9,950
1,013
553
6,305
20,138
26,450
643
8,208
11,930
22,840
0
L
Athena
MrDayz
Athena
10,043
2,627
2,262
3,343
25,381
28,272
316
11,202
14,179
19,447
0
L
11,664
6,023
2,003
2,504
13,334
4,994
1,622
4,250
9,084
20,066
0
W
Neith
11,399
3,628
242
1,502
11,512
5,688
1,044
7,845
3,667
0
22,828
L
Osiris
fokionas
Osiris
14,800
3,764
2,370
1,452
18,052
22,596
969
5,669
12,383
4,123
22,450
W
Ravana
12,520
3,934
1,646
3,872
19,247
25,265
1,365
10,962
8,285
0
22,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,885
Gold Earned
55,296
106
Minions Killed
118
0
Camps Cleared
0
1,135,286
Distance Traveled
1,163,744
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,412
744
22
2
0
235,951
1
W
Eset
12,649
904
44
3
0
222,194
0
W
Ne Zha
11,238
803
27
2
0
239,563
0
W
Thanatos
10,318
737
10
1
0
239,087
0
L
Sobek
11,639
831
29
2
0
242,279
0
L
Athena
11,132
795
14
1
0
229,779
1
L
Chronos
9,224
659
20
1
0
208,772
0
W
Neith
9,713
694
20
1
0
217,513
0
L
Osiris
12,478
891
21
2
0
218,505
0
W
Ravana
11,378
813
17
1
0
245,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role