Player Matchup

Chang'e
Chang'e
FaceofDeath-_-
Chang'e
Level 89
God Stats
2W - 1L
1,458 SR
Queue Stats
5W - 12L
1,284 Elo+
Party 2
Cthulhu
Cthulhu
Frostletsplay
Cthulhu
Level 77
God Stats
1W - 3L
1,458 SR
Queue Stats
1W - 4L
975 Elo+
Party 2
Tiamat
Tiamat
Slayaman
Tiamat
Level 67
God Stats
3W - 1L
1,435 SR
Queue Stats
82W - 127L
1,290 Elo+
Party 4
Cu Chulainn
Cu Chulainn
THEgiVER_004
Cu Chulainn
Level 112
God Stats
16W - 20L
1,434 SR
Queue Stats
215W - 223L
1,391 Elo+
Solo
Danzaburou
Danzaburou
lordcarin
Danzaburou
Level 121
God Stats
13W - 10L
1,476 SR
Queue Stats
309W - 365L
1,327 Elo+
Party 4
Team Averages
Level 93
1,452 SR
1,253 Elo+

VS

Team Averages
Level 67
1,520 SR
1,163 Elo+
Nu Wa
Nu Wa
Brxski-_-999
Nu Wa
Level 64
God Stats
0W - 1L
1,610 SR
Queue Stats
2W - 7L
1,321 Elo+
Party 3
Neith
Neith
Fizaka
Neith
Level 112
God Stats
5W - 9L
1,582 SR
Queue Stats
6W - 15L
1,266 Elo+
Party 3
Nike
Nike
Isychazo
Nike
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 38L
1,128 Elo+
Party 1
Hun Batz
Hun Batz
Kaimbuddy
Hun Batz
Level 87
God Stats
0W - 2L
1,429 SR
Queue Stats
9W - 20L
1,012 Elo+
Party 1
Cabrakan
Cabrakan
TactikewlWolf
Cabrakan
Level 45
God Stats
0W - 1L
1,479 SR
Queue Stats
0W - 5L
1,089 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 16
9,902
825
11,991
12,643
6,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
16
9 / 0 / 18
11,374
948
14,415
17,712
17,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tiamat
Slayaman
Tiamat
15
4 / 1 / 13
9,535
795
12,118
11,035
6,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
THEgiVER_004
Cu Chulainn
15
8 / 2 / 8
10,413
868
11,327
12,439
12,748
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
lordcarin
Danzaburou
15
4 / 1 / 9
9,684
807
10,538
10,688
3,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 2
9,730
811
15,766
8,572
3,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Fizaka
Neith
15
1 / 6 / 1
8,426
702
5,376
10,432
4,096
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nike
13
1 / 6 / 4
8,033
669
8,150
18,186
10,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Hun Batz
Kaimbuddy
Hun Batz
14
1 / 7 / 4
8,410
701
7,809
17,224
10,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
TactikewlWolf
Cabrakan
13
0 / 9 / 5
7,301
608
6,140
17,482
21,664
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
23
30
Kills
7
7
Deaths
30
64
Assists
16
Player
Kills
Deaths
Assists
KDA
L
4
2
2
2.5
W
5
3
16
4.33
L
Neith
Fizaka
Neith
1
6
1
0.25
W
Cthulhu
9
0
18
18
L
Nike
1
6
4
0.5
L
Hun Batz
Kaimbuddy
Hun Batz
1
7
4
0.43
W
Tiamat
Slayaman
Tiamat
4
1
13
10.5
W
Cu Chulainn
THEgiVER_004
Cu Chulainn
8
2
8
6
L
Cabrakan
TactikewlWolf
Cabrakan
0
9
5
0.28
W
Danzaburou
lordcarin
Danzaburou
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,389
Damage
43,241
64,517
Taken
71,896
46,614
Mitigated
50,246
23,542
Healing
12,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,766
2,176
0
2,383
8,572
3,596
798
4,868
3,524
49,700
0
W
11,991
1,712
4,572
4,733
12,643
6,184
792
5,063
7,358
27,608
0
L
Neith
Fizaka
Neith
5,376
2,557
0
1,763
10,432
4,096
2,576
6,095
4,119
0
33,409
W
Cthulhu
14,415
557
1,479
7,010
17,712
17,488
745
3,345
14,069
36,322
0
L
Nike
8,150
1,089
731
4,081
18,186
10,596
515
9,746
8,308
0
12,807
L
Hun Batz
Kaimbuddy
Hun Batz
7,809
1,944
963
2,805
17,224
10,294
445
8,605
8,378
0
23,023
W
Tiamat
Slayaman
Tiamat
12,118
645
165
3,107
11,035
6,354
523
4,733
6,147
26,513
0
W
Cu Chulainn
THEgiVER_004
Cu Chulainn
11,327
3,146
0
661
12,439
12,748
375
4,226
8,010
9
31,945
L
Cabrakan
TactikewlWolf
Cabrakan
6,140
828
0
0
17,482
21,664
26
8,291
8,930
11,501
0
W
Danzaburou
lordcarin
Danzaburou
10,538
4,920
0
1,815
10,688
3,840
1,790
4,923
5,527
0
33,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,908
Gold Earned
41,900
234
Minions Killed
231
8
Camps Cleared
5
1,121,958
Distance Traveled
1,018,054
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,730
811
85
7
2
222,204
4
W
Chang'e
9,902
825
26
2
1
205,590
1
L
Neith
8,426
702
81
7
0
180,588
1
W
Cthulhu
11,374
948
63
5
0
247,249
0
L
Nike
8,033
669
14
1
0
216,925
0
L
Hun Batz
8,410
701
37
3
3
213,290
2
W
Tiamat
9,535
795
37
3
2
233,006
1
W
Cu Chulainn
10,413
868
47
4
4
204,860
0
L
Cabrakan
7,301
608
14
1
0
185,047
0
W
Danzaburou
9,684
807
61
5
1
231,253
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role