Player Matchup

Merlin
Merlin
 
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Maxir
Osiris
Level 139
God Stats
1W - 3L
1,541 SR
Queue Stats
206W - 223L
1,681 Elo+
Solo
Cliodhna
Cliodhna
Somberwombat
Cliodhna
Level 64
God Stats
3W - 4L
1,613 SR
Queue Stats
133W - 127L
1,643 Elo+
Solo
Team Averages
Level 117
1,551 SR
1,608 Elo+

VS

Team Averages
Level 122
1,752 SR
1,717 Elo+
Skadi
Skadi
Kireb08
Skadi
Level 55
God Stats
9W - 2L
1,822 SR
Queue Stats
142W - 55L
1,694 Elo+
Party 1
The Morrigan
The Morrigan
Mandredd
The Morrigan
Level 156
God Stats
7W - 3L
1,703 SR
Queue Stats
692W - 440L
1,783 Elo+
Solo
Cthulhu
Cthulhu
MooMax
Cthulhu
Level 156
God Stats
6W - 2L
1,732 SR
Queue Stats
308W - 188L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
0 / 2 / 4
6,274
627
6,336
7,056
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Osiris
Maxir
Osiris
9
1 / 2 / 3
6,295
630
3,912
10,716
8,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cliodhna
Somberwombat
Cliodhna
10
4 / 7 / 0
7,199
720
8,696
9,131
3,016
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Kireb08
Skadi
13
5 / 2 / 5
8,200
820
8,615
6,405
1,551
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Morrigan
Mandredd
The Morrigan
13
4 / 0 / 7
7,969
797
6,954
4,976
3,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
MooMax
Cthulhu
10
2 / 3 / 6
7,097
710
6,111
11,822
9,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
5
Kills
11
11
Deaths
5
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
2
4
1
W
Skadi
Kireb08
Skadi
5
2
5
3.75
W
The Morrigan
Mandredd
The Morrigan
4
0
7
7.5
L
Osiris
Maxir
Osiris
1
2
3
1.25
W
Cthulhu
MooMax
Cthulhu
2
3
6
1.67
L
Cliodhna
Somberwombat
Cliodhna
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,944
Damage
21,680
26,903
Taken
23,203
13,876
Mitigated
14,330
3,078
Healing
6,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,336
756
0
902
7,056
2,273
0
3,768
2,775
27,347
0
W
Skadi
Kireb08
Skadi
8,615
3,868
0
804
6,405
1,551
1,906
2,153
4,135
0
29,601
W
The Morrigan
Mandredd
The Morrigan
6,954
893
109
3,245
4,976
3,109
202
2,293
2,560
25,974
0
L
Osiris
Maxir
Osiris
3,912
459
0
1,432
10,716
8,587
0
3,359
6,432
0
8,247
W
Cthulhu
MooMax
Cthulhu
6,111
736
0
1,861
11,822
9,670
0
2,059
9,239
11,678
0
L
Cliodhna
Somberwombat
Cliodhna
8,696
933
0
744
9,131
3,016
0
4,338
4,203
0
22,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,768
Gold Earned
23,266
86
Minions Killed
129
2
Camps Cleared
7
536,110
Distance Traveled
570,986
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,274
627
40
4
1
166,175
2
W
Skadi
8,200
820
59
6
2
189,537
1
W
The Morrigan
7,969
797
61
6
3
194,606
4
L
Osiris
6,295
630
5
1
1
196,432
4
W
Cthulhu
7,097
710
9
1
2
186,843
2
L
Cliodhna
7,199
720
41
4
0
173,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role