Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Blizzy_Bomaye
Izanami
Level 123
God Stats
13W - 4L
1,636 SR
Queue Stats
29W - 36L
1,397 Elo+
Solo
Baba Yaga
Baba Yaga
fpssweaty
Baba Yaga
Level 111
God Stats
2W - 2L
1,481 SR
Queue Stats
117W - 109L
1,484 Elo+
Party 1
Team Averages
Level 119
1,539 SR
1,461 Elo+

VS

Team Averages
Level 93
1,574 SR
1,463 Elo+
Horus
Horus
EeriePlatypus62
Horus
Level 10
God Stats
1W - 3L
1,514 SR
Queue Stats
8W - 17L
1,232 Elo+
Solo
Ullr
Ullr
LucasYoung
Ullr
Level 160
God Stats
4W - 3L
1,593 SR
Queue Stats
217W - 207L
1,567 Elo+
Party 2
Persephone
Persephone
TheLordStan
Persephone
Level 109
God Stats
18W - 13L
1,615 SR
Queue Stats
208W - 171L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
2 / 2 / 4
9,697
693
7,897
15,375
17,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
12
2 / 3 / 3
9,050
646
7,518
10,633
3,711
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
fpssweaty
Baba Yaga
13
4 / 6 / 4
9,503
679
10,989
12,500
6,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 5
8,575
613
6,469
11,644
10,521
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
5 / 5 / 6
9,721
694
13,154
12,655
4,757
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
TheLordStan
Persephone
14
4 / 1 / 6
10,151
725
13,571
11,170
3,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
8
Kills
11
11
Deaths
8
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
2
4
2
W
Izanami
2
3
3
1.17
L
2
2
5
2.25
L
5
5
6
1.6
L
Persephone
TheLordStan
Persephone
4
1
6
7
W
Baba Yaga
fpssweaty
Baba Yaga
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,404
Damage
33,194
38,508
Taken
35,469
27,671
Mitigated
19,047
10,455
Healing
11,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
7,897
1,496
1,693
4,841
15,375
17,890
0
5,717
9,658
22,614
0
W
Izanami
7,518
5,348
0
928
10,633
3,711
1,144
3,310
7,323
0
25,484
L
6,469
3,330
3,246
4,402
11,644
10,521
0
4,832
6,812
0
11,749
L
13,154
3,235
0
1,169
12,655
4,757
150
7,742
4,913
0
31,945
L
Persephone
TheLordStan
Persephone
13,571
547
0
2,795
11,170
3,769
0
7,075
4,094
47,358
0
W
Baba Yaga
fpssweaty
Baba Yaga
10,989
852
0
2,993
12,500
6,070
425
4,843
7,657
40,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,250
Gold Earned
28,447
145
Minions Killed
147
6
Camps Cleared
5
734,138
Distance Traveled
815,224
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,697
693
27
2
0
245,074
4
W
Izanami
9,050
646
56
4
3
241,418
3
L
Horus
8,575
613
7
1
1
246,418
0
L
Ullr
9,721
694
54
4
2
273,089
3
L
Persephone
10,151
725
86
6
2
295,717
4
W
Baba Yaga
9,503
679
62
4
3
247,646
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role