Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Frogzyyy
Neith
Level 85
God Stats
2W - 4L
1,479 SR
Queue Stats
137W - 145L
1,433 Elo+
Party 3
King Arthur
King Arthur
Kralido
King Arthur
Level 104
God Stats
16W - 24L
1,506 SR
Queue Stats
770W - 714L
1,506 Elo+
Party 1
Janus
Janus
KxyyTee
Janus
Level 78
God Stats
1W - 8L
1,295 SR
Queue Stats
149W - 147L
1,416 Elo+
Party 3
Da Ji
Da Ji
WeroZero
Da Ji
Level 155
God Stats
53W - 46L
1,603 SR
Queue Stats
565W - 531L
1,478 Elo+
Solo
Team Averages
Level 102
1,477 SR
1,466 Elo+

VS

Team Averages
Level 119
1,448 SR
1,519 Elo+
Odin
Odin
 
Odin
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
IvIoss
Cerberus
Level 147
God Stats
1W - 1L
1,346 SR
Queue Stats
71W - 60L
1,529 Elo+
Solo
Charybdis
Charybdis
Kalikyuuki
Charybdis
Level 147
God Stats
3W - 3L
1,491 SR
Queue Stats
68W - 73L
1,461 Elo+
Party 2
Awilix
Awilix
Ms_Brax
Awilix
Level 107
God Stats
26W - 29L
1,521 SR
Queue Stats
390W - 401L
1,538 Elo+
Solo
Janus
Janus
lIVEGAIl
Janus
Level 109
God Stats
3W - 3L
1,385 SR
Queue Stats
225W - 252L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
9
1 / 6 / 2
6,025
430
2,921
13,597
13,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Frogzyyy
Neith
11
2 / 5 / 3
6,815
487
7,083
10,443
3,241
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Kralido
King Arthur
3
0 / 0 / 0
4,473
320
126
534
105
Janus
KxyyTee
Janus
13
3 / 6 / 3
7,606
543
5,703
10,954
2,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
WeroZero
Da Ji
13
6 / 3 / 2
8,216
587
9,734
9,756
4,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
4 / 0 / 1
7,960
569
2,885
5,021
3,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
IvIoss
Cerberus
11
2 / 3 / 9
7,494
535
6,586
12,383
9,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Kalikyuuki
Charybdis
13
7 / 3 / 4
8,326
595
11,149
11,040
3,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
Ms_Brax
Awilix
12
4 / 2 / 7
7,966
569
5,990
8,375
2,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
lIVEGAIl
Janus
12
3 / 5 / 1
7,938
567
4,387
8,135
2,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
42
12
Kills
20
20
Deaths
13
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
6
2
0.33
W
Odin
 
Odin
4
0
1
4.5
L
Neith
Frogzyyy
Neith
2
5
3
0.7
W
Cerberus
IvIoss
Cerberus
2
3
9
2.17
W
Charybdis
Kalikyuuki
Charybdis
7
3
4
3
L
King Arthur
Kralido
King Arthur
0
0
0
0
L
Janus
KxyyTee
Janus
3
6
3
0.75
W
Awilix
Ms_Brax
Awilix
4
2
7
3.75
L
Da Ji
WeroZero
Da Ji
6
3
2
2.33
W
Janus
lIVEGAIl
Janus
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,567
Damage
30,997
45,284
Taken
44,954
23,696
Mitigated
21,307
8,942
Healing
12,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
2,921
471
0
2,764
13,597
13,074
0
2,639
10,737
13,495
0
W
Odin
 
Odin
2,885
591
0
2,432
5,021
3,654
124
337
4,684
0
29,674
L
Neith
Frogzyyy
Neith
7,083
3,713
0
2,978
10,443
3,241
0
2,970
7,469
0
38,154
W
Cerberus
IvIoss
Cerberus
6,586
832
0
2,986
12,383
9,296
386
1,711
10,634
20,856
0
W
Charybdis
Kalikyuuki
Charybdis
11,149
5,486
0
4,372
11,040
3,512
0
2,154
8,858
0
48,643
L
King Arthur
Kralido
King Arthur
126
83
0
229
534
105
0
0
498
0
3,617
L
Janus
KxyyTee
Janus
5,703
557
0
2,060
10,954
2,754
0
3,831
6,749
49,798
0
W
Awilix
Ms_Brax
Awilix
5,990
2,432
0
2,106
8,375
2,569
0
1,224
7,087
0
41,260
L
Da Ji
WeroZero
Da Ji
9,734
1,805
0
911
9,756
4,522
0
1,201
8,419
0
50,024
W
Janus
lIVEGAIl
Janus
4,387
289
0
726
8,135
2,276
630
2,895
5,002
40,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,135
Gold Earned
39,684
279
Minions Killed
349
0
Camps Cleared
0
1,036,206
Distance Traveled
1,302,931
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,025
430
21
2
0
249,989
0
W
Odin
7,960
569
69
5
0
239,489
1
L
Neith
6,815
487
69
5
0
241,337
0
W
Cerberus
7,494
535
50
4
0
277,621
1
W
Charybdis
8,326
595
78
6
0
229,622
3
L
King Arthur
4,473
320
11
1
0
34,264
0
L
Janus
7,606
543
89
6
0
234,395
1
W
Awilix
7,966
569
72
5
0
310,826
2
L
Da Ji
8,216
587
89
6
0
276,221
0
W
Janus
7,938
567
80
6
0
245,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role