Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
AUPOLO12
Heimdallr
Level 26
God Stats
4W - 2L
1,671 SR
Queue Stats
32W - 28L
1,558 Elo+
Solo
Chaac
Chaac
BAZYCH
Chaac
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 21L
1,500 Elo+
Solo
Hel
Hel
Khahla
Hel
Level 26
God Stats
5W - 5L
1,457 SR
Queue Stats
12W - 12L
1,621 Elo+
Solo
Hera
Hera
darknesscaliph7
Hera
Level 28
God Stats
4W - 6L
1,704 SR
Queue Stats
397W - 427L
1,477 Elo+
Solo
Team Averages
Level 26
1,566 SR
1,531 Elo+

VS

Team Averages
Level 27
1,531 SR
1,517 Elo+
Chaac
Chaac
Archy777
Chaac
Level 66
God Stats
6W - 0L
1,509 SR
Queue Stats
157W - 195L
1,396 Elo+
Party 1
Ratatoskr
Ratatoskr
GhostyToasty691
Ratatoskr
Level 9
God Stats
7W - 2L
1,565 SR
Queue Stats
8W - 2L
1,669 Elo+
Party 1
Chronos
Chronos
ImEvolving
Chronos
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 12L
1,509 Elo+
Solo
Nox
Nox
Morathras
Nox
Level 28
God Stats
25W - 18L
1,465 SR
Queue Stats
157W - 173L
1,399 Elo+
Solo
Izanami
Izanami
fenixazado
Izanami
Level 25
God Stats
38W - 31L
1,614 SR
Queue Stats
46W - 42L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
5 / 7 / 5
11,434
476
8,666
18,090
8,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
AUPOLO12
Heimdallr
19
11 / 12 / 5
12,745
531
22,243
26,575
9,398
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
BAZYCH
Chaac
16
4 / 7 / 10
11,587
483
14,989
24,192
25,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hel
Khahla
Hel
14
1 / 10 / 9
8,715
363
6,343
15,580
8,989
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 4 / 7
11,139
464
11,354
10,390
3,328
Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Archy777
Chaac
18
4 / 4 / 20
13,035
543
10,749
26,078
19,145
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ratatoskr
GhostyToasty691
Ratatoskr
20
12 / 5 / 4
15,330
639
13,656
20,910
8,811
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
ImEvolving
Chronos
18
5 / 7 / 4
13,412
559
8,115
15,727
6,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
6 / 6 / 16
13,781
574
13,709
17,156
7,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
fenixazado
Izanami
20
13 / 4 / 10
17,169
715
31,388
21,940
9,017
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
94
25
Kills
40
40
Deaths
26
36
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
5
7
5
1.07
L
Heimdallr
AUPOLO12
Heimdallr
11
12
5
1.13
W
Chaac
Archy777
Chaac
4
4
20
3.5
L
Chaac
BAZYCH
Chaac
4
7
10
1.29
W
Ratatoskr
GhostyToasty691
Ratatoskr
12
5
4
2.8
W
Chronos
ImEvolving
Chronos
5
7
4
1
L
Hel
Khahla
Hel
1
10
9
0.55
W
6
6
16
2.33
L
4
4
7
1.88
W
Izanami
fenixazado
Izanami
13
4
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,595
Damage
77,617
94,827
Taken
101,811
54,940
Mitigated
51,406
24,717
Healing
41,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
8,666
2,202
0
4,380
18,090
8,000
0
1,764
16,326
0
66,556
L
Heimdallr
AUPOLO12
Heimdallr
22,243
10,713
0
5,246
26,575
9,398
496
7,771
18,804
0
82,990
W
Chaac
Archy777
Chaac
10,749
1,088
1,240
11,736
26,078
19,145
0
6,299
19,541
0
67,162
L
Chaac
BAZYCH
Chaac
14,989
1,808
0
5,888
24,192
25,225
0
5,430
18,762
7,165
39,000
W
Ratatoskr
GhostyToasty691
Ratatoskr
13,656
5,034
0
8,739
20,910
8,811
0
4,414
16,358
0
125,379
W
Chronos
ImEvolving
Chronos
8,115
3,639
0
4,128
15,727
6,614
1,491
3,727
11,801
51,390
4,588
L
Hel
Khahla
Hel
6,343
540
4,792
2,969
15,580
8,989
31
3,973
11,607
22,206
0
W
13,709
1,732
0
5,649
17,156
7,819
633
3,509
13,465
52,524
0
L
11,354
2,089
0
1,442
10,390
3,328
94
2,716
7,674
50,531
0
W
Izanami
fenixazado
Izanami
31,388
24,674
0
10,398
21,940
9,017
12,715
3,845
17,268
0
157,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,620
Gold Earned
72,727
428
Minions Killed
660
0
Camps Cleared
0
2,066,446
Distance Traveled
2,324,355
35
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,434
476
119
5
0
455,270
10
L
Heimdallr
12,745
531
120
5
0
356,472
4
W
Chaac
13,035
543
86
4
0
491,745
5
L
Chaac
11,587
483
74
3
0
434,877
3
W
Ratatoskr
15,330
639
179
7
0
521,720
4
W
Chronos
13,412
559
96
4
0
494,036
2
L
Hel
8,715
363
15
1
0
403,098
3
W
Nox
13,781
574
69
3
0
460,163
5
L
Hera
11,139
464
100
4
0
416,729
15
W
Izanami
17,169
715
230
10
0
356,691
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role