Player Matchup

Sun Wukong
Sun Wukong
BigBoiGilly
Sun Wukong
Level 28
God Stats
9W - 16L
1,413 SR
Queue Stats
37W - 43L
1,370 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
martipg
Morgan Le Fay
Level 30
God Stats
0W - 2L
1,246 SR
Queue Stats
10W - 12L
1,379 Elo+
Party 1
Neith
Neith
mucetoooooo
Neith
Level 26
God Stats
0W - 5L
1,132 SR
Queue Stats
7W - 10L
1,350 Elo+
Party 1
Sobek
Sobek
zain257
Sobek
Level 25
God Stats
4W - 4L
1,674 SR
Queue Stats
68W - 75L
1,410 Elo+
Solo
Danzaburou
Danzaburou
zangibiwikaibiwi
Danzaburou
Level 11
God Stats
4W - 4L
1,500 SR
Queue Stats
18W - 23L
1,295 Elo+
Solo
Team Averages
Level 24
1,393 SR
1,361 Elo+

VS

Team Averages
Level 7
1,500 SR
1,479 Elo+
Ratatoskr
Ratatoskr
Aicious
Ratatoskr
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Thor
Thor
AmandaXRuben
Thor
Level 3
God Stats
1W - 4L
1,500 SR
Queue Stats
14W - 16L
1,500 Elo+
Party 2
Mercury
Mercury
Forcius
Mercury
Level 27
God Stats
30W - 19L
1,502 SR
Queue Stats
107W - 83L
1,396 Elo+
Solo
Susano
Susano
Majidestmyfadder
Susano
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 14L
1,500 Elo+
Party 2
Ra
Ra
SmiteIn2021Btw
Ra
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BigBoiGilly
Sun Wukong
13
9 / 6 / 4
9,226
543
9,558
13,347
10,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
martipg
Morgan Le Fay
12
4 / 9 / 5
8,117
477
10,212
10,770
3,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 8 / 6
7,454
438
3,250
11,050
3,451
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
zain257
Sobek
11
6 / 6 / 3
7,767
457
6,738
13,959
16,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
zangibiwikaibiwi
Danzaburou
12
1 / 8 / 8
7,433
437
6,441
12,851
4,198
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Aicious
Ratatoskr
14
4 / 5 / 9
8,881
522
6,671
8,934
3,945
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

13
6 / 6 / 16
8,985
529
8,300
11,460
5,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mercury
Forcius
Mercury
16
12 / 1 / 7
10,670
628
11,773
9,579
3,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
5 / 9 / 9
8,165
480
10,747
12,298
3,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
10 / 2 / 13
9,574
563
10,663
7,667
2,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
91
23
Kills
37
37
Deaths
23
26
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Aicious
Ratatoskr
4
5
9
1.7
W
6
6
16
2.33
L
Sun Wukong
BigBoiGilly
Sun Wukong
9
6
4
1.83
W
Mercury
Forcius
Mercury
12
1
7
15.5
W
5
9
9
1.06
W
10
2
13
8.25
L
Morgan Le Fay
martipg
Morgan Le Fay
4
9
5
0.72
L
3
8
6
0.75
L
Sobek
zain257
Sobek
6
6
3
1.25
L
Danzaburou
zangibiwikaibiwi
Danzaburou
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,199
Damage
48,154
61,977
Taken
49,938
37,959
Mitigated
19,803
7,215
Healing
9,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Aicious
Ratatoskr
6,671
1,399
0
1,154
8,934
3,945
1,552
2,769
6,165
0
37,401
W
8,300
3,801
0
375
11,460
5,739
799
4,702
6,458
0
30,497
L
Sun Wukong
BigBoiGilly
Sun Wukong
9,558
1,761
0
960
13,347
10,224
0
2,703
10,402
0
29,453
W
Mercury
Forcius
Mercury
11,773
5,833
0
1,591
9,579
3,880
5,245
2,204
7,283
0
58,747
W
10,747
3,001
0
689
12,298
3,755
563
3,061
8,885
0
28,482
W
10,663
2,072
1,654
3,625
7,667
2,484
1,634
3,273
4,197
44,289
0
L
Morgan Le Fay
martipg
Morgan Le Fay
10,212
626
0
176
10,770
3,859
634
721
9,991
30,102
0
L
3,250
1,026
0
998
11,050
3,451
88
2,416
8,488
0
11,072
L
Sobek
zain257
Sobek
6,738
888
0
2,295
13,959
16,227
189
2,577
11,228
24,951
0
L
Danzaburou
zangibiwikaibiwi
Danzaburou
6,441
2,852
0
2,786
12,851
4,198
493
1,447
11,205
0
44,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,997
Gold Earned
46,275
216
Minions Killed
356
0
Camps Cleared
0
1,383,807
Distance Traveled
1,586,724
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
8,881
522
70
4
0
286,173
3
W
Thor
8,985
529
54
3
0
300,525
1
L
Sun Wukong
9,226
543
40
2
0
322,475
5
W
Mercury
10,670
628
103
6
0
398,366
2
W
Susano
8,165
480
36
2
0
279,880
1
W
Ra
9,574
563
93
5
0
321,780
1
L
Morgan Le Fay
8,117
477
50
3
0
246,835
0
L
Neith
7,454
438
17
1
0
258,751
0
L
Sobek
7,767
457
32
2
0
265,262
1
L
Danzaburou
7,433
437
77
5
0
290,484
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role