Player Matchup

Loki
Loki
ImAbubadr
Loki
Level 29
God Stats
5W - 4L
1,543 SR
Queue Stats
117W - 126L
1,407 Elo+
Solo
Ullr
Ullr
SayonaraAnmaKrak
Ullr
Level 24
God Stats
5W - 8L
1,708 SR
Queue Stats
71W - 80L
1,409 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Tacthose
Cu Chulainn
Level 39
God Stats
1W - 1L
1,709 SR
Queue Stats
42W - 42L
1,529 Elo+
Party 2
Kukulkan
Kukulkan
Zalaktaa
Kukulkan
Level 6
God Stats
1W - 2L
1,703 SR
Queue Stats
4W - 7L
1,477 Elo+
Party 2
Aphrodite
Aphrodite
liriyskaya
Aphrodite
Level 14
God Stats
31W - 29L
1,708 SR
Queue Stats
41W - 52L
1,301 Elo+
Party 1
Team Averages
Level 22
1,674 SR
1,425 Elo+

VS

Team Averages
Level 25
1,509 SR
1,371 Elo+
Geb
Geb
Alcibbia
Geb
Level 25
God Stats
22W - 20L
1,501 SR
Queue Stats
76W - 83L
1,423 Elo+
Party 3
Cliodhna
Cliodhna
B4RMA7H_05
Cliodhna
Level 47
God Stats
10W - 7L
1,600 SR
Queue Stats
88W - 89L
1,445 Elo+
Party 3
Artemis
Artemis
MFPoison
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,160 Elo+
Solo
Yemoja
Yemoja
SteveBoMi
Yemoja
Level 24
God Stats
6W - 9L
1,469 SR
Queue Stats
48W - 45L
1,427 Elo+
Party 3
Vulcan
Vulcan
constaden
Vulcan
Level 26
God Stats
11W - 9L
1,476 SR
Queue Stats
83W - 79L
1,402 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
0 / 7 / 3
10,520
390
6,791
22,329
7,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
7 / 3 / 3
12,114
449
16,866
20,406
8,215
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cu Chulainn
Tacthose
Cu Chulainn
18
0 / 4 / 1
10,607
393
8,802
22,815
26,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Zalaktaa
Kukulkan
17
4 / 6 / 1
11,002
407
8,418
13,786
4,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
liriyskaya
Aphrodite
15
0 / 4 / 9
10,286
381
3,851
12,306
8,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 0 / 8
14,506
537
18,651
16,722
20,249
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
B4RMA7H_05
Cliodhna
20
14 / 1 / 5
15,028
557
25,333
18,419
8,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
MFPoison
Artemis
17
1 / 9 / 4
11,365
421
8,782
16,041
5,601
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
SteveBoMi
Yemoja
17
1 / 0 / 4
12,862
476
2,688
13,617
13,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
constaden
Vulcan
20
6 / 1 / 4
15,554
576
12,890
10,171
4,539
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
49
11
Kills
24
24
Deaths
11
17
Assists
25
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
W
Cliodhna
B4RMA7H_05
Cliodhna
14
1
5
16.5
L
Loki
0
7
3
0.21
W
Artemis
MFPoison
Artemis
1
9
4
0.33
L
7
3
3
2.83
W
Yemoja
SteveBoMi
Yemoja
1
0
4
3
L
Cu Chulainn
Tacthose
Cu Chulainn
0
4
1
0.13
L
Kukulkan
Zalaktaa
Kukulkan
4
6
1
0.75
W
Vulcan
constaden
Vulcan
6
1
4
8
L
Aphrodite
liriyskaya
Aphrodite
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,728
Damage
68,344
91,642
Taken
74,970
55,898
Mitigated
52,271
17,340
Healing
29,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,651
1,803
0
6,579
16,722
20,249
63
2,174
13,524
93,638
0
W
Cliodhna
B4RMA7H_05
Cliodhna
25,333
2,338
0
5,466
18,419
8,592
1,122
2,370
15,723
0
128,555
L
Loki
6,791
2,038
0
6,828
22,329
7,116
0
8,091
14,117
0
70,432
W
Artemis
MFPoison
Artemis
8,782
5,090
0
1,607
16,041
5,601
3,927
4,341
11,627
0
68,386
L
16,866
3,917
0
1,559
20,406
8,215
0
4,371
15,959
0
106,794
W
Yemoja
SteveBoMi
Yemoja
2,688
835
8,242
4,346
13,617
13,290
1,474
3,247
10,226
37,781
0
L
Cu Chulainn
Tacthose
Cu Chulainn
8,802
1,214
0
1,930
22,815
26,997
0
11,869
10,712
16,044
52,695
L
Kukulkan
Zalaktaa
Kukulkan
8,418
766
0
1,252
13,786
4,637
0
5,779
7,715
60,670
0
W
Vulcan
constaden
Vulcan
12,890
3,182
100
2,883
10,171
4,539
1,135
3,232
6,763
147,043
0
L
Aphrodite
liriyskaya
Aphrodite
3,851
656
3,196
2,575
12,306
8,933
0
3,116
8,910
13,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,529
Gold Earned
69,315
598
Minions Killed
707
0
Camps Cleared
0
2,270,890
Distance Traveled
2,568,453
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
14,506
537
140
5
0
516,531
2
W
Cliodhna
15,028
557
143
5
0
615,681
1
L
Loki
10,520
390
126
5
0
472,223
0
W
Artemis
11,365
421
128
5
0
408,257
0
L
Ullr
12,114
449
180
7
0
459,214
0
W
Yemoja
12,862
476
46
2
0
459,809
6
L
Cu Chulainn
10,607
393
134
5
0
463,954
2
L
Kukulkan
11,002
407
131
5
0
457,481
1
W
Vulcan
15,554
576
250
9
0
568,175
9
L
Aphrodite
10,286
381
27
1
0
418,018
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role