Player Matchup

Sylvanus
Sylvanus
Jarmin
Sylvanus
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 134L
1,291 Elo+
Solo
Izanami
Izanami
Kenichi_Supremo
Izanami
Level 141
God Stats
2W - 1L
1,167 SR
Queue Stats
132W - 121L
1,393 Elo+
Solo
Geb
Geb
Lemonhead-88
Geb
Level 62
God Stats
2W - 2L
1,451 SR
Queue Stats
253W - 302L
1,331 Elo+
Party 1
Hachiman
Hachiman
Magic-PlayerOne
Hachiman
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,136 Elo+
Solo
Loki
Loki
xxKitkatx3
Loki
Level 68
God Stats
4W - 4L
1,474 SR
Queue Stats
310W - 345L
1,384 Elo+
Party 1
Team Averages
Level 86
1,418 SR
1,307 Elo+

VS

Team Averages
Level 74
1,396 SR
1,367 Elo+
Horus
Horus
Derminou
Horus
Level 105
God Stats
0W - 3L
1,258 SR
Queue Stats
81W - 94L
1,415 Elo+
Solo
Kukulkan
Kukulkan
JackNeon
Kukulkan
Level 68
God Stats
3W - 2L
1,261 SR
Queue Stats
131W - 146L
1,372 Elo+
Party 3
Merlin
Merlin
KimTaehyungsbaby
Merlin
Level 67
God Stats
2W - 1L
1,715 SR
Queue Stats
172W - 183L
1,343 Elo+
Party 2
Chiron
Chiron
Maikar01
Chiron
Level 94
God Stats
7W - 3L
1,463 SR
Queue Stats
139W - 161L
1,377 Elo+
Party 3
Amaterasu
Amaterasu
RosePasta420
Amaterasu
Level 35
God Stats
3W - 5L
1,280 SR
Queue Stats
118W - 130L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Jarmin
Sylvanus
20
2 / 2 / 22
12,272
722
7,656
17,918
16,016
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
16 / 9 / 10
15,809
930
37,066
21,170
9,339
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
0 / 7 / 18
12,212
718
15,665
26,269
29,349
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hachiman
17
1 / 9 / 9
10,589
623
6,524
18,295
6,863
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
11 / 7 / 14
14,090
829
22,143
15,869
8,272
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Derminou
Horus
19
4 / 5 / 20
12,006
706
9,265
26,127
23,155
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Kukulkan
JackNeon
Kukulkan
20
11 / 5 / 16
14,547
856
29,948
16,107
7,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
6 / 8 / 15
11,902
700
14,182
21,304
7,428
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
Maikar01
Chiron
20
9 / 5 / 18
13,625
801
23,015
20,951
8,292
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
RosePasta420
Amaterasu
17
4 / 7 / 17
12,135
714
4,328
18,343
9,719
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
120
30
Kills
34
34
Deaths
30
73
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Horus
Derminou
Horus
4
5
20
2.8
L
Kukulkan
JackNeon
Kukulkan
11
5
16
3.8
W
Sylvanus
Jarmin
Sylvanus
2
2
22
6.5
W
16
9
10
2.33
L
6
8
15
1.69
W
0
7
18
1.29
W
Hachiman
1
9
9
0.61
L
Chiron
Maikar01
Chiron
9
5
18
3.6
L
Amaterasu
RosePasta420
Amaterasu
4
7
17
1.79
W
11
7
14
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,054
Damage
80,738
99,521
Taken
102,832
69,839
Mitigated
55,897
38,832
Healing
39,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Derminou
Horus
9,265
3,465
5,068
9,808
26,127
23,155
80
5,554
20,573
0
13,540
L
Kukulkan
JackNeon
Kukulkan
29,948
1,388
699
2,954
16,107
7,303
494
3,160
12,947
63,494
0
W
Sylvanus
Jarmin
Sylvanus
7,656
3,306
8,941
6,205
17,918
16,016
593
9,476
8,029
18,209
0
W
37,066
28,557
0
4,071
21,170
9,339
2,348
5,944
15,016
0
78,874
L
14,182
1,785
2,781
3,886
21,304
7,428
1,592
4,492
16,812
32,195
0
W
15,665
1,113
4,353
5,115
26,269
29,349
555
11,931
14,038
30,775
0
W
Hachiman
6,524
3,797
426
2,979
18,295
6,863
1,358
8,775
9,215
0
20,774
L
Chiron
Maikar01
Chiron
23,015
11,205
3,013
6,596
20,951
8,292
2,452
4,716
16,235
0
36,992
L
Amaterasu
RosePasta420
Amaterasu
4,328
1,209
2,301
2,493
18,343
9,719
646
5,399
12,944
0
9,270
W
22,143
6,784
4,697
2,045
15,869
8,272
1,437
6,539
9,093
0
35,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,972
Gold Earned
64,215
170
Minions Killed
184
0
Camps Cleared
0
1,314,263
Distance Traveled
1,293,154
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
12,006
706
6
0
0
285,648
0
L
Kukulkan
14,547
856
80
5
0
272,015
0
W
Sylvanus
12,272
722
18
1
0
330,272
0
W
Izanami
15,809
930
77
5
0
231,663
0
L
Merlin
11,902
700
33
2
0
244,904
1
W
Geb
12,212
718
19
1
0
271,869
0
W
Hachiman
10,589
623
42
2
0
218,665
0
L
Chiron
13,625
801
52
3
0
248,923
0
L
Amaterasu
12,135
714
13
1
0
241,664
0
W
Loki
14,090
829
14
1
0
261,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role