Player Matchup

Kukulkan
Kukulkan
PilotHarp981381
Kukulkan
Level 83
God Stats
24W - 23L
1,482 SR
Queue Stats
135W - 193L
1,356 Elo+
Party 2
Fenrir
Fenrir
UncountedMoon
Fenrir
Level 112
God Stats
1W - 1L
1,466 SR
Queue Stats
22W - 33L
1,417 Elo+
Party 2
Odin
Odin
lunawilloclipse
Odin
Level 49
God Stats
16W - 13L
1,576 SR
Queue Stats
300W - 311L
1,476 Elo+
Solo
Team Averages
Level 81
1,508 SR
1,416 Elo+

VS

Team Averages
Level 79
1,526 SR
1,432 Elo+
Skadi
Skadi
Alexei Shadow
Skadi
Level 56
God Stats
48W - 26L
1,582 SR
Queue Stats
211W - 184L
1,484 Elo+
Solo
Chaac
Chaac
Gomie22
Chaac
Level 59
God Stats
15W - 11L
1,466 SR
Queue Stats
187W - 208L
1,402 Elo+
Party 1
Ah Puch
Ah Puch
Lord Leeyo
Ah Puch
Level 122
God Stats
28W - 17L
1,532 SR
Queue Stats
36W - 41L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
2 / 2 / 7
11,534
577
8,731
12,194
4,589
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
9 / 4 / 3
12,753
638
16,901
16,954
6,821
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 6 / 8
11,187
559
10,061
23,587
14,199
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 5
13,373
669
17,038
16,259
8,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
Gomie22
Chaac
17
5 / 3 / 7
13,253
663
16,741
13,334
8,220
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
Lord Leeyo
Ah Puch
15
0 / 5 / 7
11,416
571
13,180
14,491
4,621
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
31
12
Kills
12
12
Deaths
12
18
Assists
19
Player
Kills
Deaths
Assists
KDA
W
7
4
5
2.38
W
Chaac
Gomie22
Chaac
5
3
7
2.83
W
Ah Puch
Lord Leeyo
Ah Puch
0
5
7
0.7
L
Kukulkan
2
2
7
2.75
L
9
4
3
2.63
L
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,693
Damage
46,959
52,735
Taken
44,084
25,609
Mitigated
21,739
14,511
Healing
14,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,038
9,423
203
5,631
16,259
8,898
1,879
4,031
12,228
0
49,083
W
Chaac
Gomie22
Chaac
16,741
3,576
0
5,912
13,334
8,220
605
3,531
9,803
0
43,287
W
Ah Puch
Lord Leeyo
Ah Puch
13,180
463
0
2,517
14,491
4,621
250
3,150
11,341
52,801
0
L
Kukulkan
8,731
275
1,026
1,942
12,194
4,589
578
3,298
8,896
52,888
0
L
16,901
4,413
569
2,395
16,954
6,821
522
4,420
12,534
0
33,334
L
10,061
1,285
1,169
7,410
23,587
14,199
220
6,199
17,388
2,434
31,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,474
Gold Earned
38,042
217
Minions Killed
226
7
Camps Cleared
9
1,036,509
Distance Traveled
970,355
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,373
669
60
3
5
273,927
3
W
Chaac
13,253
663
65
3
0
343,784
1
W
Ah Puch
11,416
571
101
5
4
352,644
0
L
Kukulkan
11,534
577
119
6
1
352,377
0
L
Fenrir
12,753
638
41
2
3
357,670
1
L
Odin
11,187
559
57
3
3
326,462
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role