Player Matchup

Amaterasu
Amaterasu
ApianDoughnut43
Amaterasu
Level 108
God Stats
9W - 17L
1,393 SR
Queue Stats
619W - 653L
1,335 Elo+
Party 2
Cliodhna
Cliodhna
Cat w da gat
Cliodhna
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
675W - 757L
1,412 Elo+
Party 2
Zhong Kui
Zhong Kui
LoganBurnett215
Zhong Kui
Level 29
God Stats
38W - 40L
1,453 SR
Queue Stats
65W - 93L
1,296 Elo+
Party 2
Team Averages
Level 82
1,449 SR
1,348 Elo+

VS

Team Averages
Level 79
1,541 SR
1,486 Elo+
Sylvanus
Sylvanus
IIMiGII
Sylvanus
Level 122
God Stats
2W - 0L
1,608 SR
Queue Stats
4W - 0L
1,636 Elo+
Party 1
Gilgamesh
Gilgamesh
XXI_dafNIKLAUS
Gilgamesh
Level 108
God Stats
3W - 0L
1,515 SR
Queue Stats
4W - 0L
1,636 Elo+
Party 1
Athena
Athena
rip_da_pen
Athena
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,185 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ApianDoughnut43
Amaterasu
18
11 / 7 / 16
15,107
755
21,440
32,408
24,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cliodhna
Cat w da gat
Cliodhna
19
15 / 8 / 12
15,759
788
23,188
18,129
9,228
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Zhong Kui
LoganBurnett215
Zhong Kui
18
5 / 7 / 22
14,072
704
19,532
24,035
19,996
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
IIMiGII
Sylvanus
19
10 / 10 / 8
15,372
769
25,727
22,979
13,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilgamesh
XXI_dafNIKLAUS
Gilgamesh
18
9 / 8 / 11
15,073
754
29,026
32,943
34,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Athena
rip_da_pen
Athena
16
2 / 13 / 10
13,233
662
7,187
25,392
20,883
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
50
31
Kills
21
22
Deaths
31
50
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
ApianDoughnut43
Amaterasu
11
7
16
2.71
L
Cliodhna
Cat w da gat
Cliodhna
15
8
12
2.63
W
Sylvanus
IIMiGII
Sylvanus
10
10
8
1.4
L
Zhong Kui
LoganBurnett215
Zhong Kui
5
7
22
2.29
W
Gilgamesh
XXI_dafNIKLAUS
Gilgamesh
9
8
11
1.81
W
Athena
rip_da_pen
Athena
2
13
10
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,160
Damage
61,940
74,572
Taken
81,314
53,974
Mitigated
68,370
20,440
Healing
9,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
ApianDoughnut43
Amaterasu
21,440
9,336
0
9,356
32,408
24,750
675
19,940
12,468
0
46,157
L
Cliodhna
Cat w da gat
Cliodhna
23,188
4,847
0
4,191
18,129
9,228
979
9,146
8,983
0
62,514
W
Sylvanus
IIMiGII
Sylvanus
25,727
8,985
2,897
5,141
22,979
13,154
1,391
5,862
16,755
64,786
7,152
L
Zhong Kui
LoganBurnett215
Zhong Kui
19,532
3,025
0
6,893
24,035
19,996
1,233
9,346
14,689
53,653
0
W
Gilgamesh
XXI_dafNIKLAUS
Gilgamesh
29,026
5,620
0
949
32,943
34,333
291
8,138
23,818
15,831
47,871
W
Athena
rip_da_pen
Athena
7,187
1,985
42
929
25,392
20,883
956
6,720
18,116
19,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,938
Gold Earned
43,678
206
Minions Killed
172
5
Camps Cleared
11
943,847
Distance Traveled
845,064
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
15,107
755
61
3
1
342,535
4
L
Cliodhna
15,759
788
73
4
3
322,906
0
W
Sylvanus
15,372
769
90
5
3
260,225
3
L
Zhong Kui
14,072
704
72
4
1
278,406
0
W
Gilgamesh
15,073
754
53
3
6
330,255
1
W
Athena
13,233
662
29
1
2
254,584
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role