Player Matchup

Ares
Ares
 
Ares
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
AngryMrBubbles
Hachiman
Level 141
God Stats
2W - 1L
1,482 SR
Queue Stats
106W - 103L
1,531 Elo+
Party 3
Fenrir
Fenrir
LordYiru
Fenrir
Level 129
God Stats
4W - 2L
1,617 SR
Queue Stats
138W - 111L
1,461 Elo+
Party 2
Chiron
Chiron
MrEscarbato
Chiron
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,842 Elo+
Party 2
He Bo
He Bo
jarvisx5
He Bo
Level 57
God Stats
1W - 2L
1,280 SR
Queue Stats
97W - 108L
1,477 Elo+
Party 3
Team Averages
Level 96
1,476 SR
1,562 Elo+

VS

Team Averages
Level 51
1,433 SR
1,495 Elo+
Thor
Thor
JabbaDaBen
Thor
Level 67
God Stats
2W - 4L
1,458 SR
Queue Stats
160W - 140L
1,520 Elo+
Party 1
Hercules
Hercules
didjer97
Hercules
Level 82
God Stats
4W - 3L
1,406 SR
Queue Stats
146W - 137L
1,532 Elo+
Party 1
Erlang Shen
Erlang Shen
gugujost
Erlang Shen
Level 69
God Stats
3W - 2L
1,528 SR
Queue Stats
128W - 101L
1,563 Elo+
Party 1
Cernunnos
Cernunnos
sapient_project5
Cernunnos
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 155L
1,458 Elo+
Solo
Mulan
Mulan
skadiplayer07
Mulan
Level 17
God Stats
0W - 1L
1,272 SR
Queue Stats
1W - 3L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
19
8 / 3 / 11
11,941
853
22,687
23,424
35,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
19
4 / 1 / 15
10,597
757
27,028
14,055
7,957
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
LordYiru
Fenrir
17
6 / 5 / 13
10,909
779
15,071
19,914
28,465
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chiron
19
2 / 2 / 16
10,559
754
20,367
13,096
7,901
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

He Bo
jarvisx5
He Bo
16
1 / 6 / 16
9,685
692
11,675
12,412
5,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 9
10,064
719
15,868
15,751
7,682
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
didjer97
Hercules
17
2 / 3 / 12
10,016
715
13,057
24,904
25,459
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
gugujost
Erlang Shen
17
4 / 5 / 10
10,098
721
12,542
32,469
25,407
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
14
0 / 6 / 12
9,170
655
9,187
13,448
6,665
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
5 / 3 / 10
11,111
794
19,446
29,241
23,127
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
70
21
Kills
17
17
Deaths
21
71
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
8
3
11
4.5
W
Hachiman
4
1
15
11.5
L
6
4
9
2.63
W
Fenrir
LordYiru
Fenrir
6
5
13
2.5
W
Chiron
2
2
16
5
L
Hercules
didjer97
Hercules
2
3
12
2.67
L
Erlang Shen
gugujost
Erlang Shen
4
5
10
1.8
W
He Bo
jarvisx5
He Bo
1
6
16
1.5
L
Cernunnos
0
6
12
1
L
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,828
Damage
70,100
82,901
Taken
115,813
85,494
Mitigated
88,340
28,641
Healing
43,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
22,687
1,554
1,046
2,553
23,424
35,489
86
0
22,831
29,348
0
W
Hachiman
27,028
10,788
2,616
2,648
14,055
7,957
2,203
0
13,954
0
50,613
L
15,868
1,947
1,251
1,351
15,751
7,682
674
4,667
10,758
0
32,034
W
Fenrir
LordYiru
Fenrir
15,071
2,636
2,816
4,136
19,914
28,465
574
0
19,498
0
19,835
W
Chiron
20,367
6,825
5,796
3,346
13,096
7,901
2,315
0
12,957
0
49,715
L
Hercules
didjer97
Hercules
13,057
2,477
1,518
8,146
24,904
25,459
1,054
10,174
14,544
0
22,398
L
Erlang Shen
gugujost
Erlang Shen
12,542
5,788
2,720
11,938
32,469
25,407
338
10,473
21,775
0
22,186
W
He Bo
jarvisx5
He Bo
11,675
899
2,635
1,049
12,412
5,682
402
0
12,238
17,494
0
L
Cernunnos
9,187
2,338
1,753
1,538
13,448
6,665
329
3,003
10,107
0
21,974
L
19,446
1,839
2,337
11,351
29,241
23,127
925
6,045
22,822
0
35,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,691
Gold Earned
50,459
145
Minions Killed
122
0
Camps Cleared
0
1,363,249
Distance Traveled
1,237,970
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,941
853
14
1
0
287,991
2
W
Hachiman
10,597
757
46
3
0
265,341
1
L
Thor
10,064
719
23
2
0
245,017
0
W
Fenrir
10,909
779
7
1
0
279,172
2
W
Chiron
10,559
754
66
5
0
253,543
3
L
Hercules
10,016
715
27
2
0
251,760
0
L
Erlang Shen
10,098
721
20
1
0
237,012
0
W
He Bo
9,685
692
12
1
0
277,202
0
L
Cernunnos
9,170
655
27
2
0
220,938
0
L
Mulan
11,111
794
25
2
0
283,243
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role