Player Matchup

Zeus
Zeus
ChoseCoquine
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,463 Elo+
Solo
Yemoja
Yemoja
FluffalKing
Yemoja
Level 25
God Stats
0W - 2L
1,336 SR
Queue Stats
123W - 109L
1,480 Elo+
Solo
Serqet
Serqet
Kimonruy
Serqet
Level 23
God Stats
12W - 11L
1,651 SR
Queue Stats
59W - 41L
1,598 Elo+
Party 1
Hel
Hel
Monaliska
Hel
Level 18
God Stats
13W - 9L
1,565 SR
Queue Stats
43W - 37L
1,530 Elo+
Party 1
Mulan
Mulan
Рэдкэт
Mulan
Level 23
God Stats
1W - 4L
1,412 SR
Queue Stats
52W - 42L
1,559 Elo+
Party 1
Team Averages
Level 19
1,493 SR
1,526 Elo+

VS

Team Averages
Level 18
1,569 SR
1,489 Elo+
Anubis
Anubis
ERobbo
Anubis
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 14L
1,397 Elo+
Party 2
Fafnir
Fafnir
JoshKit
Fafnir
Level 4
God Stats
5W - 2L
1,588 SR
Queue Stats
9W - 4L
1,557 Elo+
Party 2
Olorun
Olorun
Sackboy114
Olorun
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 22L
1,482 Elo+
Party 2
Scylla
Scylla
Tiicc
Scylla
Level 28
God Stats
12W - 2L
1,755 SR
Queue Stats
142W - 130L
1,541 Elo+
Solo
Mulan
Mulan
Yadoa
Mulan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 83L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 2
8,416
765
775
6,005
3,153
Yemoja
17
0 / 1 / 11
10,934
994
5,346
18,581
27,140
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
Kimonruy
Serqet
16
4 / 4 / 8
10,668
970
12,852
14,152
6,141
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 3 / 8
10,544
959
15,676
17,885
9,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
5 / 4 / 6
10,750
977
17,725
28,247
19,442
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

165

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ERobbo
Anubis
17
3 / 1 / 10
10,773
979
15,190
10,460
5,882
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
JoshKit
Fafnir
17
3 / 4 / 9
11,358
1,033
9,129
16,953
23,142
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
Sackboy114
Olorun
17
5 / 1 / 10
11,471
1,043
22,476
10,570
4,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Tiicc
Scylla
17
3 / 1 / 13
10,593
963
18,034
5,443
2,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Yadoa
Mulan
17
3 / 5 / 9
10,048
913
13,091
13,786
13,211
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
68
12
Kills
17
17
Deaths
12
35
Assists
51
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Anubis
ERobbo
Anubis
3
1
10
8
L
Yemoja
0
1
11
5.5
W
Fafnir
JoshKit
Fafnir
3
4
9
1.88
L
Serqet
Kimonruy
Serqet
4
4
8
2
L
3
3
8
2.33
W
Olorun
Sackboy114
Olorun
5
1
10
10
W
Scylla
Tiicc
Scylla
3
1
13
9.5
W
Mulan
Yadoa
Mulan
3
5
9
1.5
L
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,374
Damage
77,920
84,870
Taken
57,212
65,320
Mitigated
48,786
28,248
Healing
16,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
775
750
0
0
6,005
3,153
0
4,379
1,542
1,730
0
W
Anubis
ERobbo
Anubis
15,190
597
0
4,365
10,460
5,882
0
1,814
8,646
49,760
0
L
Yemoja
5,346
1,603
4,892
2,983
18,581
27,140
0
14,027
4,310
22,360
0
W
Fafnir
JoshKit
Fafnir
9,129
4,245
1,080
2,979
16,953
23,142
0
6,974
9,763
18,142
0
L
Serqet
Kimonruy
Serqet
12,852
5,576
0
0
14,152
6,141
0
10,677
3,320
0
19,207
L
15,676
2,566
11,559
7,377
17,885
9,444
0
13,680
3,966
43,454
0
W
Olorun
Sackboy114
Olorun
22,476
14,322
680
4,907
10,570
4,533
0
6,038
4,532
38,264
0
W
Scylla
Tiicc
Scylla
18,034
2,526
202
1,080
5,443
2,018
0
997
4,446
37,703
0
W
Mulan
Yadoa
Mulan
13,091
2,498
0
1,082
13,786
13,211
0
5,974
7,365
0
22,732
L
17,725
2,946
0
1,437
28,247
19,442
0
20,987
6,903
0
42,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,312
Gold Earned
54,243
174
Minions Killed
212
6
Camps Cleared
8
896,013
Distance Traveled
1,041,554
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,416
765
1
0
0
66,708
0
W
Anubis
10,773
979
81
7
0
202,175
0
L
Yemoja
10,934
994
25
2
2
191,358
0
W
Fafnir
11,358
1,033
12
1
0
206,068
3
L
Serqet
10,668
970
16
1
0
224,930
0
L
Hel
10,544
959
82
7
3
213,462
0
W
Olorun
11,471
1,043
36
3
4
208,300
0
W
Scylla
10,593
963
68
6
2
214,204
0
W
Mulan
10,048
913
15
1
2
210,807
2
L
Mulan
10,750
977
50
5
1
199,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role