Player Matchup

Tiamat
Tiamat
Alexwffle
Tiamat
Level 28
God Stats
10W - 15L
1,384 SR
Queue Stats
74W - 88L
1,474 Elo+
Solo
Heimdallr
Heimdallr
BaboinPower
Heimdallr
Level 38
God Stats
7W - 5L
1,445 SR
Queue Stats
9W - 9L
1,397 Elo+
Party 1
Ymir
Ymir
DixknBalls1111
Ymir
Level 8
God Stats
6W - 2L
1,719 SR
Queue Stats
10W - 10L
1,397 Elo+
Party 1
Danzaburou
Danzaburou
KadrikKimono
Danzaburou
Level 20
God Stats
4W - 3L
1,579 SR
Queue Stats
4W - 3L
1,770 Elo+
Party 1
King Arthur
King Arthur
groschat123
King Arthur
Level 46
God Stats
4W - 3L
1,471 SR
Queue Stats
10W - 10L
1,397 Elo+
Party 1
Team Averages
Level 28
1,519 SR
1,487 Elo+

VS

Team Averages
Level 14
1,600 SR
1,406 Elo+
Cliodhna
Cliodhna
Candyman731
Cliodhna
Level 28
God Stats
7W - 3L
1,712 SR
Queue Stats
29W - 19L
1,497 Elo+
Solo
Sun Wukong
Sun Wukong
CauKiller
Sun Wukong
Level 29
God Stats
1W - 2L
1,473 SR
Queue Stats
83W - 103L
1,500 Elo+
Solo
Ares
Ares
FishManCom
Ares
Level 3
God Stats
2W - 1L
1,703 SR
Queue Stats
8W - 8L
1,328 Elo+
Solo
Neith
Neith
RangeAlexKill
Neith
Level 6
God Stats
0W - 2L
1,613 SR
Queue Stats
1W - 5L
1,031 Elo+
Solo
Sol
Sol
Username1865789
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Alexwffle
Tiamat
6
1 / 0 / 0
3,832
766
631
1,506
438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
BaboinPower
Heimdallr
5
2 / 1 / 3
3,603
721
2,169
1,865
521
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

5
3 / 0 / 2
3,772
754
1,130
2,960
983
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
KadrikKimono
Danzaburou
4
0 / 0 / 1
3,093
619
371
1,749
327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
groschat123
King Arthur
6
1 / 1 / 0
3,680
736
2,433
3,422
1,217

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Candyman731
Cliodhna
5
1 / 0 / 0
3,418
684
776
1,942
589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
CauKiller
Sun Wukong
5
1 / 1 / 0
3,763
753
1,778
3,740
1,317
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

4
0 / 3 / 0
3,097
619
419
3,197
1,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

5
0 / 1 / 0
3,365
673
598
1,894
462
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

4
0 / 2 / 0
2,865
573
899
1,680
672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
7
Kills
2
2
Deaths
7
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Alexwffle
Tiamat
1
0
0
1
W
Heimdallr
BaboinPower
Heimdallr
2
1
3
3.5
L
Cliodhna
Candyman731
Cliodhna
1
0
0
1
L
Sun Wukong
CauKiller
Sun Wukong
1
1
0
1
W
3
0
2
4
L
0
3
0
0
W
Danzaburou
KadrikKimono
Danzaburou
0
0
1
0.5
L
0
1
0
0
L
0
2
0
0
W
King Arthur
groschat123
King Arthur
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,734
Damage
4,470
11,502
Taken
12,453
3,486
Mitigated
4,611
4,168
Healing
3,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Alexwffle
Tiamat
631
0
0
546
1,506
438
0
0
1,506
13,517
0
W
Heimdallr
BaboinPower
Heimdallr
2,169
1,173
0
139
1,865
521
321
276
1,589
0
10,820
L
Cliodhna
Candyman731
Cliodhna
776
0
0
813
1,942
589
0
0
1,942
0
11,693
L
Sun Wukong
CauKiller
Sun Wukong
1,778
404
0
1,016
3,740
1,317
0
0
3,740
0
12,541
W
1,130
444
405
919
2,960
983
115
906
2,054
5,403
0
L
419
59
0
246
3,197
1,571
91
650
2,547
2,935
0
W
Danzaburou
KadrikKimono
Danzaburou
371
270
0
1,131
1,749
327
0
0
1,749
0
7,610
L
598
39
0
776
1,894
462
0
531
1,263
0
9,854
L
899
385
0
224
1,680
672
294
480
1,200
5,740
1,385
W
King Arthur
groschat123
King Arthur
2,433
301
0
1,028
3,422
1,217
0
0
3,422
0
12,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,980
Gold Earned
16,508
113
Minions Killed
117
0
Camps Cleared
0
513,058
Distance Traveled
511,690
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
3,832
766
37
7
0
97,775
1
W
Heimdallr
3,603
721
20
4
0
99,347
1
L
Cliodhna
3,418
684
30
6
0
122,071
2
L
Sun Wukong
3,763
753
32
6
0
117,428
1
W
Ymir
3,772
754
5
1
0
101,096
2
L
Ares
3,097
619
4
1
0
101,233
1
W
Danzaburou
3,093
619
21
4
0
106,062
0
L
Neith
3,365
673
32
6
0
84,669
1
L
Sol
2,865
573
19
4
0
86,289
0
W
King Arthur
3,680
736
30
6
0
108,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role