Player Matchup

Bakasura
Bakasura
CringeTanis
Bakasura
Level 10
God Stats
1W - 3L
1,500 SR
Queue Stats
34W - 28L
1,676 Elo+
Solo
Hel
Hel
Entrexs
Hel
Level 18
God Stats
8W - 13L
1,524 SR
Queue Stats
14W - 17L
1,613 Elo+
Solo
Aphrodite
Aphrodite
KazumaKval
Aphrodite
Level 23
God Stats
0W - 1L
1,487 SR
Queue Stats
8W - 14L
1,309 Elo+
Solo
Bellona
Bellona
SawnMC
Bellona
Level 28
God Stats
0W - 3L
1,494 SR
Queue Stats
9W - 13L
1,481 Elo+
Solo
Neith
Neith
ezgamenocap
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 24L
1,643 Elo+
Solo
Team Averages
Level 19
1,501 SR
1,544 Elo+

VS

Team Averages
Level 24
1,464 SR
1,569 Elo+
Terra
Terra
Katinette
Terra
Level 22
God Stats
3W - 1L
1,780 SR
Queue Stats
327W - 315L
1,529 Elo+
Solo
Olorun
Olorun
MyCurse1
Olorun
Level 29
God Stats
4W - 5L
1,341 SR
Queue Stats
103W - 91L
1,577 Elo+
Solo
Mercury
Mercury
RegioLeDoux
Mercury
Level 29
God Stats
12W - 13L
1,513 SR
Queue Stats
96W - 106L
1,496 Elo+
Solo
Sun Wukong
Sun Wukong
atlhonak47
Sun Wukong
Level 25
God Stats
2W - 2L
1,417 SR
Queue Stats
67W - 38L
1,708 Elo+
Solo
Hera
Hera
pajseroni
Hera
Level 14
God Stats
3W - 3L
1,268 SR
Queue Stats
48W - 37L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CringeTanis
Bakasura
16
6 / 4 / 2
9,838
547
8,496
16,882
7,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
13
1 / 6 / 7
7,963
442
6,749
12,880
4,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Aphrodite
KazumaKval
Aphrodite
2
0 / 2 / 0
5,206
289
406
1,317
420
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
SawnMC
Bellona
13
2 / 5 / 2
7,835
435
6,960
15,561
15,090
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 2 / 3
9,479
527
14,030
14,143
5,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Katinette
Terra
16
3 / 1 / 11
10,644
591
5,858
12,429
15,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Olorun
MyCurse1
Olorun
14
2 / 3 / 2
9,466
526
4,976
11,667
4,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
RegioLeDoux
Mercury
15
4 / 6 / 3
9,910
551
6,982
13,076
6,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
atlhonak47
Sun Wukong
18
2 / 2 / 6
11,302
628
12,014
17,150
9,682
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hera
18
8 / 0 / 1
11,312
628
10,097
8,590
3,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
42
12
Kills
19
19
Deaths
12
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bakasura
CringeTanis
Bakasura
6
4
2
1.75
L
Hel
1
6
7
0.75
W
Terra
Katinette
Terra
3
1
11
8.5
L
Aphrodite
KazumaKval
Aphrodite
0
2
0
0
W
Olorun
MyCurse1
Olorun
2
3
2
1
W
Mercury
RegioLeDoux
Mercury
4
6
3
0.92
L
Bellona
SawnMC
Bellona
2
5
2
0.6
W
Sun Wukong
atlhonak47
Sun Wukong
2
2
6
2.5
L
3
2
3
2.25
W
Hera
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,641
Damage
39,927
60,783
Taken
62,912
32,624
Mitigated
38,420
18,494
Healing
20,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
CringeTanis
Bakasura
8,496
5,916
0
2,387
16,882
7,153
0
3,615
13,185
0
74,122
L
Hel
6,749
237
2,510
4,286
12,880
4,686
546
5,492
7,284
38,107
0
W
Terra
Katinette
Terra
5,858
1,226
623
3,670
12,429
15,162
726
2,405
9,814
19,060
0
L
Aphrodite
KazumaKval
Aphrodite
406
144
0
261
1,317
420
0
1,022
295
1,527
0
W
Olorun
MyCurse1
Olorun
4,976
1,434
412
4,909
11,667
4,165
1,567
339
11,258
78,805
0
W
Mercury
RegioLeDoux
Mercury
6,982
2,532
0
1,345
13,076
6,136
1,461
563
11,904
0
58,639
L
Bellona
SawnMC
Bellona
6,960
2,006
0
3,025
15,561
15,090
0
4,215
11,322
0
33,210
W
Sun Wukong
atlhonak47
Sun Wukong
12,014
1,902
0
7,736
17,150
9,682
3,866
2,779
14,316
0
79,835
L
14,030
5,179
0
6,025
14,143
5,275
784
6,519
7,472
0
84,845
W
Hera
10,097
2,328
106
2,069
8,590
3,275
449
1,298
7,075
78,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,321
Gold Earned
52,634
429
Minions Killed
581
0
Camps Cleared
0
1,472,760
Distance Traveled
1,781,232
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,838
547
143
8
0
398,951
2
L
Hel
7,963
442
83
5
0
340,304
4
W
Terra
10,644
591
26
1
0
352,034
5
L
Aphrodite
5,206
289
1
0
0
48,987
0
W
Olorun
9,466
526
134
7
0
316,286
1
W
Mercury
9,910
551
97
5
0
393,017
3
L
Bellona
7,835
435
58
3
0
323,004
2
W
Sun Wukong
11,302
628
178
10
0
342,585
4
L
Neith
9,479
527
144
8
0
361,514
6
W
Hera
11,312
628
146
8
0
377,310
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role