Player Matchup

Agni
Agni
Allmighty_23
Agni
Level 107
God Stats
3W - 1L
1,642 SR
Queue Stats
355W - 417L
1,300 Elo+
Solo
Hercules
Hercules
El_Roux11
Hercules
Level 59
God Stats
6W - 4L
1,496 SR
Queue Stats
122W - 120L
1,372 Elo+
Solo
Ra
Ra
FriskyLisky08
Ra
Level 59
God Stats
1W - 0L
1,254 SR
Queue Stats
2W - 7L
1,090 Elo+
Party 1
Xing Tian
Xing Tian
Strange_Fruut
Xing Tian
Level 109
God Stats
7W - 15L
1,306 SR
Queue Stats
539W - 612L
1,348 Elo+
Solo
Tsukuyomi
Tsukuyomi
sleepycosmonaut
Tsukuyomi
Level 88
God Stats
20W - 24L
1,418 SR
Queue Stats
152W - 177L
1,374 Elo+
Party 1
Team Averages
Level 84
1,423 SR
1,297 Elo+

VS

Team Averages
Level 82
1,351 SR
1,336 Elo+
Amaterasu
Amaterasu
FireMonkey03
Amaterasu
Level 68
God Stats
0W - 2L
1,196 SR
Queue Stats
13W - 14L
1,417 Elo+
Party 3
Nike
Nike
LiziTheFairiii
Nike
Level 62
God Stats
2W - 11L
1,297 SR
Queue Stats
187W - 314L
1,265 Elo+
Party 2
Scylla
Scylla
S4v4G3-ENDY440
Scylla
Level 64
God Stats
3W - 7L
1,323 SR
Queue Stats
231W - 323L
1,283 Elo+
Party 2
Nox
Nox
Salumni
Nox
Level 120
God Stats
0W - 1L
1,437 SR
Queue Stats
16W - 22L
1,405 Elo+
Party 3
Medusa
Medusa
Topic_00
Medusa
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,310 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 5
11,734
533
12,974
10,372
3,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
El_Roux11
Hercules
18
3 / 0 / 7
12,274
558
13,043
21,171
27,182
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
3 / 1 / 7
11,216
510
6,933
10,731
4,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
Strange_Fruut
Xing Tian
16
3 / 3 / 12
10,182
463
9,132
16,453
12,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
sleepycosmonaut
Tsukuyomi
19
5 / 2 / 11
12,338
561
11,730
15,925
8,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FireMonkey03
Amaterasu
11
2 / 3 / 1
7,507
341
2,083
9,888
3,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
0 / 5 / 1
8,808
400
8,446
24,057
13,490
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
3 / 4 / 1
11,068
503
12,610
15,677
4,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nox
12
2 / 4 / 1
8,302
377
3,799
11,886
4,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Topic_00
Medusa
11
1 / 6 / 2
7,439
338
5,298
9,697
2,618
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
14
22
Kills
8
8
Deaths
22
42
Assists
6
Player
Kills
Deaths
Assists
KDA
W
8
2
5
5.25
W
Hercules
El_Roux11
Hercules
3
0
7
6.5
L
Amaterasu
FireMonkey03
Amaterasu
2
3
1
0.83
W
3
1
7
6.5
L
0
5
1
0.1
L
3
4
1
0.88
L
Nox
2
4
1
0.63
W
Xing Tian
Strange_Fruut
Xing Tian
3
3
12
3
L
Medusa
Topic_00
Medusa
1
6
2
0.33
W
Tsukuyomi
sleepycosmonaut
Tsukuyomi
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,812
Damage
32,236
74,652
Taken
71,205
55,764
Mitigated
28,596
31,198
Healing
16,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,974
413
0
4,106
10,372
3,240
3,898
2,498
7,825
74,134
0
W
Hercules
El_Roux11
Hercules
13,043
2,633
0
10,203
21,171
27,182
1,167
2,447
16,550
13,460
60,181
L
Amaterasu
FireMonkey03
Amaterasu
2,083
772
112
2,984
9,888
3,433
0
6,277
3,344
0
16,211
W
6,933
954
2,396
5,807
10,731
4,040
2,772
6,246
4,343
64,877
0
L
8,446
1,106
0
7,818
24,057
13,490
270
6,223
17,618
4,719
50,405
L
12,610
717
0
3,099
15,677
4,863
256
7,477
7,928
87,637
0
L
Nox
3,799
313
0
2,356
11,886
4,192
615
4,064
7,637
31,333
5,306
W
Xing Tian
Strange_Fruut
Xing Tian
9,132
311
633
3,923
16,453
12,733
2,534
2,714
12,520
36,536
2,232
L
Medusa
Topic_00
Medusa
5,298
1,234
0
488
9,697
2,618
21
5,910
3,437
0
31,913
W
Tsukuyomi
sleepycosmonaut
Tsukuyomi
11,730
1,983
0
4,130
15,925
8,569
3,757
3,345
12,484
0
95,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,744
Gold Earned
43,124
606
Minions Killed
397
0
Camps Cleared
0
2,116,299
Distance Traveled
1,638,263
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,734
533
134
6
0
370,020
4
W
Hercules
12,274
558
146
7
0
467,193
3
L
Amaterasu
7,507
341
38
2
0
312,226
2
W
Ra
11,216
510
131
6
0
422,324
7
L
Nike
8,808
400
91
4
0
413,431
0
L
Scylla
11,068
503
153
7
0
371,700
5
L
Nox
8,302
377
64
3
0
257,441
2
W
Xing Tian
10,182
463
62
3
0
380,214
7
L
Medusa
7,439
338
51
2
0
283,465
5
W
Tsukuyomi
12,338
561
133
6
0
476,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role