Player Matchup

Bakasura
Bakasura
GuaVa eLZabeL
Bakasura
Level 22
God Stats
11W - 4L
1,624 SR
Queue Stats
136W - 118L
1,388 Elo+
Party 3
Chaac
Chaac
Luck2KC
Chaac
Level 28
God Stats
19W - 26L
1,418 SR
Queue Stats
71W - 104L
1,362 Elo+
Solo
Kuzenbo
Kuzenbo
SlappyDawg
Kuzenbo
Level 25
God Stats
17W - 9L
1,688 SR
Queue Stats
84W - 77L
1,400 Elo+
Party 3
Merlin
Merlin
Tacthose
Merlin
Level 39
God Stats
9W - 6L
1,423 SR
Queue Stats
42W - 42L
1,519 Elo+
Party 1
Neith
Neith
Zalaktaa
Neith
Level 5
God Stats
3W - 2L
1,314 SR
Queue Stats
4W - 7L
1,412 Elo+
Party 1
Team Averages
Level 24
1,493 SR
1,416 Elo+

VS

Team Averages
Level 30
1,455 SR
1,409 Elo+
Persephone
Persephone
Alcibbia
Persephone
Level 25
God Stats
0W - 4L
1,069 SR
Queue Stats
76W - 83L
1,434 Elo+
Party 2
Cliodhna
Cliodhna
B4RMA7H_05
Cliodhna
Level 47
God Stats
10W - 7L
1,671 SR
Queue Stats
88W - 89L
1,457 Elo+
Party 2
Yemoja
Yemoja
SteveBoMi
Yemoja
Level 24
God Stats
6W - 9L
1,536 SR
Queue Stats
48W - 45L
1,439 Elo+
Party 2
Nike
Nike
WingNut101
Nike
Level 29
God Stats
5W - 7L
1,500 SR
Queue Stats
162W - 215L
1,304 Elo+
Solo
Olorun
Olorun
constaden
Olorun
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 79L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GuaVa eLZabeL
Bakasura
11
4 / 0 / 3
6,737
612
5,405
5,829
2,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
Luck2KC
Chaac
10
5 / 1 / 2
6,331
576
5,885
7,356
3,190
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kuzenbo
SlappyDawg
Kuzenbo
9
0 / 0 / 4
4,972
452
2,629
4,872
4,462
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
Tacthose
Merlin
11
4 / 2 / 3
6,265
570
5,363
5,039
1,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Zalaktaa
Neith
8
2 / 1 / 4
5,474
498
2,350
3,872
887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Alcibbia
Persephone
8
0 / 5 / 0
4,997
454
2,382
6,343
1,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
B4RMA7H_05
Cliodhna
9
4 / 1 / 0
5,753
523
6,310
5,900
1,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
SteveBoMi
Yemoja
7
0 / 3 / 0
4,905
446
1,219
8,011
4,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

6
0 / 5 / 1
4,354
396
1,733
5,288
1,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
constaden
Olorun
7
0 / 0 / 0
4,616
420
1,755
4,510
1,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
15
Kills
4
4
Deaths
14
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Persephone
Alcibbia
Persephone
0
5
0
0
L
Cliodhna
B4RMA7H_05
Cliodhna
4
1
0
4
W
Bakasura
GuaVa eLZabeL
Bakasura
4
0
3
5.5
W
Chaac
Luck2KC
Chaac
5
1
2
6
W
Kuzenbo
SlappyDawg
Kuzenbo
0
0
4
2
L
Yemoja
SteveBoMi
Yemoja
0
3
0
0
W
Merlin
Tacthose
Merlin
4
2
3
2.75
L
0
5
1
0.1
W
Neith
Zalaktaa
Neith
2
1
4
4
L
Olorun
constaden
Olorun
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,632
Damage
13,399
26,968
Taken
30,052
12,192
Mitigated
10,569
9,936
Healing
8,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Alcibbia
Persephone
2,382
285
0
877
6,343
1,707
145
3,349
2,378
19,451
0
L
Cliodhna
B4RMA7H_05
Cliodhna
6,310
200
0
2,254
5,900
1,617
0
1,088
4,545
0
25,971
W
Bakasura
GuaVa eLZabeL
Bakasura
5,405
3,673
0
2,959
5,829
2,297
1,044
1,297
4,490
0
29,967
W
Chaac
Luck2KC
Chaac
5,885
919
0
3,372
7,356
3,190
0
551
6,805
0
23,683
W
Kuzenbo
SlappyDawg
Kuzenbo
2,629
1,205
0
890
4,872
4,462
246
1,576
3,296
11,881
0
L
Yemoja
SteveBoMi
Yemoja
1,219
456
905
1,843
8,011
4,281
89
1,774
5,979
10,606
0
W
Merlin
Tacthose
Merlin
5,363
196
0
1,050
5,039
1,356
164
1,316
3,609
26,833
0
L
1,733
386
0
1,126
5,288
1,829
0
180
5,066
0
9,563
W
Neith
Zalaktaa
Neith
2,350
1,117
0
1,665
3,872
887
1,046
420
3,412
0
14,305
L
Olorun
constaden
Olorun
1,755
227
108
1,583
4,510
1,135
120
940
3,480
22,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,779
Gold Earned
24,625
238
Minions Killed
167
0
Camps Cleared
0
1,021,162
Distance Traveled
976,184
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
4,997
454
29
3
0
202,672
0
L
Cliodhna
5,753
523
47
4
0
252,048
1
W
Bakasura
6,737
612
81
7
0
226,767
0
W
Chaac
6,331
576
49
4
0
227,893
4
W
Kuzenbo
4,972
452
22
2
0
220,171
2
L
Yemoja
4,905
446
24
2
0
188,508
2
W
Merlin
6,265
570
55
5
0
202,178
0
L
Nike
4,354
396
20
2
0
123,293
0
W
Neith
5,474
498
31
3
0
144,153
0
L
Olorun
4,616
420
47
4
0
209,663
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role