Player Matchup

Baron Samedi
Baron Samedi
IcyPanda308
Baron Samedi
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
45W - 40L
1,461 Elo+
Solo
Scylla
Scylla
Lovezin04
Scylla
Level 18
God Stats
10W - 34L
1,224 SR
Queue Stats
19W - 48L
1,277 Elo+
Party 1
Nu Wa
Nu Wa
Maeore
Nu Wa
Level 16
God Stats
10W - 9L
1,498 SR
Queue Stats
26W - 24L
1,376 Elo+
Party 3
Cupid
Cupid
Slowfiveoh
Cupid
Level 43
God Stats
11W - 9L
1,479 SR
Queue Stats
28W - 26L
1,392 Elo+
Party 3
Olorun
Olorun
joaovct12
Olorun
Level 3
God Stats
0W - 4L
1,175 SR
Queue Stats
0W - 10L
1,060 Elo+
Party 1
Team Averages
Level 19
1,375 SR
1,313 Elo+

VS

Team Averages
Level 30
1,496 SR
1,427 Elo+
Hachiman
Hachiman
HellWolfKing911
Hachiman
Level 7
God Stats
1W - 1L
1,269 SR
Queue Stats
23W - 57L
1,232 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SIDEHAWK
Morgan Le Fay
Level 18
God Stats
1W - 0L
1,484 SR
Queue Stats
8W - 5L
1,256 Elo+
Party 2
Amaterasu
Amaterasu
ShaddowGuardian
Amaterasu
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,647 Elo+
Party 2
Ra
Ra
piggyytrot
Ra
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 11L
1,500 Elo+
Party 2
Loki
Loki
supertiger9q
Loki
Level 18
God Stats
3W - 0L
1,727 SR
Queue Stats
8W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IcyPanda308
Baron Samedi
17
0 / 5 / 7
10,292
936
6,840
16,046
5,417
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Lovezin04
Scylla
18
1 / 11 / 6
10,411
946
4,476
17,270
3,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Maeore
Nu Wa
17
5 / 11 / 5
12,323
1,120
18,252
20,576
7,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
18
11 / 13 / 3
13,446
1,222
26,175
20,957
6,152
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Olorun
joaovct12
Olorun
16
2 / 7 / 3
9,504
864
5,187
14,015
4,449
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
17
1 / 8 / 9
9,686
881
4,635
12,590
8,676
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
SIDEHAWK
Morgan Le Fay
20
11 / 4 / 18
13,759
1,251
21,132
14,156
6,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
ShaddowGuardian
Amaterasu
20
13 / 1 / 26
14,393
1,308
17,048
21,738
31,003
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
3 / 4 / 13
11,149
1,014
10,949
8,631
3,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
19 / 2 / 15
14,815
1,347
26,989
9,371
4,155
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
128
19
Kills
47
47
Deaths
19
24
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Hachiman
1
8
9
0.69
L
Baron Samedi
IcyPanda308
Baron Samedi
0
5
7
0.7
L
Scylla
Lovezin04
Scylla
1
11
6
0.36
L
Nu Wa
Maeore
Nu Wa
5
11
5
0.68
W
Morgan Le Fay
SIDEHAWK
Morgan Le Fay
11
4
18
5
W
Amaterasu
ShaddowGuardian
Amaterasu
13
1
26
26
L
Cupid
11
13
3
0.96
L
Olorun
joaovct12
Olorun
2
7
3
0.5
W
3
4
13
2.38
W
19
2
15
13.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,930
Damage
80,753
88,864
Taken
66,486
27,734
Mitigated
53,658
9,229
Healing
7,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
4,635
2,522
0
0
12,590
8,676
0
7,990
4,600
6
9,995
L
Baron Samedi
IcyPanda308
Baron Samedi
6,840
1,106
1,872
1,967
16,046
5,417
0
3,614
12,432
37,597
0
L
Scylla
Lovezin04
Scylla
4,476
1,139
0
0
17,270
3,816
0
7,991
9,279
12,417
0
L
Nu Wa
Maeore
Nu Wa
18,252
5,752
0
1,863
20,576
7,900
0
8,696
11,880
37,692
0
W
Morgan Le Fay
SIDEHAWK
Morgan Le Fay
21,132
3,488
0
1,552
14,156
6,099
0
7,107
7,049
62,937
0
W
Amaterasu
ShaddowGuardian
Amaterasu
17,048
3,123
131
4,453
21,738
31,003
0
9,788
11,950
10,912
24,800
L
Cupid
26,175
20,478
75
1,889
20,957
6,152
0
10,123
10,834
0
45,752
L
Olorun
joaovct12
Olorun
5,187
3,360
87
1,476
14,015
4,449
0
6,511
7,504
16,542
0
W
10,949
1,177
1,325
173
8,631
3,725
0
4,022
4,609
23,641
0
W
26,989
6,811
0
0
9,371
4,155
0
5,848
3,523
0
44,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,976
Gold Earned
63,802
177
Minions Killed
207
4
Camps Cleared
6
878,574
Distance Traveled
990,482
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,686
881
10
1
1
119,975
0
L
Baron Samedi
10,292
936
65
6
1
187,956
1
L
Scylla
10,411
946
14
1
1
168,409
1
L
Nu Wa
12,323
1,120
40
4
0
170,242
0
W
Morgan Le Fay
13,759
1,251
89
8
2
205,696
2
W
Amaterasu
14,393
1,308
30
3
2
267,448
1
L
Cupid
13,446
1,222
41
4
2
180,714
0
L
Olorun
9,504
864
17
2
0
171,253
0
W
Ra
11,149
1,014
35
3
1
172,321
0
W
Loki
14,815
1,347
43
4
0
225,042
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role