Player Matchup

Chaac
Chaac
BloodyFather
Chaac
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,150 Elo+
Party 2
Nemesis
Nemesis
Fedoro
Nemesis
Level 26
God Stats
4W - 7L
1,498 SR
Queue Stats
188W - 182L
1,504 Elo+
Solo
Nu Wa
Nu Wa
KS007ua
Nu Wa
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 17L
1,558 Elo+
Solo
Zeus
Zeus
Playßoy
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,150 Elo+
Party 2
Hercules
Hercules
Swein21
Hercules
Level 14
God Stats
1W - 3L
1,492 SR
Queue Stats
15W - 8L
1,672 Elo+
Solo
Team Averages
Level 14
1,498 SR
1,407 Elo+

VS

Team Averages
Level 15
1,586 SR
1,536 Elo+
Gilgamesh
Gilgamesh
Athmedes
Gilgamesh
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Artemis
Artemis
GurkenCriiiiic
Artemis
Level 11
God Stats
6W - 5L
1,705 SR
Queue Stats
61W - 41L
1,623 Elo+
Party 1
Tiamat
Tiamat
Nahue20
Tiamat
Level 10
God Stats
21W - 23L
1,798 SR
Queue Stats
31W - 32L
1,519 Elo+
Solo
Ra
Ra
babavoss21
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,483 Elo+
Solo
Mercury
Mercury
xLaschii
Mercury
Level 28
God Stats
3W - 2L
1,429 SR
Queue Stats
76W - 50L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 5
10,318
938
11,513
16,249
21,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
Fedoro
Nemesis
16
2 / 8 / 1
9,381
853
4,512
14,246
5,276
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
KS007ua
Nu Wa
16
4 / 0 / 4
10,842
986
15,690
2,713
1,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
16
1 / 6 / 6
10,148
923
12,964
13,270
4,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Swein21
Hercules
16
1 / 5 / 6
9,785
890
7,592
15,630
15,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

122

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Athmedes
Gilgamesh
17
1 / 4 / 14
10,425
948
7,881
12,921
7,254
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
8 / 1 / 14
11,934
1,085
19,923
11,021
4,036
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
Nahue20
Tiamat
18
3 / 0 / 17
10,797
982
6,257
9,868
4,612
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 3 / 14
10,635
967
10,639
11,057
3,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
xLaschii
Mercury
18
11 / 1 / 12
11,979
1,089
13,413
11,459
4,477
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
97
9
Kills
26
26
Deaths
9
22
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Athmedes
Gilgamesh
1
4
14
2
L
1
7
5
0.5
L
Nemesis
Fedoro
Nemesis
2
8
1
0.31
W
8
1
14
15
L
Nu Wa
KS007ua
Nu Wa
4
0
4
6
W
Tiamat
Nahue20
Tiamat
3
0
17
11.5
L
Zeus
1
6
6
0.67
L
Hercules
Swein21
Hercules
1
5
6
0.8
W
3
3
14
3.33
W
Mercury
xLaschii
Mercury
11
1
12
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,271
Damage
58,113
62,108
Taken
56,326
47,780
Mitigated
24,284
7,519
Healing
10,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Athmedes
Gilgamesh
7,881
2,236
1,678
1,640
12,921
7,254
0
8,299
3,921
1,968
16,036
L
11,513
1,150
0
2,877
16,249
21,451
0
4,055
12,194
509
36,835
L
Nemesis
Fedoro
Nemesis
4,512
1,199
0
965
14,246
5,276
0
2,623
11,623
0
12,528
W
19,923
13,908
0
604
11,021
4,036
0
4,576
5,983
0
48,040
L
Nu Wa
KS007ua
Nu Wa
15,690
4,031
0
0
2,713
1,003
0
479
2,234
43,512
0
W
Tiamat
Nahue20
Tiamat
6,257
535
97
2,490
9,868
4,612
0
4,577
4,838
21,949
0
L
Zeus
12,964
1,809
0
428
13,270
4,414
0
4,610
8,660
31,958
0
L
Hercules
Swein21
Hercules
7,592
1,225
0
3,249
15,630
15,636
0
5,495
10,135
0
20,077
W
10,639
126
1,159
283
11,057
3,905
0
4,960
5,290
45,002
0
W
Mercury
xLaschii
Mercury
13,413
5,797
0
2,159
11,459
4,477
0
5,616
5,277
0
25,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,474
Gold Earned
55,770
208
Minions Killed
240
7
Camps Cleared
6
1,023,238
Distance Traveled
1,073,211
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,425
948
14
1
0
200,442
0
L
Chaac
10,318
938
57
5
1
225,877
3
L
Nemesis
9,381
853
20
2
1
218,100
2
W
Artemis
11,934
1,085
66
6
5
204,179
0
L
Nu Wa
10,842
986
48
4
4
189,373
3
W
Tiamat
10,797
982
40
4
1
216,935
0
L
Zeus
10,148
923
53
5
0
175,741
0
L
Hercules
9,785
890
30
3
1
214,147
0
W
Ra
10,635
967
90
8
0
192,310
1
W
Mercury
11,979
1,089
30
3
0
259,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role