Player Matchup

Morgan Le Fay
Morgan Le Fay
AltLight
Morgan Le Fay
Level 83
God Stats
10W - 11L
1,686 SR
Queue Stats
298W - 349L
1,516 Elo+
Solo
Xing Tian
Xing Tian
MrTzero
Xing Tian
Level 107
God Stats
1W - 3L
1,394 SR
Queue Stats
444W - 535L
1,497 Elo+
Party 1
Skadi
Skadi
Petroh
Skadi
Level 29
God Stats
1W - 3L
1,394 SR
Queue Stats
99W - 116L
1,443 Elo+
Party 1
Team Averages
Level 73
1,491 SR
1,485 Elo+

VS

Team Averages
Level 84
1,334 SR
1,520 Elo+
Hera
Hera
Aelgalden
Hera
Level 81
God Stats
16W - 12L
1,443 SR
Queue Stats
316W - 350L
1,515 Elo+
Solo
Arachne
Arachne
Juny3416
Arachne
Level 14
God Stats
5W - 3L
1,366 SR
Queue Stats
26W - 15L
1,478 Elo+
Party 2
Ullr
Ullr
Kickø
Ullr
Level 157
God Stats
1W - 2L
1,195 SR
Queue Stats
767W - 580L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AltLight
Morgan Le Fay
17
12 / 4 / 5
12,864
677
17,592
16,599
6,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
MrTzero
Xing Tian
16
5 / 2 / 13
12,750
671
9,062
21,700
24,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
Petroh
Skadi
14
2 / 8 / 12
11,122
585
10,659
15,526
4,658
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
5 / 1 / 4
12,532
660
17,187
8,382
2,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Juny3416
Arachne
12
1 / 15 / 3
10,328
544
3,860
18,204
6,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
Kickø
Ullr
18
8 / 4 / 5
14,238
749
23,781
18,855
5,902
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
26
19
Kills
14
14
Deaths
20
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hera
5
1
4
7
L
Morgan Le Fay
AltLight
Morgan Le Fay
12
4
5
3.63
W
Arachne
Juny3416
Arachne
1
15
3
0.17
W
Ullr
Kickø
Ullr
8
4
5
2.63
L
Xing Tian
MrTzero
Xing Tian
5
2
13
5.75
L
Skadi
Petroh
Skadi
2
8
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,313
Damage
44,828
53,825
Taken
45,441
35,403
Mitigated
15,244
12,168
Healing
7,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
17,187
3,621
96
3,267
8,382
2,558
1,257
5,234
3,148
54,626
0
L
Morgan Le Fay
AltLight
Morgan Le Fay
17,592
1,538
361
4,998
16,599
6,234
179
4,837
11,762
68,261
0
W
Arachne
Juny3416
Arachne
3,860
1,713
0
1,998
18,204
6,784
805
10,482
7,722
0
11,783
W
Ullr
Kickø
Ullr
23,781
9,026
0
1,953
18,855
5,902
855
11,386
7,469
0
71,332
L
Xing Tian
MrTzero
Xing Tian
9,062
455
0
5,347
21,700
24,511
479
8,027
13,673
30,607
0
L
Skadi
Petroh
Skadi
10,659
4,079
0
1,462
15,526
4,658
1,030
5,356
10,170
0
47,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,736
Gold Earned
37,098
223
Minions Killed
189
12
Camps Cleared
4
981,946
Distance Traveled
1,035,549
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,532
660
80
4
0
367,704
7
L
Morgan Le Fay
12,864
677
105
6
6
336,445
6
W
Arachne
10,328
544
13
1
1
309,774
0
W
Ullr
14,238
749
96
5
3
358,071
1
L
Xing Tian
12,750
671
33
2
3
367,798
1
L
Skadi
11,122
585
85
4
3
277,703
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role