Player Matchup

Achilles
Achilles
 
Achilles
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
MoreReturns
Eset
Level 69
God Stats
5W - 2L
1,571 SR
Queue Stats
361W - 342L
1,469 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Thedijeysupreme
Kumbhakarna
Level 54
God Stats
11W - 12L
1,489 SR
Queue Stats
187W - 179L
1,460 Elo+
Party 1
Hachiman
Hachiman
akridmanesp
Hachiman
Level 63
God Stats
5W - 2L
1,816 SR
Queue Stats
181W - 168L
1,483 Elo+
Party 1
Bakasura
Bakasura
sandrapm23
Bakasura
Level 59
God Stats
7W - 5L
1,444 SR
Queue Stats
211W - 214L
1,415 Elo+
Party 1
Team Averages
Level 74
1,564 SR
1,465 Elo+

VS

Team Averages
Level 84
1,503 SR
1,343 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Gonkalo
Geb
Level 107
God Stats
0W - 2L
1,280 SR
Queue Stats
8W - 14L
1,065 Elo+
Solo
Janus
Janus
Mariowhiteboy
Janus
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 8L
1,509 Elo+
Solo
Cliodhna
Cliodhna
RookFox
Cliodhna
Level 84
God Stats
1W - 1L
1,735 SR
Queue Stats
31W - 28L
1,461 Elo+
Solo
Thor
Thor
Szokim
Thor
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,181 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
1 / 1 / 0
6,721
517
1,724
6,518
4,068
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
4 / 2 / 9
7,861
605
9,922
9,875
3,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Thedijeysupreme
Kumbhakarna
11
0 / 1 / 12
7,055
543
3,830
12,574
10,461
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
akridmanesp
Hachiman
13
9 / 1 / 3
8,364
643
7,599
6,551
2,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
sandrapm23
Bakasura
12
5 / 1 / 6
7,319
563
3,991
9,532
3,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
0 / 3 / 2
6,052
466
4,741
6,951
1,815
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
9
0 / 4 / 5
5,851
450
4,218
8,434
4,694
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

10
2 / 6 / 4
6,701
515
7,002
8,367
2,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
RookFox
Cliodhna
10
4 / 5 / 0
6,772
521
8,073
9,599
3,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thor
Szokim
Thor
10
0 / 1 / 1
5,981
460
2,287
5,514
3,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
19
Kills
6
6
Deaths
19
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
1
0
1
L
Cernunnos
 
Cernunnos
0
3
2
0.33
L
Geb
0
4
5
0.63
L
2
6
4
0.67
W
4
2
9
4.25
L
Cliodhna
RookFox
Cliodhna
4
5
0
0.8
L
Thor
Szokim
Thor
0
1
1
0.5
W
Kumbhakarna
Thedijeysupreme
Kumbhakarna
0
1
12
6
W
Hachiman
akridmanesp
Hachiman
9
1
3
10.5
W
Bakasura
sandrapm23
Bakasura
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,066
Damage
26,321
45,050
Taken
38,865
23,600
Mitigated
16,362
16,114
Healing
8,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
1,724
501
0
1,618
6,518
4,068
0
665
5,587
0
28,473
L
Cernunnos
 
Cernunnos
4,741
2,017
0
1,869
6,951
1,815
0
1,599
5,142
0
34,283
L
Geb
4,218
802
225
2,654
8,434
4,694
0
2,514
5,760
14,812
0
L
7,002
541
0
1,140
8,367
2,579
0
5,514
2,459
23,905
0
W
9,922
1,267
573
3,783
9,875
3,446
755
3,902
5,733
46,843
0
L
Cliodhna
RookFox
Cliodhna
8,073
1,397
0
1,087
9,599
3,413
0
2,217
6,932
0
33,972
L
Thor
Szokim
Thor
2,287
345
0
1,641
5,514
3,861
626
1,319
4,075
0
23,269
W
Kumbhakarna
Thedijeysupreme
Kumbhakarna
3,830
560
1,603
2,505
12,574
10,461
0
3,078
9,266
21,075
0
W
Hachiman
akridmanesp
Hachiman
7,599
3,960
0
1,274
6,551
2,277
1,514
1,482
5,067
0
42,040
W
Bakasura
sandrapm23
Bakasura
3,991
2,859
0
4,758
9,532
3,348
644
1,591
7,765
0
17,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,320
Gold Earned
31,357
349
Minions Killed
224
0
Camps Cleared
0
1,288,856
Distance Traveled
1,193,562
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,721
517
67
5
0
245,518
0
L
Cernunnos
6,052
466
64
5
0
225,709
3
L
Geb
5,851
450
14
1
0
263,764
4
L
Janus
6,701
515
48
4
0
239,010
2
W
Eset
7,861
605
89
7
0
254,885
3
L
Cliodhna
6,772
521
49
4
0
248,148
3
L
Thor
5,981
460
49
4
0
216,931
4
W
Kumbhakarna
7,055
543
28
2
0
262,722
2
W
Hachiman
8,364
643
93
7
0
239,068
4
W
Bakasura
7,319
563
72
6
0
286,663
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role