Player Matchup

Xbalanque
Xbalanque
Halozeck
Xbalanque
Level 24
God Stats
5W - 2L
1,420 SR
Queue Stats
70W - 74L
1,338 Elo+
Solo
Nemesis
Nemesis
Kayleigh9947
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
LuvSaySooo
Yemoja
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Mulan
Mulan
NeckbeardLich
Mulan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Artemis
Artemis
Tetsuoe
Artemis
Level 26
God Stats
2W - 0L
1,391 SR
Queue Stats
165W - 203L
1,324 Elo+
Solo
Team Averages
Level 12
1,462 SR
1,432 Elo+

VS

Team Averages
Level 21
1,490 SR
1,260 Elo+
Ao Kuang
Ao Kuang
Gilgaop
Ao Kuang
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 24L
1,228 Elo+
Party 1
Neith
Neith
Movement Ideal
Neith
Level 27
God Stats
16W - 27L
1,479 SR
Queue Stats
56W - 87L
1,302 Elo+
Party 1
Chang'e
Chang'e
bethzylol
Chang'e
Level 28
God Stats
26W - 21L
1,500 SR
Queue Stats
131W - 167L
1,289 Elo+
Party 2
Medusa
Medusa
bethzylol
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 53L
1,308 Elo+
Party 2
Cliodhna
Cliodhna
lys_smiley
Cliodhna
Level 18
God Stats
0W - 1L
1,469 SR
Queue Stats
6W - 14L
1,176 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Halozeck
Xbalanque
20
9 / 3 / 3
14,431
577
15,678
16,450
7,320
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Nemesis
Kayleigh9947
Nemesis
4
0 / 3 / 0
7,137
285
122
2,106
576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
LuvSaySooo
Yemoja
17
3 / 2 / 7
11,967
479
10,256
16,538
19,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
3 / 11 / 3
11,825
473
11,014
24,268
26,058
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Tetsuoe
Artemis
15
6 / 10 / 4
10,581
423
14,445
17,913
6,361
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Gilgaop
Ao Kuang
20
11 / 4 / 2
12,771
511
19,055
29,405
14,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 5 / 5
12,784
511
20,680
20,201
9,407
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chang'e
bethzylol
Chang'e
7
0 / 5 / 2
7,398
296
1,516
7,268
1,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
bethzylol
Medusa
13
7 / 2 / 3
10,382
415
7,053
5,448
2,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
lys_smiley
Cliodhna
12
0 / 6 / 6
9,183
367
5,869
13,085
5,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
44
21
Kills
26
29
Deaths
22
17
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Gilgaop
Ao Kuang
11
4
2
3
W
Xbalanque
Halozeck
Xbalanque
9
3
3
3.5
W
Nemesis
Kayleigh9947
Nemesis
0
3
0
0
W
Yemoja
LuvSaySooo
Yemoja
3
2
7
3.25
L
8
5
5
2.1
W
3
11
3
0.41
W
Artemis
Tetsuoe
Artemis
6
10
4
0.8
L
Chang'e
bethzylol
Chang'e
0
5
2
0.2
L
Medusa
bethzylol
Medusa
7
2
3
4.25
L
Cliodhna
lys_smiley
Cliodhna
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,515
Damage
54,173
77,275
Taken
75,407
60,179
Mitigated
34,088
15,589
Healing
17,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Gilgaop
Ao Kuang
19,055
5,936
0
13,530
29,405
14,743
78
2,852
26,553
117,519
0
W
Xbalanque
Halozeck
Xbalanque
15,678
7,851
0
3,697
16,450
7,320
6,032
3,854
12,596
0
106,407
W
Nemesis
Kayleigh9947
Nemesis
122
36
0
250
2,106
576
0
0
2,106
0
1,426
W
Yemoja
LuvSaySooo
Yemoja
10,256
3,163
6,467
3,186
16,538
19,864
1,924
3,729
12,809
44,010
0
L
20,680
10,006
0
2,021
20,201
9,407
1,259
4,951
15,250
0
104,854
W
11,014
1,560
0
1,989
24,268
26,058
894
9,189
15,079
0
49,122
W
Artemis
Tetsuoe
Artemis
14,445
8,161
0
0
17,913
6,361
4,568
3,989
12,346
0
50,634
L
Chang'e
bethzylol
Chang'e
1,516
232
296
993
7,268
1,631
352
1,396
5,872
10,084
0
L
Medusa
bethzylol
Medusa
7,053
3,346
0
183
5,448
2,386
1,252
0
5,448
0
40,665
L
Cliodhna
lys_smiley
Cliodhna
5,869
970
0
622
13,085
5,921
224
1,233
11,852
0
38,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,941
Gold Earned
52,518
414
Minions Killed
467
0
Camps Cleared
0
1,817,574
Distance Traveled
1,556,597
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
12,771
511
143
6
0
447,416
2
W
Xbalanque
14,431
577
172
7
0
480,847
4
W
Nemesis
7,137
285
2
0
0
72,144
1
W
Yemoja
11,967
479
62
2
0
419,709
0
L
Neith
12,784
511
154
6
0
413,929
0
W
Mulan
11,825
473
91
4
0
431,515
1
W
Artemis
10,581
423
87
3
0
413,359
1
L
Chang'e
7,398
296
16
1
0
191,400
0
L
Medusa
10,382
415
81
3
0
185,627
4
L
Cliodhna
9,183
367
73
3
0
318,225
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role