Player Matchup

Camazotz
Camazotz
Agardin
Camazotz
Level 151
God Stats
1W - 0L
1,279 SR
Queue Stats
141W - 127L
1,491 Elo+
Party 1
Yemoja
Yemoja
Albyorn
Yemoja
Level 85
God Stats
3W - 0L
1,361 SR
Queue Stats
65W - 61L
1,427 Elo+
Solo
Zhong Kui
Zhong Kui
Darkjoa
Zhong Kui
Level 89
God Stats
4W - 6L
1,170 SR
Queue Stats
45W - 50L
1,433 Elo+
Party 1
Zeus
Zeus
Phoenix239
Zeus
Level 148
God Stats
2W - 3L
1,629 SR
Queue Stats
70W - 70L
1,506 Elo+
Solo
Danzaburou
Danzaburou
murilovisch
Danzaburou
Level 63
God Stats
35W - 31L
1,482 SR
Queue Stats
100W - 101L
1,398 Elo+
Solo
Team Averages
Level 107
1,384 SR
1,451 Elo+

VS

Team Averages
Level 75
1,508 SR
1,427 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Gundaco
Ymir
Level 89
God Stats
19W - 9L
1,620 SR
Queue Stats
347W - 400L
1,454 Elo+
Solo
Bakasura
Bakasura
TheRock_2365
Bakasura
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 28L
1,191 Elo+
Solo
Loki
Loki
jogotaumlixo
Loki
Level 55
God Stats
47W - 42L
1,554 SR
Queue Stats
298W - 275L
1,542 Elo+
Solo
Jing Wei
Jing Wei
selim_senju
Jing Wei
Level 83
God Stats
5W - 4L
1,364 SR
Queue Stats
189W - 197L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Agardin
Camazotz
17
11 / 0 / 4
10,647
592
13,419
11,972
5,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Albyorn
Yemoja
14
0 / 2 / 8
8,509
473
3,610
9,240
7,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Darkjoa
Zhong Kui
17
6 / 1 / 1
10,619
590
12,137
12,969
12,667
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
5 / 3 / 6
9,856
548
15,210
9,667
3,106
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
murilovisch
Danzaburou
14
0 / 0 / 5
8,345
464
4,427
6,205
2,118
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 8 / 3
8,134
452
8,371
10,660
2,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Gundaco
Ymir
13
0 / 2 / 3
7,447
414
4,682
15,683
11,703
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
TheRock_2365
Bakasura
15
1 / 7 / 0
8,673
482
3,772
14,731
5,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 1 / 0
9,634
535
6,065
10,579
2,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
selim_senju
Jing Wei
12
0 / 4 / 1
7,032
391
5,702
13,485
3,702
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
22
Kills
6
6
Deaths
22
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
8
3
0.31
W
Camazotz
Agardin
Camazotz
11
0
4
13
W
Yemoja
Albyorn
Yemoja
0
2
8
2
W
Zhong Kui
Darkjoa
Zhong Kui
6
1
1
6.5
L
Ymir
Gundaco
Ymir
0
2
3
0.75
W
5
3
6
2.67
L
Bakasura
TheRock_2365
Bakasura
1
7
0
0.14
L
4
1
0
4
W
Danzaburou
murilovisch
Danzaburou
0
0
5
2.5
L
Jing Wei
selim_senju
Jing Wei
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,803
Damage
28,592
50,053
Taken
65,138
31,297
Mitigated
25,966
24,987
Healing
14,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
8,371
1,504
0
990
10,660
2,406
0
4,628
5,943
44,975
0
W
Camazotz
Agardin
Camazotz
13,419
3,550
0
6,263
11,972
5,566
0
2,862
8,890
0
76,988
W
Yemoja
Albyorn
Yemoja
3,610
193
2,778
2,743
9,240
7,840
508
3,964
5,110
25,329
0
W
Zhong Kui
Darkjoa
Zhong Kui
12,137
2,130
0
8,017
12,969
12,667
2,568
2,234
10,589
69,538
0
L
Ymir
Gundaco
Ymir
4,682
642
0
3,480
15,683
11,703
0
7,782
7,901
23,576
0
W
15,210
2,394
0
2,298
9,667
3,106
466
1,949
7,554
66,358
0
L
Bakasura
TheRock_2365
Bakasura
3,772
2,239
0
1,807
14,731
5,245
244
9,969
4,762
0
41,947
L
6,065
1,082
0
3,775
10,579
2,910
450
3,347
7,232
0
73,116
W
Danzaburou
murilovisch
Danzaburou
4,427
2,591
33
2,855
6,205
2,118
621
1,611
4,564
0
47,833
L
Jing Wei
selim_senju
Jing Wei
5,702
4,512
0
4,245
13,485
3,702
0
5,231
8,175
0
44,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,976
Gold Earned
40,920
511
Minions Killed
445
0
Camps Cleared
0
1,664,669
Distance Traveled
1,696,783
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,134
452
90
5
0
311,548
4
W
Camazotz
10,647
592
110
6
0
387,700
1
W
Yemoja
8,509
473
42
2
0
333,363
5
W
Zhong Kui
10,619
590
128
7
0
278,634
0
L
Ymir
7,447
414
41
2
0
340,039
2
W
Zeus
9,856
548
116
6
0
340,652
4
L
Bakasura
8,673
482
93
5
0
306,070
1
L
Loki
9,634
535
130
7
0
411,553
8
W
Danzaburou
8,345
464
115
6
0
324,320
5
L
Jing Wei
7,032
391
91
5
0
327,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role