Player Matchup

Sol
Sol
 
Sol
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Ex_periment626_
Nemesis
Level 153
God Stats
2W - 1L
1,664 SR
Queue Stats
39W - 50L
1,498 Elo+
Solo
Team Averages
Level 155
1,555 SR
1,499 Elo+

VS

Team Averages
Level 20
1,549 SR
1,271 Elo+
Geb
Geb
I_blamemyteam
Geb
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 23L
1,313 Elo+
Party 1
Xbalanque
Xbalanque
ObliterarSupremo
Xbalanque
Level 28
God Stats
2W - 4L
1,653 SR
Queue Stats
24W - 45L
1,310 Elo+
Party 1
Poseidon
Poseidon
ampjunior
Poseidon
Level 23
God Stats
0W - 3L
1,493 SR
Queue Stats
7W - 28L
1,190 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
11 / 0 / 8
8,998
1,000
13,499
8,699
3,013
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
 
Cu Chulainn
12
3 / 1 / 11
7,972
886
8,905
11,916
8,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
7 / 0 / 9
8,230
914
6,038
6,607
2,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
5,560
618
2,449
10,236
8,869
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xbalanque
9
1 / 5 / 0
6,079
675
5,540
12,061
3,821
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
ampjunior
Poseidon
9
0 / 11 / 1
5,793
644
3,201
9,743
2,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
3
21
Kills
1
1
Deaths
21
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
11
0
8
15
W
Cu Chulainn
 
Cu Chulainn
3
1
11
8.5
W
7
0
9
11.5
L
0
5
1
0.1
L
Xbalanque
1
5
0
0.2
L
Poseidon
ampjunior
Poseidon
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,442
Damage
11,190
27,222
Taken
32,040
14,944
Mitigated
15,624
13,943
Healing
3,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,499
4,613
0
6,156
8,699
3,013
1,493
1,925
6,774
44,542
0
W
Cu Chulainn
 
Cu Chulainn
8,905
1,104
0
4,682
11,916
8,997
0
2,745
9,171
193
20,552
W
6,038
2,024
0
3,105
6,607
2,934
928
1,298
5,309
0
22,302
L
2,449
372
0
0
10,236
8,869
0
4,426
5,548
7,321
0
L
Xbalanque
5,540
1,534
436
2,125
12,061
3,821
0
5,562
6,034
0
13,366
L
Poseidon
ampjunior
Poseidon
3,201
500
234
325
9,743
2,934
0
3,791
5,734
20,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,200
Gold Earned
17,432
112
Minions Killed
60
8
Camps Cleared
1
568,612
Distance Traveled
449,626
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,998
1,000
61
7
3
177,222
1
W
Cu Chulainn
7,972
886
27
3
1
197,120
2
W
Nemesis
8,230
914
24
3
4
194,270
3
L
Geb
5,560
618
7
1
0
149,486
0
L
Xbalanque
6,079
675
12
1
0
177,400
0
L
Poseidon
5,793
644
41
5
1
122,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role