Player Matchup

Achilles
Achilles
 
Achilles
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
DeathReanimated
Raijin
Level 86
God Stats
0W - 4L
1,211 SR
Queue Stats
474W - 444L
1,478 Elo+
Party 3
Anhur
Anhur
Fanco200023
Anhur
Level 142
God Stats
0W - 1L
1,808 SR
Queue Stats
16W - 27L
1,379 Elo+
Party 1
Scylla
Scylla
MenGam
Scylla
Level 58
God Stats
1W - 3L
1,435 SR
Queue Stats
86W - 103L
1,385 Elo+
Party 1
Ymir
Ymir
Req Attila
Ymir
Level 124
God Stats
0W - 3L
1,052 SR
Queue Stats
330W - 349L
1,403 Elo+
Party 3
Team Averages
Level 104
1,401 SR
1,429 Elo+

VS

Team Averages
Level 103
1,587 SR
1,496 Elo+
Mulan
Mulan
 
Mulan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Fatal_Mesmerism
Khepri
Level 101
God Stats
10W - 5L
1,575 SR
Queue Stats
221W - 228L
1,477 Elo+
Solo
Kumbhakarna
Kumbhakarna
MistySteppn
Kumbhakarna
Level 82
God Stats
1W - 2L
1,632 SR
Queue Stats
54W - 52L
1,519 Elo+
Solo
The Morrigan
The Morrigan
SirDaydrickIX
The Morrigan
Level 83
God Stats
1W - 0L
1,499 SR
Queue Stats
27W - 33L
1,440 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
oddyuyu1
Ah Muzen Cab
Level 124
God Stats
1W - 0L
1,731 SR
Queue Stats
69W - 52L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
3 / 1 / 9
8,884
740
13,934
19,810
18,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 4 / 6
8,411
701
11,784
8,853
3,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
4 / 8 / 5
8,533
711
9,553
13,924
5,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
MenGam
Scylla
14
2 / 7 / 6
8,502
709
9,108
11,342
3,918
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 4 / 8
8,730
728
5,952
18,382
19,398
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
6 / 5 / 10
10,457
871
16,170
19,288
15,294
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 2 / 14
8,809
734
7,432
13,913
13,154
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kumbhakarna
MistySteppn
Kumbhakarna
15
3 / 3 / 13
9,055
755
8,198
12,421
11,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

The Morrigan
SirDaydrickIX
The Morrigan
17
8 / 3 / 12
10,252
854
11,595
6,776
2,948
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
oddyuyu1
Ah Muzen Cab
17
6 / 3 / 14
10,382
865
20,413
11,492
4,660
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
87
15
Kills
24
24
Deaths
16
34
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
1
9
7.5
W
Mulan
 
Mulan
6
5
10
2.2
L
3
4
6
1.5
L
4
8
5
0.81
W
1
2
14
4
L
Scylla
MenGam
Scylla
2
7
6
0.71
W
Kumbhakarna
MistySteppn
Kumbhakarna
3
3
13
3.17
L
3
4
8
1.75
W
The Morrigan
SirDaydrickIX
The Morrigan
8
3
12
4.67
W
Ah Muzen Cab
oddyuyu1
Ah Muzen Cab
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,331
Damage
63,808
72,311
Taken
63,890
50,994
Mitigated
47,425
23,665
Healing
25,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
13,934
1,361
544
10,317
19,810
18,143
189
7,812
11,998
0
24,549
W
Mulan
 
Mulan
16,170
2,244
466
5,448
19,288
15,294
445
10,020
8,664
8,388
18,337
L
11,784
641
952
827
8,853
3,559
165
4,557
4,296
29,509
0
L
9,553
2,661
624
794
13,924
5,976
898
6,986
6,938
0
15,037
W
7,432
765
990
5,010
13,913
13,154
862
5,824
7,763
15,167
0
L
Scylla
MenGam
Scylla
9,108
1,165
2,709
1,241
11,342
3,918
352
3,999
7,343
24,179
0
W
Kumbhakarna
MistySteppn
Kumbhakarna
8,198
1,215
552
3,141
12,421
11,369
380
4,012
8,091
11,134
433
L
5,952
1,285
2,198
3,459
18,382
19,398
182
7,484
10,898
8,911
0
W
The Morrigan
SirDaydrickIX
The Morrigan
11,595
1,244
2,336
2,269
6,776
2,948
1,061
1,422
5,054
25,690
0
W
Ah Muzen Cab
oddyuyu1
Ah Muzen Cab
20,413
10,578
165
5,142
11,492
4,660
2,483
5,566
5,466
0
41,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,060
Gold Earned
48,955
115
Minions Killed
115
0
Camps Cleared
0
1,030,831
Distance Traveled
1,055,431
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,884
740
21
2
0
241,380
0
W
Mulan
10,457
871
24
2
0
211,453
3
L
Raijin
8,411
701
30
3
0
212,915
0
L
Anhur
8,533
711
15
1
0
179,982
0
W
Khepri
8,809
734
5
0
0
199,433
1
L
Scylla
8,502
709
45
4
0
205,632
4
W
Kumbhakarna
9,055
755
5
0
0
211,722
0
L
Ymir
8,730
728
4
0
0
190,922
0
W
The Morrigan
10,252
854
29
2
0
224,730
5
W
Ah Muzen Cab
10,382
865
52
4
0
208,093
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role