Player Matchup

Cernunnos
Cernunnos
Avaluk
Cernunnos
Level 129
God Stats
1W - 2L
1,203 SR
Queue Stats
86W - 84L
1,581 Elo+
Party 1
Vamana
Vamana
Nilovna
Vamana
Level 157
God Stats
4W - 4L
1,526 SR
Queue Stats
400W - 381L
1,574 Elo+
Party 1
Tyr
Tyr
Nisio
Tyr
Level 160
God Stats
4W - 3L
1,571 SR
Queue Stats
305W - 290L
1,621 Elo+
Solo
Sol
Sol
Wienskaya
Sol
Level 127
God Stats
18W - 8L
1,719 SR
Queue Stats
313W - 287L
1,569 Elo+
Solo
Agni
Agni
benbo
Agni
Level 160
God Stats
9W - 4L
1,602 SR
Queue Stats
426W - 411L
1,593 Elo+
Solo
Team Averages
Level 147
1,524 SR
1,588 Elo+

VS

Team Averages
Level 111
1,567 SR
1,578 Elo+
Fenrir
Fenrir
 
Fenrir
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Ax2u
Bakasura
Level 159
God Stats
3W - 1L
1,813 SR
Queue Stats
440W - 407L
1,561 Elo+
Solo
He Bo
He Bo
Funkу
He Bo
Level 89
God Stats
2W - 2L
1,524 SR
Queue Stats
91W - 86L
1,579 Elo+
Solo
Freya
Freya
Mamory
Freya
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
405W - 360L
1,659 Elo+
Solo
Tsukuyomi
Tsukuyomi
zedd2
Tsukuyomi
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 84L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Avaluk
Cernunnos
16
1 / 4 / 7
9,756
697
8,337
8,919
4,359
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Vamana
Nilovna
Vamana
18
5 / 3 / 12
11,367
812
12,630
27,474
29,832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tyr
Nisio
Tyr
18
4 / 3 / 13
11,243
803
6,801
17,671
22,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
5 / 4 / 13
11,002
786
26,652
14,354
6,222
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
benbo
Agni
17
4 / 3 / 10
10,223
730
17,920
9,066
3,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
6 / 3 / 8
10,840
774
11,728
16,889
11,424
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
Ax2u
Bakasura
18
3 / 3 / 13
10,522
752
10,041
21,489
24,395
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

He Bo
Funkу
He Bo
16
2 / 3 / 10
9,199
657
17,794
12,704
5,459
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Freya
Mamory
Freya
16
3 / 4 / 7
9,223
659
10,240
12,832
5,642
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
zedd2
Tsukuyomi
16
3 / 6 / 7
9,705
693
16,598
15,443
6,650
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
62
19
Kills
17
17
Deaths
19
55
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
6
3
8
3.33
W
Cernunnos
Avaluk
Cernunnos
1
4
7
1.13
L
Bakasura
Ax2u
Bakasura
3
3
13
3.17
L
He Bo
Funkу
He Bo
2
3
10
2.33
L
Freya
Mamory
Freya
3
4
7
1.63
W
Vamana
Nilovna
Vamana
5
3
12
3.67
W
Tyr
Nisio
Tyr
4
3
13
3.5
W
5
4
13
2.88
W
Agni
benbo
Agni
4
3
10
3
L
Tsukuyomi
zedd2
Tsukuyomi
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,340
Damage
66,401
77,484
Taken
79,357
67,344
Mitigated
53,570
29,141
Healing
26,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
11,728
2,665
3,926
4,297
16,889
11,424
243
9,982
6,907
0
16,220
W
Cernunnos
Avaluk
Cernunnos
8,337
1,956
1,188
1,448
8,919
4,359
1,458
2,058
5,991
0
30,338
L
Bakasura
Ax2u
Bakasura
10,041
5,471
1,853
5,293
21,489
24,395
582
11,541
9,948
0
8,940
L
He Bo
Funkу
He Bo
17,794
890
2,835
2,740
12,704
5,459
955
6,685
6,019
29,500
0
L
Freya
Mamory
Freya
10,240
2,805
0
2,980
12,832
5,642
777
7,704
5,128
19,256
0
W
Vamana
Nilovna
Vamana
12,630
2,293
3,385
11,193
27,474
29,832
915
10,222
16,638
0
19,647
W
Tyr
Nisio
Tyr
6,801
365
1,026
5,696
17,671
22,959
93
8,010
8,741
106
12,733
W
26,652
7,104
0
3,404
14,354
6,222
2,556
6,452
7,132
48,352
0
W
Agni
benbo
Agni
17,920
932
412
1,389
9,066
3,972
944
1,292
7,024
40,871
0
L
Tsukuyomi
zedd2
Tsukuyomi
16,598
4,331
1,518
836
15,443
6,650
1,024
8,766
6,677
0
36,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,591
Gold Earned
49,489
170
Minions Killed
116
0
Camps Cleared
0
1,302,454
Distance Traveled
1,340,092
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,840
774
8
1
0
284,855
5
W
Cernunnos
9,756
697
57
4
0
243,643
4
L
Bakasura
10,522
752
28
2
0
291,580
0
L
He Bo
9,199
657
34
2
0
260,579
4
L
Freya
9,223
659
22
2
0
247,631
6
W
Vamana
11,367
812
6
0
0
292,218
1
W
Tyr
11,243
803
12
1
0
272,205
3
W
Sol
11,002
786
55
4
0
249,743
0
W
Agni
10,223
730
40
3
0
244,645
0
L
Tsukuyomi
9,705
693
24
2
0
255,447
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role