Player Matchup

Thor
Thor
Ev1lRabb1t
Thor
Level 12
God Stats
2W - 2L
1,279 SR
Queue Stats
13W - 17L
1,325 Elo+
Solo
Olorun
Olorun
KonekosDad
Olorun
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,209 Elo+
Party 1
Yemoja
Yemoja
Lostoneee
Yemoja
Level 16
God Stats
2W - 0L
1,711 SR
Queue Stats
29W - 17L
1,512 Elo+
Party 1
Jing Wei
Jing Wei
ThrowingC4
Jing Wei
Level 29
God Stats
2W - 1L
1,401 SR
Queue Stats
36W - 36L
1,413 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tlightzero
Morgan Le Fay
Level 25
God Stats
28W - 19L
1,500 SR
Queue Stats
148W - 152L
1,084 Elo+
Solo
Team Averages
Level 17
1,478 SR
1,309 Elo+

VS

Team Averages
Level 23
1,406 SR
1,308 Elo+
Artemis
Artemis
DuracellTTU
Artemis
Level 15
God Stats
41W - 51L
1,374 SR
Queue Stats
44W - 66L
1,288 Elo+
Party 3
Hachiman
Hachiman
HellWolfKing911
Hachiman
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 57L
1,256 Elo+
Solo
Fenrir
Fenrir
LordWodi
Fenrir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,437 Elo+
Party 2
Ra
Ra
Maximos8
Ra
Level 17
God Stats
0W - 5L
1,212 SR
Queue Stats
95W - 126L
1,313 Elo+
Party 3
Cerberus
Cerberus
Tobias-Ochi
Cerberus
Level 10
God Stats
4W - 5L
1,443 SR
Queue Stats
10W - 18L
1,245 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 7 / 23
11,789
1,179
16,042
16,055
6,335
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
KonekosDad
Olorun
20
13 / 5 / 19
12,820
1,282
25,605
15,257
5,740
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
Lostoneee
Yemoja
19
6 / 1 / 26
12,454
1,245
6,433
7,702
4,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jing Wei
ThrowingC4
Jing Wei
20
16 / 1 / 19
13,620
1,362
22,661
7,959
3,297
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Tlightzero
Morgan Le Fay
19
2 / 1 / 23
11,106
1,111
9,922
4,330
1,509
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

232

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DuracellTTU
Artemis
17
1 / 11 / 8
10,030
1,003
12,711
19,523
8,311
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
16
2 / 9 / 3
9,654
965
4,810
15,054
5,884
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
LordWodi
Fenrir
17
8 / 8 / 5
12,016
1,202
10,735
19,571
9,122
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
4 / 7 / 7
11,187
1,119
14,237
16,833
6,621
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Tobias-Ochi
Cerberus
16
0 / 10 / 11
9,662
966
4,293
20,466
22,752
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
49
45
Kills
15
15
Deaths
45
110
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Artemis
DuracellTTU
Artemis
1
11
8
0.45
W
8
7
23
2.79
L
Hachiman
2
9
3
0.39
W
Olorun
KonekosDad
Olorun
13
5
19
4.5
L
Fenrir
LordWodi
Fenrir
8
8
5
1.31
W
Yemoja
Lostoneee
Yemoja
6
1
26
19
L
4
7
7
1.07
W
Jing Wei
ThrowingC4
Jing Wei
16
1
19
25.5
W
Morgan Le Fay
Tlightzero
Morgan Le Fay
2
1
23
13.5
L
Cerberus
Tobias-Ochi
Cerberus
0
10
11
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,663
Damage
46,786
51,303
Taken
91,447
21,827
Mitigated
52,690
9,357
Healing
5,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
DuracellTTU
Artemis
12,711
6,087
0
1,167
19,523
8,311
0
7,867
11,656
0
31,971
W
16,042
4,540
0
0
16,055
6,335
0
6,463
9,592
0
29,851
L
Hachiman
4,810
2,898
0
0
15,054
5,884
0
7,711
7,343
0
14,807
W
Olorun
KonekosDad
Olorun
25,605
16,799
41
5,063
15,257
5,740
0
4,613
10,644
43,274
0
L
Fenrir
LordWodi
Fenrir
10,735
3,747
109
1,452
19,571
9,122
0
10,135
9,436
0
23,637
W
Yemoja
Lostoneee
Yemoja
6,433
1,728
1,987
1,379
7,702
4,946
0
2,579
5,123
12,043
0
L
14,237
1,688
566
983
16,833
6,621
0
6,949
9,884
51,215
0
W
Jing Wei
ThrowingC4
Jing Wei
22,661
16,618
552
312
7,959
3,297
0
3,336
4,623
0
50,210
W
Morgan Le Fay
Tlightzero
Morgan Le Fay
9,922
1,000
0
23
4,330
1,509
0
1,539
2,791
28,095
0
L
Cerberus
Tobias-Ochi
Cerberus
4,293
364
0
897
20,466
22,752
0
9,298
11,168
12,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,789
Gold Earned
52,549
194
Minions Killed
175
3
Camps Cleared
4
925,241
Distance Traveled
785,490
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,030
1,003
38
4
0
146,198
3
W
Thor
11,789
1,179
35
4
2
173,825
2
L
Hachiman
9,654
965
11
1
3
131,256
0
W
Olorun
12,820
1,282
41
4
1
157,710
1
L
Fenrir
12,016
1,202
15
2
1
198,046
1
W
Yemoja
12,454
1,245
12
1
0
194,214
1
L
Ra
11,187
1,119
95
10
0
154,474
1
W
Jing Wei
13,620
1,362
67
7
0
198,714
0
W
Morgan Le Fay
11,106
1,111
39
4
0
200,778
0
L
Cerberus
9,662
966
16
2
0
155,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role