Player Matchup

Izanami
Izanami
Ferombre
Izanami
Level 13
God Stats
3W - 8L
1,410 SR
Queue Stats
3W - 9L
1,183 Elo+
Party 1
Sun Wukong
Sun Wukong
HugoWolf89
Sun Wukong
Level 8
God Stats
2W - 2L
1,616 SR
Queue Stats
3W - 8L
1,204 Elo+
Party 1
Loki
Loki
Makishimu7805
Loki
Level 7
God Stats
1W - 4L
1,451 SR
Queue Stats
2W - 7L
1,165 Elo+
Party 1
Team Averages
Level 9
1,492 SR
1,184 Elo+

VS

Team Averages
Level 90
1,492 SR
1,314 Elo+
Ra
Ra
 
Ra
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
TheWh1teF0X
Fenrir
Level 10
God Stats
0W - 1L
1,504 SR
Queue Stats
1W - 5L
1,090 Elo+
Solo
Neith
Neith
temp-440806
Neith
Level 121
God Stats
154W - 168L
1,471 SR
Queue Stats
167W - 191L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ferombre
Izanami
19
14 / 9 / 7
15,367
854
29,707
21,994
11,035
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
HugoWolf89
Sun Wukong
15
2 / 10 / 13
11,993
666
10,576
25,052
26,037
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
6 / 4 / 10
12,844
714
8,713
13,165
7,472
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
8 / 6 / 8
12,655
703
13,739
19,464
8,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
14
3 / 7 / 15
11,404
634
8,421
16,676
11,429
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
11 / 9 / 8
13,148
730
24,995
18,799
7,553
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
53
22
Kills
22
23
Deaths
22
30
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
8
6
8
2
W
Izanami
Ferombre
Izanami
14
9
7
1.94
W
Sun Wukong
HugoWolf89
Sun Wukong
2
10
13
0.85
W
6
4
10
2.75
L
Fenrir
3
7
15
1.5
L
11
9
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,996
Damage
47,155
60,211
Taken
54,939
44,544
Mitigated
27,394
9,572
Healing
14,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
13,739
1,070
2,557
7,804
19,464
8,412
160
154
19,310
51,687
0
W
Izanami
Ferombre
Izanami
29,707
22,148
0
6,479
21,994
11,035
2,294
4,308
17,686
0
71,088
W
Sun Wukong
HugoWolf89
Sun Wukong
10,576
2,704
477
1,897
25,052
26,037
169
5,845
19,035
0
32,654
W
8,713
1,062
0
719
13,165
7,472
248
4,819
8,346
0
27,848
L
Fenrir
8,421
2,644
0
622
16,676
11,429
465
0
16,676
0
17,855
L
24,995
15,636
371
3,008
18,799
7,553
564
104
18,695
559
57,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,204
Gold Earned
37,207
160
Minions Killed
188
3
Camps Cleared
8
909,231
Distance Traveled
869,887
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,655
703
89
5
2
307,021
2
W
Izanami
15,367
854
92
5
3
261,509
1
W
Sun Wukong
11,993
666
40
2
0
305,453
3
W
Loki
12,844
714
28
2
0
342,269
0
L
Fenrir
11,404
634
22
1
0
288,958
2
L
Neith
13,148
730
77
4
6
273,908
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role